Posts Tagged ‘Portal’

GLaDOS Is A Good Old Brick

By John Walker on April 27th, 2011.

But no Lego Wheatley. Aw.

Things that are good + LEGO = Happiness. It’s a sum we were all taught in school, and it’s as true today as it ever was. So when a clever person, Catsy [CSF], builds a customised GLaDOS and Chell out of LEGO, I’m so sold. Have a look at a couple of the splendid results below.

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Mod News: Release The Valve

By Lewis Denby on April 20th, 2011.

In the week of Portal 2′s release, it seems apt that Valve’s games should dominate the mod scene’s output. While the range of titles you can mod these days is impressive, and so many of the tools are easy to learn, I’ve still yet to come across a moddable engine that’s quite as intuitive and flexible as Source. I can’t wait to see what people can do with Portal 2 when we’re able to mod that. It’s going to be very interesting to see the results. Onwards, then…
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Potano: GLaDOS Is Stealing Our Spuds

By Alec Meer on April 18th, 2011.

Okay, what. All this diligent, web-wide meta-potato-harvesting to apparently get Portal 2 unlocked early, and now something’s gone all weird, just when the end was in sight. The GLaDOS@home site is showing the work so far seeming being undone at a rate of knots. We don’t know why, we don’t know the result. But we damned well hope people haven’t spent money on a collection of indie games purely because they thought it would win them early access to Portal 2 that they now may not get.

On the other hand 1) the site now lists ’9 test subjects’ as having been found and 2) the chaps on the ValveARG site are claiming the G-Man can be seen in the background… No. C’mon. We’re being gamed, right? That one’s been removed already, which I take to mean it was trolling by someone. Unsurprising, given its lack of subtlety. Additional: the ’9′ appears to be the ARG’s most successful players being taken to Valve to play the game.

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Potatwo? The Valve ARG Ain’t Over

By Alec Meer on April 17th, 2011.

When I close my eyes, I see cubes. And potatoes.

While the GLaDOS@Home distributed potato-collecting event is still ongoing, hints are emerging that there may be even more to come following its conclusion. Portal 2 being released early is the apparent plan, but could there be something more?

The latest Steamcast (an unofficial fan radio show) apparently aired with a brief Morse Code signal playing over the chatter, which the hosts claim to have been unaware of. You can hear it for yourself below and ponder upon its authenticity, but if it’s real this is what it says:” it’s not over the others have been compromised.”

Ah.
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Still Alive + Minecraft = Internet

By John Walker on January 17th, 2011.

The internet is eating itself.

It’s hard not to think that musical blocks weren’t added to Minecraft with the sole intention of ensuring a trillion new YouTube videos that we all can’t resist posting. Double that down with the internet’s endless love for Portal’s Still Alive (how will they ever compete with that in Portal 2?), and you’ve got a post that has to be there first thing on a Monday morning to correctly start your week. And this isn’t a half-arsed job. Incredibly only taking five or six hours to put together, this is a remarkable piano rendition of the Coulton song.

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And Then We Posted: Portal In Ten Minutes

By Jim Rossignol on December 10th, 2010.

The candle is the best bit, but no one ever eats it.
The other day I was thinking about games in which you would occasionally fall out of the bottom of the map. San Francisco Rush was good for that, on the console toys. You could spill out of the map and race around in infinite pale green. “I remember when games used to be full of glitches,” I thought to myself. And then I saw Portal completed in ten minutes and realised that they still are. You just need to find them.

In other news: Why would you find them? Unless you were playing Söldner! or something, where that was the point of playing it. Ten minutes of your life below. Imagine what that means in minutes of his life.
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Chell Is Other People: Cute Portal Cosplay

By Kieron Gillen on November 7th, 2010.

Hello, Alt-text readers. Have you missed me?

Just clearing out my phone and found some footage and shots I took at the MCM Expo last weekend. It’s of a Portal cosplayer who caught my eye because she had a remote control Companion cube*, which is pretty fancy. Also, now I look again, looks a lot like a teen version of Ex-Edge Ed now-designer Margaret Robertson. Spooks! Click through for the full photo, and find the snippet of MOVING CUBE is below…
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Aw, Cuddles: Portal 2 Co-Op Screenshots

By John Walker on September 4th, 2010.

Dawwwwwwwwwwwwwwwwwww.

Last night at PAX, Valve released a new collection of co-op screenshots from Portal 2. I got to thinking that you might like to look at them. In response to this thought, I’ve put them up on popular PC gaming website Rock, Paper, Shotgun. They’re below. As usual, click on them for largess. And largeness.

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Schooled: Portal On The Wabash Reading List

By Kieron Gillen on August 21st, 2010.

Companion Cube, Companion Cube, whereforeart Companion cube?

Delirium Wartner altered us to this fascinating snippet. Michael “Braingamer” Abbott’s day job is working at Wabash Liberal Arts college in Indiana. In the new (compulsory) Enduring Questions course they’ll be engaging with a variety texts with a general theme of humanity, across all ages. So we’ll have Gilgamesh rubbing shoulders with Poetics, Donne’s poetry, Hamlet, the Tao Te Ching and… Portal. The full story behind it is fascinating, but the core story is that a long-established (1832) college have decided that it’s worth putting a videogame on the syllabus for study. Abbott also talks about other games he considered – Planescape Torment and Bioshock – but decided on Glados’ star turn. Which does make me think… well, if you were in the same situation, what games would you put on a liberal arts reading list? I suspect I may have made the same call as Abbott. Or Robotron, obvs

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Yes, Mistress – GLaDOS Is Back

By Alec Meer on May 13th, 2010.

O frabjous day. For the first time in some three years, we’re treated to brand new words from the world’s second-favourite homicidal AI (SHODAN still has the edge, right?), Portal’s GLaDOS. Her lilting synth-tones narrate a lovely animated ad pimping yesterday’s free release of the original Portal, returning us to the heady days of Aperture Science motivational videos. That’s not at all. The deceased (OR IS SHE? (she isn’t)) robocrazy slips in a little tease for Portal 2 at the end, confirming that co-op play will be front and centre in the next round of physics-abusing adventures. Welcome back, missus.
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You Only Need The Name: Team Portress

By John Walker on May 13th, 2010.

Come on. Applaud this.

If I had my way, Portal guns would appear in all other games. Far Cry 2, Dragon Age, World Of Goo, Freecell, the lot. And they’d appear in real life. Imagine how great things would be if I had my way. However, if the modding project of one Pawn from 3-PG manages to escape some awkward obstacles, we could soon be seeing a mod that allows the Portal gun in Team Fortress 2. Called, rather wonderfully, Team Portress, the video below explains how the gun works in game, first demonstrating what it’s capable of, then showing you the weapon in a proper game. The catch? According to the poster, Valve has recently introduced a ban on custom items being given to players to prevent the anarchic distribution of hats.

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Portal Is Free

By Jim Rossignol on May 12th, 2010.


Portal is completely free to play until May 24th. Not that you haven’t already bought it. Right?

Get it here. Even for Macs. (Mac version of Steam is out too.)

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Valve Won’t Let Us Sleep: Portal Updates

By Alec Meer on March 3rd, 2010.

Valve appear to have decided to own March, in what’s an increasingly frightening/thrilling internet invasion. Yeah, that’s two Valve stories in a row – but we can’t not post about such things. Just a few minutes ago, Portal updated itself again – the patch notes reading simply “added valuable asset retrieval.” What could it mean? Is it the final piece in the (potentially) Portal 2 puzzle? Given Valve’s predilection for making TF2 update drip-feed news last a week, I suspect we’re not quite at the end yet. What this is, though, is a clear sign to load up Portal and hunt for mystery changes right away…. Already, I’m told, facepunch.com and Steam forumites have uncovered two new dinosaur.fizzle files and the ominously-named body_drag_01.wav. I’m hearing hints there may be a new map in there too.. Ooh! Ripe for mystery-harvesting, surely?

Update: it’s a (slightly, but tantalisingly) new ending. Video beneath the cut. German robots? Parties? Oh yes. Portal is getting a sequel – which leaves the resounding question of whether it will, as is widely speculated, be linked to HL2: Episode 3 or not…
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