Posts Tagged ‘Powerhoof’

Crawl Gets Diddy Dune Worms

Crawl [official site], I think it’s worth saying, gets the much lauded Gera Prize For Good Characters And Stuff. This is the game that produced the most eerily realistic albeit 2D cartoon rendering of Gabe Newell of all time. And now a nice and hefty update has come its way, bringing with it baddies of a more Dune-Meets-Ancient Greece variety. Or alternatively, Beetlejuice-Meets-Xena, or a different reference you build yourself depending on age and Nerd Pedigree.

The big addition to the game is that minotaurs and burrowing worms, which previously existed in the game as baddies of a lesser degree, now have ultimate forms.

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Mecha Sports: Regular Human Basketball Out For Free

Just shooting some b-ball outside of the school.

Basketball is played by giant robots, right? I must confess the sport is something of a blind spot for me, being raised in Blighty, so I’ll trust entirely in Crawl developers Powerhoof and their free video game adaptation Regular Human Basketball [official site], which is out now.

Basketball, I have learned from playing, is a local multiplayer sport for 2-10 players who scamper around inside a giant robot mashing buttons trying to make them move around, activating their wheels and magnet arms and rocket boosters, with the goal of slamming hot robodunks.

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Gabe Newell Now Stomping And Stabbing All Over Crawl

Oh yes, yes, Gabe Newell’s in Crawl [official site] now but mercy me the Internet’s obsession with him doesn’t need any more stoking. Besides, the latest patch for on 3v1 compoerative (I coined that term, you can’t steal it) dungeon crawler’s journey through Steam Early Access also added a new Mini Beam Eye Bat evolution. Eye Bats! Boo! All the kids are in on hot Eye Bat memes, right? Loads of gifs of Victor Meldrew with the face of an Eye Bat saying “Eye don’t believe it”, right?

Oh, fine, fine, whatever: yes, Valve’s Gabe Newell is now a towering stabby enemy in Crawl with a mighty shoryuken. (Warning: 4MB gif within.)

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Valve Approves Crawl’s Gabe Newell Boss Fight

Yet another occasion where I feel sad that I can't grow a beard.

Valve has granted permission for developers Powerhoof to include a godlike Gabe Newell character as playful extra in their game, Crawl [official site].

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Crawl Turns Gabe Newell Into The Enemy Boss From Hell

There’s the Mona Lisa and there’s the Venus de Milo, and then there’s this beauty. The kindly Australians of indie outfit Powerhoof have turned Valve’s very own high priest Gabe Newell into an enemy boss for their asymmetrical dungeon crawler Crawl [official site]. Take a look at this thing, in all the technicolour glory of an animated gif.

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Multiplayer Roguelikelike Crawl Unleashes Co-op Hydra

These wounds!

It’s a while since we covered the multiplayer roguelikelike Crawl but we’re no less enticed by the concept today. It’s still in Early Access but released its v0.3 update on Thursday.

In case, like me, your brain entered a dungeon last year and never came back, here’s a refresher: in Crawl you and one to three friends take turns controlling A Hero and do exploring, fighting, looting and levelling. You know, Hero Stuff. Meanwhile everyone who isn’t controlling A Hero is setting traps and using various monsters to try and bring the quest to a premature and preferably messy end. And in the game.

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Slowing To A: Crawl Delay Announced With The Greatest GIF

I’m really looking forward to Crawl. The concept – a dungeon crawler where your friends control the monsters – is as brilliant as it is elegantly simple, and it’s got oodles (or blob monsters, as it were) of style to back it up. Last we heard, it was gonna hit Steam Early Access in a week, but then The Beast, The Dragon, The Creature That Sees All From Behind Ever-Shifting Lidless Eyes, That Which Oozes From The Cracks Of Society Like Rancid Pus From A Wound, tax organization the IRS got in the way. Go below for an explanation that will make you smile in spite of yourself.

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Crawl Is A Multiplayer Dungeon Brawler With A Brill Trailer

Hot pink! The best of all pinks.

This is how you send your game out into the public sphere. From the Crawl Steam Greenlight page, I can tell you that it’s a “competitive multiplayer dungeon crawler where your friends control the monsters.” From its detailed three-minute trailer, embedded below, I can tell you that it has beautifully animated pixel art, fast hack-and-slash combat, and lots of hot pink fonts. Crawl is about to get your attention.

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Beat The Dungeon And Be The Dungeon In Crawl

RAWRBLRURUUUUUUUUUUUUUUUUUUURGHGHGHG

Dungeons are dark and full of perils. From the giant rats of yesteryear to the hyper-detailed, mega-map-o-textured giant rats of today, there’s always something out for delicious adventurer blood. That, of course, is the precise reason humanity evolved the concept of friendship – as a defense mechanism in videogame dungeons. Biology, huh? It’s an incredible thing. But then along slithers Crawl. It’s a roguelike dungeon-delver where your friends play as the monsters. Kind of like Paradox’s Dungeonland, but in reverse. But can you talk to the monsters? Of course you can. They’re sitting right next to you.

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