Rock, Paper, Shotgun

Posts Tagged ‘puzzle’

Smooth As: Clockwords

Posted by John Walker on September 29th, 2009.

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Don't work, play this!

This splendid game, Clockwords, came to our attention via Dartt. It’s a free webgame involving furiously typing words to defeat mechanical spiders. You know the sort. The spiders are from your evil enemy who is determined to steal vital plans for your mysterious clockwork machine. This will not do!

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A Link Worth Following: Chains

Posted by John Walker on July 6th, 2009.

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Oddly the prettiness isn't captured in screenshots.

Chains is a remarkably good puzzle game that’s recently appeared on Steam. By linking together the titular chains of coloured bubbles you make strings of them disappear. At first glance this appears to be somewhere between a match-3 and those frustrating Same Game games where you have to clear the screen by removing groups of the same coloured blocks. However, while you could argue that description quite a distance, Chains has a hundred times more imagination than that suggests. It really is quite splendid.

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Revolutionary: Cogs Impressions

Posted by John Walker on April 14th, 2009.

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No, it's okay, it's not by Cryo, come back!

If you look at a British £2 coin, you’ll notice there’s a motif in the design of one of the circles that shows a series of interlocking cogs. When the coin was originally launched, the Royal Mint declared that these cogs represented “the evolution of technology from the Iron Age to the internet”. Another thing you’ll notice if you look carefully is there are nineteen cogs, an odd number, all interlaced, thus any attempt to use this mechanism would lead to its snapping and spraying bits of cog everywhere. (Unless it were on a Möbius strip, supernerds.) This is the sort of thing you’ll become expert on after playing a Cogs for a while.

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You Need Closure

Posted by John Walker on January 26th, 2009.

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orb is a funny word

Flash game supremo, Tyler Glaiel, follows up Aether (co-created with Edmund McMillen) with a new, imaginative puzzler, Closure. The all-important unique device: if it isn’t lit up, it doesn’t exist.

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Acting Like Sheep: Flock

Posted by John Walker on January 8th, 2009.

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The little sheep have little hearts!

Capcom are so predictable! If it’s not a game about a young lawyer solving murder mysteries with the power of his glowing necklace and dead boss possessing the body of a 15 year old girl, it’s a game about herding sheep with a UFO. Just typical. The latter is Flock, a completely barking mad-looking puzzle game that… well, I couldn’t have summed it up better: it’s herding sheep with a UFO.

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Puzzlegeddon Outta Here… Oh, That Doesn’t Work

Posted by John Walker on November 29th, 2008.

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Screengrabgeddon

Here’s something we missed from last week. We would have posted it, but we were distracted by a bee. In a top hat! It’s the demo for Puzzlegeddon, which is a bit spiffy.

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Zahada Than You Think

Posted by John Walker on November 24th, 2008.

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I can't really beat the pun in the title.

I know what you need. Some puzzles. Thanks to the marvellous Goz, here are some toughies in Zahada. I seriously like a puzzle game where it’s tough to get past the page of rules.

It’s a combination of different puzzle types, some straight riddles, some lateral, some cryptic, others requiring research. And it’s tough. Very tough. So clearly no answers below, but excellent, subtle clues for the inevitable pleading.

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I See Every Puzzle As An Open Door

Posted by John Walker on July 8th, 2008.

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Dooooooooooors.

I’m off to America on my holidays!

But I’ll leave you with Open Doors. All the best of luck there. You’ll not be getting any more work done today.

Mucho thanks to Sam for usual excellent tippage.

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BonusLevel.org

Posted by John Walker on April 18th, 2008.

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BonusLevel.org comes up with an intriguing idea. Flash-based puzzle games that once you’re finished playing, you can create some of your own levels to add to the gestalt. Community created gaming is a great idea, and with a simple enough level designer, and of course the differentiation process of having registered users vote for which they like, it offers near-endless amounts to play.

Get your blocks off.

BonusLevel is still reasonably young, and only has two games on offer. But it’s going to need some serious improvements if it’s going to catch on. Not least the music, which as I type is forcing me to chose between two career paths: serial killer or kitten stomper. And… muted. The two games are CoBaCoLi, involving a sort of pool on ice game of knocking coloured balls around until they bump their colour-coded wall, while protecting the cue ball fro touching the edges; and BLockoban, a Sokoban-inspired puzzle game sliding blocks to reach their targets.

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Hoshi Saga – Puzzle Loveliness

Posted by John Walker on April 7th, 2008.

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Don’t thank me, thank friend-of-RPS Sam C, for today’s wonderful puzzle game. And you will thank her, because this is joyful.

Ok, this one's relatively easy.

Hoshi Saga is by Japanese developers Nekogames, it’s a series of completely charming puzzles based around finding the star. Little more needs to be said – just go play. And then come back here to thank Sam, and then yell at her because you’re stuck and really frustrated.

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