
Playing Quake Live is a troubling experience. It feels like a kind of monetised nostalgia. A browser-based themepark, or a visit to a mummified stately home. It’s wonderful to find servers heaving with people again after all this time – even though finding a game was seldom a problem – at least for a quick and dirty free-for-all. I still adore Quake 3, and my install has not left my hard-drive in a decade. But playing it like this made me realise what a mutant creature I actually fell in love with in the earliest years of this decade. What’s missing, particularly for an obsessed capture-the-flagite like me, is one particular map: Spider Crossings, or Q3WCP9. Without it, Quake Live cannot earn my love.
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Rock, Paper, Shotgun
Posts Tagged ‘q3wcp9’
Nod To Mod: Q3WCP9, Or “Great F***in’ Level”
By Jim Rossignol on March 13th, 2009.
Respond to our gibber
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- Inigo : “That concept art at the top of their Kickstarter page looked really interesting. Then I scrolled further down and ohhhh” on The Story Of The Streets: Unrest
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- robertgibson : “I saw a great cut of the Xbox One Reveal video on youtube. This one: https://www.yout~ After I saw that I couldn't resist, so I ...” on Watching, Waiting: New Kinect Eventually Coming To PC


