Posts Tagged ‘positech’

Cliffski Shows Us The Games

By Jim Rossignol on November 20th, 2010.

Even more games, yesterday
Cliff “Positech” Harris, the man who is currently finishing off the campaign parts of Gratuitous Space Battles, has been busy with a side project: wrangling independent developers.They now have a new indie portal called Show Me The Games. It’s supposed to be a collection of some of the best indie games on the PC, and includes some that you might recognise. Cliff explains:

SMTG is a crazy plan to try and prove that indie game developers, despite theoretically being in competition, can come together as a group, throw some money in an ‘advertising’ bucket, and help promote each others games. It’s true that getting indie developers to organise together is like herding cats, but I’ve owned 4 cats over my life, so I’m not scared. Using the amazing nasa-like technology of random numbers, the SMTG site randomises the games listing so nobody gets ‘top slot’. This simple listing of games is hopefully just the start, there may well be competitions, discount bundles or all kinds of stuff happening on SMTG in the future. The main point is that we now have a fixed location to host that kind of thing.

Go take a look.

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Laser Chat: Gratuitous Space Campaigns

By Jim Rossignol on November 1st, 2010.


If there was a significant problem with fleet-management game Gratuitous Space Battles, it was that it was almost too gratuitous. There were a lot of space battles, with nothing to link or contextualise them. To fix this black hole in the space-time of his creation, Cliff “Positech” Harris has been constructing some DLC, a “massively single-player” non-linear campaign, which is now nearing completion. I had a quick chat with him about this development, which you can read below.
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Gratuitous Space Battles Gets Campaign

By Jim Rossignol on August 18th, 2010.

It's not a 4X game, more of a kind of stratego-tactical web of space-eminence, say experts.
There was a problem with the rather clever space-battle fleet manager game Gratuitous Space Battles. It was this: there was no campaign mode. I’ve no idea how you would fix a problem like that, but fortunately one man development army Cliffski has plenty of ideas. One of them is relevant: he’s going to add a campaign mode. He explains: “The GSB campaign is a singleplayer ‘conquer-the-galaxy’ style game, where you build up vast space fleets and kick interstellar ass. Rather than set, pre-determined fleets to battle against, the game utilises the fleets designed by other GSB players to provide an endless variety of opponent, so you will be pitted against real carbon-based intelligence on every step of your path to galactic dominance.” Read more about this extraordinary move here. It will be paid DLC, price TBC.

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Develop 10: The Microstudios Panel

By Kieron Gillen on July 21st, 2010.

Hot hot hot developers!

The Microstudios panel proved to be the most controversial and widely talked about at Develop 10, but the exchange of commentary followed by detente wasn’t all that was worth taking away from the gathering, where Beatnik‘s Robin Lacey (Plain Sight), Positech‘s Cliff Harris (Kudos, Democracy, Gratuitous Space Battles), Introversion‘s Mark Morris (Darwinia, Defcon, Uplink) and Hello Games‘ Sean Murray (Joe “They’ll all be in” Danger “if there’s not a PC port”) talked about the state of the Microstudio. Starting with what a microstudio is anyway…
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Mark Rein Says Sorry To Cliffski

By John Walker on July 20th, 2010.

See, look how friendly he is! Picture from www.thegamereviews.com

Mark Rein has said sorry to Cliff Harris over his comments at last week’s Develop Conference. The Develop website reports that Rein was mortified when he learned of Cliffski’s upset, and has written him an email to apologise. The text of the email is available in full over on Develop. Rein makes it very clear that he does support indies, and that his passion and big mouth got him into trouble. It’s an extremely contrite response, and one in which he makes his motivations for interrupting Harris’s panel very clear, along with explaining how Epic isn’t the enemy of the indie. How has Cliffski responded to this? I’d wager good money he’ll let us know in the comments below.

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Developer Beef Watch: Positech Vs Epic

By Kieron Gillen on July 16th, 2010.

Sometimes I love this job.

It really was the Develop for it. After Schafer’s lobbing of the prick-stick at Kotick, Cliff Harris returns from there to write a furious blog post arguing that Epic’s Mark Rein is “a jerk”. Which is a lot milder than prick, but Cliff keeps-on-keeping-on climaxing with him telling that Triple-A bosses should “Fuck off”. The cause for his concertation? Well, it’s the microdeveloper panel at Develop where Harris – on the panel – took umbrage with Rein – in the front row – interrupting the discussion to give him a piece of his marketing wisdom. Go read Cliff’s takes on the event – though I was actually at the event, so will hopefully write it up soon. It’s worth noting that Rein’s interruption came when Cliff was talking about his time with Lionhead and getting into trouble with PRs for speaking to the forumites. However, it quickly continued into the wider area, with Rein basically acting like a fifth panelist for the closing section.

I’m hoping this erupts into a full-scale war between the American Mainstream and British Independents by next Develop, and look forward to Terry Cavanagh saying that Valve are a big bunch of tossers or similar.

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Cliffski Asks: Why Don’t You Buy My Games?

By John Walker on June 8th, 2010.

Too many lasers?

Cliff “Cliffski” Harris, creator of Kudos, Democracy and Gratuitous Space Battles, is launching another survey of his Positech customers to learn about their purchasing habits. Or more specifically, their lack of purchasing habits. He’s asking people, “Why didn’t you buy Gratuitous Space Battles?”

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LAN Party Politics: Election Night Offers

By Kieron Gillen on May 6th, 2010.

Just vote.

If indie developers know one thing, it’s how to turn national political warfare into cheap-and-nasty monetization. Mode 7 Games are having 20% off their Frozen Synapse Pre-order (including Beta Access) in their Tactical Voting offer. You can order it here, and need to enter the coupon code WELLHUNG to get the reduction, before 1pm tomorrow. I fear that code’s pandering to my twitter rubbishness. I rambled about Frozen Synapse here, if you don’t remember. In short: Aces! Also, Positech are celebrating the decline of our democratic values with a decline in the prices of their Democracy 2. There’s a massive 50% off today. And now to get drunk and stare at the TV in mounting horror, I suspect.

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Gratuitous Line Extension: The Swarm DLC

By Kieron Gillen on May 3rd, 2010.

A space bird on the map is worth two not on the map..

Positech’s popular hands-off build-and-release strategy game Gratuitous Space Battles have just released an expansion pack. How does it expandier the game’s expansosity? Well, for six dollars you get a whole new race, 2 scenarios and a cent. The aliens in question are the swarm who deploy masses of fleets with smart bombs and focusing-in disruptor beams. All the while looking like the big gold bird out of Mysterious Cities of Gold. And a trailer follows! Yes! No, really.
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I Got Election: Time To Invest In Democracy?

By Kieron Gillen on April 6th, 2010.

Yeah, it better not end up like this.

In an example of the sort of shameless marketeer behaviour with we loathe, fear and high approve of, Cliffski of Positech has celebrated the just-announced opportunity to choose our evil masters for the next few years and/or until a mid-00s Fascist Putsch by putting his Democracy 2 on sale. Just for today, it’s 50% off if you enter the code, meaning you can pretend to do a better job than any of the actual candidates in the comfort of your own whatever-room-where-your-PC-lives. Press release follows…
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Gratuitous Space Battles: The Order

By Jim Rossignol on March 1st, 2010.


…which sounds like an account of what happens when you buy the game, but is actually a new race that Cliffski has added in over the weekend. I’m downloading it to take a proper look, but in the meantime you can cast a theological eye over the details and then watch the trailer below.
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Our Boys On The News! BBC On Indies

By John Walker on February 25th, 2010.

This caption applies to every story I use it for.

Aw, I feel so proud. It’s like seeing your own children in the papers, but without their having had to stab someone to get there. For winning a really tough swimming race or something. Because today on the real actual Queen’s official BBC News is a story about Mr Cliff Harris and Mr Dan Marshall. That’s Cliffski and Dan Off Of Time Gentlemen Please to you and me. It’s a story about the “return of the bedroom coder”, focusing on Positech and Zombie Cow as examples of British independent developers, and explaining that they can be successful in the larger world of gaming. Cliffski and Dan! We know them! They’re on the news!

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Gratuitous Space Expansion: The Tribe

By Jim Rossignol on December 2nd, 2009.


Blimey, space-fleet management game Gratuitous Space Battles already has an expansion, called The Tribe. Creator Cliff Harris says: “The pack adds an extra playable race to the game, complete with shiny new spaceships to blast apart in gratuitous slow motion. As well as new ship hulls, the game adds two new missions and a scattering of new tribe-specific modules to reflect their emphasis on ‘strong hulls and weak shields’. It also introduces the first use of kinetic weapons.” There are also improvements and changes in the pipeline for the vanilla game.

The Tribe is out now, and it’s $6. (Trailer below)
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