
I’ve realised that the relative complexity of the Shotgunity project might be distracting from a central idea I’ve wanted to get across in this series, namely that it’s easy to make games with the Unity tools. To prove this point, today, together, we’re going to make a clone of a giant in gaming ancestry, we’re going to make Pong in a post. And not even an overly long post at that. Grab a copy of Unity and meet me after the cut.
Rock, Paper, Shotgun
Posts Tagged ‘pong in a post’
Rock, Paper, Shotgunity, Post 12
By James Carey on January 20th, 2010.
Search
Read our finest words
Respond to our gibber
- Gwynor : “Ra by Reiner Knizia is one of the best boardgames I ever played (and I have played MANY of them). The maths layer is heavy ...” on Cardboard Diaries: A Change Of Pace
- Craymen Edge : “Whatever it is, could we get Obsidian to write/design it and someone else to make it?” on Obsidian Want To Know What You Want Them To Make
- Ham Solo : “I'll use my femshep back from ME1&2 anyway, so the default looks don't really matter to me.” on By Your Command: FemShep Lives
- noerartnoe : “about Perpetuum: The vets might also host quizes that, if your general knowledge base and/or google-fu is strong, may give you a nice little shove ...” on The Fall Of Earthrise
- jrodman : “Well, she _is_ acting.” on By Your Command: FemShep Lives

