Posts Tagged ‘positech’

Gratuitous Space Expansion: The Tribe

By Jim Rossignol on December 2nd, 2009.


Blimey, space-fleet management game Gratuitous Space Battles already has an expansion, called The Tribe. Creator Cliff Harris says: “The pack adds an extra playable race to the game, complete with shiny new spaceships to blast apart in gratuitous slow motion. As well as new ship hulls, the game adds two new missions and a scattering of new tribe-specific modules to reflect their emphasis on ‘strong hulls and weak shields’. It also introduces the first use of kinetic weapons.” There are also improvements and changes in the pipeline for the vanilla game.

The Tribe is out now, and it’s $6. (Trailer below)
Read the rest of this entry »

, .

25 Comments »

Gratuitous Space Battles Add-On Ahoy!

By Jim Rossignol on November 23rd, 2009.


News of a mini-expansion for GSB arrives over on the Positech blog. Cliffski says: “…current plans for the pack are to introduce a new race to the game. It will have the same variety of ships as the other races. The ships will also have a few race-specific modules, and some quite drastic ship bonuses. It was a relief to work out that ship bonuses can be negative, meaning this new batch of ships will have weak shields, weak armor, and very strong hulls.” He’s not yet decided on a price for said expansion, claiming he only wishes to recoup the cost of making it.

, , .

16 Comments »

Gratuitous Space Demo

By Jim Rossignol on November 4th, 2009.


Positech’s battlefleet manager game, Gratuitous Space Battles, is now available to purchase. To celebrate this space-fact the demo for the game has been posted, which means you can all have a play of the game without having to pay a penny. Get it here. Cliffski says to expect more development, as well as mods, in the coming months.

, , .

33 Comments »

Gratuitous Space Modelling, Release

By Jim Rossignol on November 2nd, 2009.


It looks like Cliffski wants modding to start for Gratuitous Space Battles even before he’s properly released the game, as he’s releasing the ship models for people to fiddle with. “Basically I couldn’t think of a good reason not to give modders access to the raw models that are used to make the art in the game,” says Cliffski, “and I know that if I was a modder, I’d find that very handy indeed, and be churning out lots of variants and tweaks of it.” The full game launch is apparently happening this week, with the release version of the game going up on the Positech site on Thursday.

, .

19 Comments »

Gratuitous Space Prattles

By RPS on September 8th, 2009.


Jim and Kieron got to talking about the beta of Gratuitous Space Battles. Their ruminations follow.
Read the rest of this entry »

, .

42 Comments »

Interview: Cliffski Talks Gratuitous Space Battles

By Jim Rossignol on August 31st, 2009.


Earlier today we talked to Positech’s Cliff “Cliffski” Harris about his new game, Gratuitous Space Battles. There was also some discussion of a Saddam Hussein sim, the pitfalls of outsourced indie art, and the problems of small-playerbase multiplayer.
Read the rest of this entry »

, , , .

95 Comments »

Space! Battles! Gratuitousness!

By Alec Meer on July 4th, 2009.

In space, no-one can hear you be gratuitous.

Space is gratuitous. You just won’t believe how vastly, hugely, mind-bogglingly gratuitous it is.

Space: the final frontier. These are the voyages of the Starship Gratuitous.

Ack, it’s no good. I just can’t decide which stereotypical sci-fi quote to tiresomely rip-off. Instead, just watch this video of Cliffski ‘Gets A Bit Feisty’ Harris’ new’un. BOOM.
Read the rest of this entry »

, , .

90 Comments »

Laser! Laser! Gratuitous Space Battles In Motion

By Jim Rossignol on May 1st, 2009.


Positech have been busy capturing the essence of spacewar for their new strategy/management/simulation game, Gratuitous Space Battles, and we get a glimpse of it here: giant, glacial capital ships firing colossal beam lasers through swarms of tiny fighter craft. Yeah, that’s the stuff. Cliffski knows what to do. Now go! Witness those titular space battles below. (And I have to say, this one really interests me, and not simply because I’m an unmitigated spacewar nerd.)
Read the rest of this entry »

, , .

70 Comments »

Gratuitous Space Battles

By Kieron Gillen on February 13th, 2009.

A Battle in Space, yesterday.
Positech (Kudos, etc) have announced a new game: Gratuitous Space Battles. That is all.

, .

49 Comments »

Democracy 2, New Demo And Stuff

By Jim Rossignol on January 12th, 2009.


Just in case you’re casting about for something to play in the dark hours of our Northern Hemisphere winter (damn you, Southern Hemisphere dwellers!) Cliffski has put up a new demo for the rather realistic governmental simulation Democracy 2. It’s a genuinely excellent game with lots of icons, and we all love icons. But there’s more than icons: there’s brains too. And they’re not so visible. Anyway, Kieron discusses the game in a bit more detail here. The new demo is here, and there’s a patch out for those of you who already own the thing.

, , , .

15 Comments »

Kudos 2 Released: Time To Get A Life?

By Kieron Gillen on October 2nd, 2008.

The aesthetic upgrade doesn't make this any easier to get screenshots for. Pah!
It’s a bit of an indie season, innit? News reaches us that comments-regular Cliffski’s latest game - Kudos 2 – is now available to buy for the sum of twelve quid. Its the sequel to his popular alternate-take on the Sims – think the Sims meet Princess Maker. And if you don’t know Princess Maker, think Championship Manager with a Teenage Girl, except Kudos is about 20-somethings. I liked the first one, and this one seems a genuine improvement, not least because of the cool indy aesthetic brought by Jamie “Suburban Glamour” McKelvie. A demo can be downloaded off the electric internet. It’s amazing! Like, a game just arriving on your hard-drive by clicking on your screen. This shit is going to catch on. Seriously, try it.

, , , , , , , .

49 Comments »

Cliff Harris Talks To The Pirates

By John Walker on August 13th, 2008.

The music industry was destroyed by piracy in 1999, of course. How we all miss it.

If there’s one name that’s come up each time in RPS’s perennial piracy comment threads, it’s Positech‘s Cliffski. The moniker of PC developer, Cliff Harris, he’s ruffled feathers with, surprisingly, the anti-piracy position. As Kieron mentioned on Sunday, Cliff decided to run a survey via his blog, and then via every other website on the internet, asking people to tell him why they pirate his games. It’s a remarkably modest and reasonable question to ask, and now he’s back with an anecdotal presentation of the results.

Cliff Harris deserves applause for taking this approach. But he deserves carrying aloft the shoulders of those who have loudly disagreed with him in the comments (me included) for his response to his broad survey. He’s changing how he develops games as a consequence.

Read the rest of this entry »

, , .

84 Comments »

Kudos 2: First Screens

By Kieron Gillen on August 4th, 2008.

Sexy graphs.

I’ve spent more than enough time with artist Jamie McKelvie over the last two weeks, so the knowledge I’m going to have to deal with him in my bloody day job is one to provoke a crushing sense of depression. Cliff Harris, who you may know as the creator of Democracy, the previous Kudos Band and 300-post threads about Piracy, has released the first images of Kudos 2, highlighting the art of Jamie “Kitten” McKelvie. Kudos follows its prequel in being an alternative-take on the Sims-life-management genre, seen through the filter of the Princess Maker games. Except much more twenty something. More here. And what did you do during your 20s, readers? I played videogames and drank. I would score lowly in Kudos 2.

, , , .

30 Comments »