Posts Tagged ‘Prison Architect’

Here Is The Last Ever Prison Architect Alpha Update

The seemingly endless expanse of alpha updates that make up our coverage of Prison Architect [official site] – we’re up to Update 36 now, friends! – is coming to an end. It’s true, these collective hands of rock and paper will no longer know the gentle touch of Introversion Software’s regular patches. As we draw closer to its eventual October launch, the final Alpha update reads as follows:

Read the rest of this entry »

, .

41 Comments »

Best Steam Summer Sale Deals: Day 3

A band of vagabonds ride through the streets in a stolen car, hollering obscenities and passing out cash cards - small bits of cardboard with FUNBUCKS written on them in comic sans. The citizens of Steamville are disdainful to their wild actions, preoccupied by the green tide of deals swarming around their feet.

What are the best Steam Summer Sale deals? Each day for the duration of the sale, we’ll be offering our picks – based on price, what we like, and what we think more people should play. Read on for the five best dealsĀ fromĀ day 3 of the sale.

Read the rest of this entry »

, , , , , , .

33 Comments »

Prison Architect Alpha 31 Adds Death Row, Executions

Introversion Software previously made a game called DEFCON [official site], a strategy game in which you launch often unprovoked nuclear attacks upon other countries. Global thermonuclear war is the core of the game, and necessary if you’re going to defeat your opponents, but it never revels in the wanton destruction you’re carrying out. As the death toll rises into the millions, the grim reality of what’s happening is gently communicated through the stark white alerts of how many millions have been killed and through the addition of quiet coughing to the game’s soundtrack.

I’ve killed million and millions in DEFCON. I’m not sure I could bring myself to kill just one person in Prison Architect [official site] using update 31’s newly introduced execution chambers. There’s a video below showing how the process works.

Read the rest of this entry »

, .

28 Comments »

Food For Thought: Prison Architect’s Alpha 27 Update

In a recent talk about maintaining motivation and marketing for his game Spy Party, Chris Hecker mentions that “every damned update Prison Architect does” gets a post on RPS because someone who works there just happens to like the game.

o/

Alpha 27 of the prison management sim is out as of late last week and adds a new supply and demand system for food, along with the ability to tap phones and more. The traditional update video is embedded below.

Read the rest of this entry »

, .

17 Comments »

Prison Architect Alpha 25 Adds New Ways To Fail

All strategy games strive to reach a certain balance; the point at which the player feels responsible for their successes and failures, but where the simulation is so complex and alive that a perfect, static system can never be built. That’s apparently what motivates Prison Architect‘s 25th alpha, “one of the biggest updates” Introversion say they’ve ever done. The main new addition is prisoner reputations, a system of personality types that will make creating a perfectly functioning, forever peaceful prison practically impossible.

As ever, there’s a video talkthrough and some more detail of the changes below.

Read the rest of this entry »

, , , , , .

21 Comments »

Prison Architect Alpha 24 Improves Modding, Adds Snitches

Sort of hoping someone makes school architect, which is basically the same with smaller sprites.

Prison Architect developers Introversion Software joke in their latest update that the dev team is now “more like half a million.” As well as an amusing way to introduce the changes to their mod system, which is now much more robust and capable of adding almost anything to the game, it’s also sort of true. Their massive, ever-growing userbase will now add anything they can imagine, for better or worse, and folks will balance out what they want themselves. Others will improve the systems already there or build collections of mods that interact particularly well. Sit back, Introversion, you’re basically surplus to requirements now.

Read the rest of this entry »

, .

43 Comments »

Computational! Prison Architect Adds Logic Circuits

Logical.

Logic can be dangerous. Minecraft players have built everything from room-sized games of Pong to autocannons with its redstone logic circuits, and that’s a relatively peaceful game. If you combined logic circuits with, say, the prison-industrial complex, I dread to imagine what dehumanising mechanisms might be built around inmates. So let’s see what happens now Prison Architect has done just that.

It’s fine, though. Prison Architect isn’t quite so freeform, and Introversion imagine the new automation and logic tools will be used for things like remote door control systems and sharing clock signals. Which does almost sound like a challenge.

Read the rest of this entry »

, .

31 Comments »

Prison Architect Update 21 Adds Bazooka, Rambo, Surrender

I hope someone adds a mod where you can control a single character in a top-down shmup.

It’s possible that some of you have overdosed on Prison Architect update videos by now, but if you’re like me and still in the throes of a monthly addiction to the incarceration management sim’s new features, then this month’s hit is a good one. As explained on the official forum, the major new addition: your prison’s inhabitants can now smuggle in drugs, get hooked on them, and go into withdrawal or overdose. Inject the trailer below directly into your eyeballs to beat the blood-brain barrier.

Read the rest of this entry »

, , , .

17 Comments »

Prison Architect Alpha 20 Sends You To, Er, Prison

How many posts have I written about Prison Architect alphas since joining RPS last October? Checking the tag page for the game suggests seven thousand. It’s not my fault, it’s just that each one adds a feature or set of features I find irresistible. The latest, alpha 20, introduces a set of failure states to the game, including the ability to be convicted of criminal negligence. You will then “spend time within your own jail as a prisoner.”

The regular developer video showing the new features is below.

Read the rest of this entry »

, , .

65 Comments »

One For You, Alpha 19 For Me: Prison Architect Adds Taxes

Sexy.

After recent updates added bulletproof vests and shotguns, it was probably inevitable that Prison Architect would continue it’s escalation towards more and more exciting additions with each alpha. The trend continues in alpha 19 with a broad revision to the game’s finance systems, which introduces new rules for borrowing, the need to pay corporation tax, and the ability to sell shares in your prison to investors.

Video update below while I try to explain why I’m not being sarcastic.

Read the rest of this entry »

, , , , , .

47 Comments »

Analyze This: Prison Architect Alpha 18 Adds Therapy

But when will an update add Blues Brothers concerts?

Prison Architect is forever trapped between two political poles: the side that says that prisoners should be locked up, punished, and left to rot; and the side that thinks they should be reformed, educated, and made better able to return to society and not re-offend. Introversion want both methods to have value within their management game, and alpha 18 takes the first steps towards enabling the liberal half by adding therapists.

Also tazers. New update video below.

Read the rest of this entry »

, .

16 Comments »

Not So Quiet Riot: Prison Architect Update Adds An Armoury

Truncheons during luncheon no more. Guns now.

It’s been a little while since I’ve seriously played Introversion’s incarceration sim Prison Architect, but I’ve come to enjoy reading and watching their monthly updates just as much as playing it myself. Alpha 17 is now live and the video below details the various additions. The big one: you can now build an armoury in your prison and deck it out like one of those rooms that used to come before a boss fight in first-person shooters. The kind of room full of shotguns, ammo and bulletproof vests.

The kind of room prisoners might want to break into in case of a riot.
Read the rest of this entry »

, .

28 Comments »

Prison Architect Alpha 15 Locked Up By The Mod Squad

Just like the RPS staffroom.

Prison Architect is an ever expanding incarceration management game, currently in alpha and on a monthly update schedule. If it’s not growing fast enough for you, the most recent update adds something that will help: proper modding support.

Also, staff rooms, for when your little guards get sleepy. Come watch the update video.
Read the rest of this entry »

, , .

20 Comments »