Posts Tagged ‘Prophour23’

Blood Pumping Mini-RTS: Prophour23

By Ben Barrett on October 12th, 2014.

I see you, maggots.

Hello! It’s good to see you in here at Olde Shope Clif, Papyrus, Bow once again. Looking for an oddity, are you? How about this RTS themed around creating, joining and then defending organs against lice? That’s the quick pitch of Prophour23. It’s styled akin to old-timey Biology drawings, complete with yellowing parchment. Spurred on by the likes of Super Hexagon, solo developer Przemek Müller is aiming for a quicker strategy experience, demanding fast thinking and faster movement. It’s also procedurally generated, ensuring each run at it is different.

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DevLog Watch: FAR Colony, Her Story, Prophour23, More

By Graham Smith on June 30th, 2014.

Games are far weirder and varied than most people realise, which is why we must do our utmost to constantly remind ourselves and look further than that which is advertised to us. We must even seek out those little dream games when they’re incomplete, because that’s the only way dreams will ever become reality.

That’s also why the header image on this post includes a menu, a quote from a JG Ballard, some procedural spaceships and an ancient biology drawing. Videogaaaaaaaaaaaaaaaaaames.

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