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Posts Tagged ‘polynomial’

Thy Fractals Shine So Brightly: Polynomial

By Adam Smith on December 23rd, 2011.

My Christmas tree is rubbish in comparison. Not just to this one. To every other tree.

I have no complaints when developers add a couple of snowmen, a Father Christmas costume or a giant rolling snowball to their games at this time of year, but it’s rare for a seasonal update to impress as much as the level added in Polynomial’s latest update. I’ll admit, I’ve only ever played the demo of the “musical space shooter” but you’d have to be a fool to argue that its dancing fractals aren’t a wonderful sight to behold. Are you a fool? I hope not, because then you might not be overjoyed by the abstract made merry in the video below. Perhaps try the demo (Windows, Linux, Mac)? The full game is currently on sale for £1.49 over on Steam.

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Choose Your Own Fractal: Polynomial

By Jim Rossignol on June 23rd, 2009.


This morning’s trippy maths-cleverness comes to us via Indiegames, where they flagged up fractal 3D space shooter in progress, Polynomial. It’s a beauty, although somewhat slow paced at the moment. The game contains “mathematically generated fractal scenery and models”, which can be created first hand using the in-game editor. The results are rather spectacular. And I particularly like the Mandelbrot Set as an Eagle nebula type skybox. It’s only a 3mb download, go take a look. And watch out for the dynamic reactor setting, apparently having that switched on can cause dizziness.

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