
Introversion’s Prison Architect is the mysterious tumour that ate away at Subversion. Wait, that’s a horrible thing to say! Let me get my Men In Black Mind Eraser thing and we’ll pretend I never said – *flash* [Editor's Note - at this point Craig accidentally flashed his own memories. He doesn't know who he is, so we've told him he's Oor Wullie]. Crivens! Thuy sais it’s oot fur a’body aroond September, if yer up for contributin’ tae tha alphu.
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Rock, Paper, Shotgun
Posts Tagged ‘Prison Architect’
Break Into Prison Architect Later This Year
By Craig Pearson on February 8th, 2012.
Guvnor’: Hands On With Prison Architect
By Jim Rossignol on November 30th, 2011.

The cancellation of Introversion’s Subversion has at least borne some fruit. Our interview with lead programmer Chris Delay explain that a prison breakout level in Subversion, combined with a visit to Alcatraz, gave rise to an idea for a prison management game, Prison Architect. I’ve been playing some of the IGF build of that game – so far from release, but totally playable – and I’ve written up a few impressions below.
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Introversion HumBundle And Hunt Updates
By Jim Rossignol on November 30th, 2011.

Roving gangs of clever internet-users have tracked down the first Prison Architect video (below) thanks to the clues provided in Introversion’s treasure hunt. The video shows sped up footage of a prison being constructed, with prisoners and guards milling about at high speed. The Introversion-dominated Humble Indie bundle has also been updated so that you get the additional games, now including the excellent Dungeons Of Dredmor, if you beat the average offering for the pay-what-you-wantness, which is currently $3.96.
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Introversion Drop “Treasure Hunt” Clue
By Jim Rossignol on November 25th, 2011.

Hmm! Introversion are up to something. They’ve sent us a mysterious image, which you can see below. They tell us it is part of some kind of treasure hunt thing. PCG have the first image. The email from Introversion reads: “The clues are all from Introversion’s next game Prison Architect, and showcase Ryan Sumo’s amazing art. Some of the clues are buried in the Humble Introversion Bundle.”
Intrigue-o-tron!
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Introversion Explain Subversion’s Fate
By Jim Rossignol on November 8th, 2011.

Earlier this week I had a chance to talk to Introversion lead programmer, Chris Delay. He explained a bit about what was going on with the British indie, talking about how the suspended Subversion project had changed their outlook, and how they’re returning to their original approach of being bedroom programmers.
Introversion Announce Prison Architect
By Jim Rossignol on October 20th, 2011.

Introversion’s Chris delay sends word that their new project, Prison Architect, is a game in which you “Build and manage a maximum security prison”. Crikey! Unexpected. But then it was unexpected. That’s the first image up there, too. This is the title the pioneering indie dev are working on now that their procedural heist game, Subversion, has been put on hold.
We’ll be speaking to Chris soon to get some more details.
Respond to our gibber
- Scio : “N+ was the handhelds and XBLA version (which looked rather good I thought.) There will be an N++ though, hopefully within the year.” on N Times: The Way Of The Ninja Updates
- KwisatzHaderach : “Can anyone tell me if they kicked out the holo block? That was by far my favorite and most used thing in the game. Can't ...” on Wot I Think: Sanctum 2
- Shadowcat : “I'd argue that they're easier to carry :) A good CRT still has some advantages over LCD tech (and perhaps always will), so it really ...” on N Times: The Way Of The Ninja Updates
- KwisatzHaderach : “The thing I really dislike about Sanctum 1 was that enemies scale with waves. So it took about the same amount of time/shots to kill ...” on Wot I Think: Sanctum 2
- WastedYeti : “PLEASE release on Steam!” on N Times: The Way Of The Ninja Updates



