Posts Tagged ‘PvP’

We Can Finally Solve Real-Life Beefs In Diablo III

By Craig Pearson on January 14th, 2013.


You! Yeah, you! I am enraged in you general direction. Are you manly enough to fight me? Yeah? Crap. I thought you might back down and run away. Erm. Can I interest you – OW! – please stop, and I’ll pay you – NOTTHEFACE – I have money! Take my watch! It’s my birthday and I’ve just wet myself. Just please stop pummeling me… Man, did I just learn a lesson: real-world violence solves nothing, causes bruising and pain, and might even result in soiled underwear. From now on I’ll be doing all my fighting online, and Blizzard will soon make it possible to do so in Diablo III. The next patch will deliver a basic PvP structure to their game. Finally!
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PvPvP: Rift Adding Three-Faction Open World Battles

By Nathan Grayson on May 16th, 2012.

Oh, the weather outside is whatever that purple thing is.
Goodness. Rift‘s PvP may not have managed to set the world on fire straight out of the box, but now it seems to be upgrading from a wet match to a full-sized flamethrower. In short, Conquest pits three new cross-dimensional factions against each other in open world battles where “everyone can contribute.” Even crafters “play a vital role,” apparently. So basically, pick a side, venture over to Stillmoor, and join the impressively multifaceted three-way fray. Somewhere along the way, points get captured and everyone dies. Yeah, it sounds kind of Guild-Wars-y, but it’s still quite a¬†sizable¬†shift in philosophy for a free update to an MMO that’s been around for more than a year.

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