Rock, Paper, Shotgun

Posts Tagged ‘quakecon’

The RAGE Rave: QuakeCon Is Go

By Alec Meer on May 27th, 2011.

These chaps will find that metal armour very, very sweaty and frankly totally inappropriate for Texas

QuakeCon. QUAKECON. QUAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAKE-A-CONNNNNNNNNNNNNNNNNNNNNNNNNNNNN. Just saying that name makes me laugh: truly, it is the most testosteroney of all gaming conventions. If QuakeCon and BlizzCon were ever to merge, terrible, terrible things would happen. Fortunately, id’s being owned by Bethesda these days means there’s no risk of that happening. QuakeCon ’11 isn’t far off – the doors open August 4. It’s going to be a big one, because that date means it’s a mere month before RAGE finally ships so doubtless there’s going to be a ton of exciting hands-on access for atendees. And could it maybe, maybe, pretty please maybe entail a first glimpse at Doom 4?

One way to find out (actually there’s two, but ‘watching the internet around that time’ scarcely seems like making an effort): pre-register now.
Read the rest of this entry »

, , , .

25 Comments »

Smooth Moves: Brink Footage

By Jim Rossignol on August 20th, 2010.


Ah, QuakeCon leftovers. Delicious. Here we have two Brink videos via GameTrailers, one being Splash Damage boss Paul Wedgwood talking about the game in some depth – although with plenty of stuff we’ve heard before – and one talking about S.M.A.R.T., which is the game’s unusual movement system. It’s worth taking a look at that second one, at least, because it looks fairly intriguing. A free-running, sliding, leaping, vaulting, mantling approach to movement. And, well, blimey. Getting more excited about this one each time I see it.
Read the rest of this entry »

, , , .

70 Comments »

Rage UK Release Date Sept 16th! Er… 2011.

By Kieron Gillen on August 16th, 2010.

One last snippet of news from Quakecon. They’ve set the release date for Rage in UK for September 16th 2011.

So – er – yes.

, , .

43 Comments »

QuakeCon Rage Footage Revealed

By John Walker on August 14th, 2009.

They just want bigger goggles.

You know what? I’m feeling lazy. I’m going to say that id’s Rage is looking like the midway point between Fallout 3 and FUEL. This half-arsed device allows me to indicate that it’s post-apocalyptic, involves shooting creatures in wastegrounds, and racing cars through dust. But it’s also incredibly unhelpful because it leaves behind notions of FO3′s turn-based combat, or FUEL’s mechanical world. It’s Borderlands with driving, okay?! Oh, it doesn’t help, does it? Everyone stop doing it. Instead, take a look at the trailer that’s just emerged from QuakeCon and coo and ooh at how impressive it all looks.

Read the rest of this entry »

, , .

113 Comments »

Rage Screenshots, After A Year’s Wait

By John Walker on August 4th, 2008.

Astonishing non-brown id game screenshot.

QuakeCon saw, at last, the release of some official screenshots of FPS Rage. And guess what. Only one of them’s brown! Click on the pics for bigger versions.

Read the rest of this entry »

, , .

22 Comments »

Carmack, Rage: Extended Trailer

By Jim Rossignol on August 1st, 2008.


Eurogamer wrote up the Carmack keynote over here, in which he covers future tech and Quake Live stuff. The trailer, which you can see after the jump, is essentially the same footage as the E3 trailer, but with another section tacked on the end. It shows some kind of battle-racing tournament feature, with some shots of the racing itself. Hard to be sure how it’ll play off any of this, but it’s all Id Tech 5, and looking fairly amazing.
Read the rest of this entry »

, , .

38 Comments »

Search

Respond to our gibber

  • Quine : “This FemShep looks surprisingly similar to the excellent freckled latino psycho who was the leader of the Third Street Saints, thus ensuring I shall have ...” on By Your Command: FemShep Lives
  • Quine : “Perhaps he played it, then couldn't remember the main characters names, then promptly forgot he'd ever played the game- hence his words.” on By Your Command: FemShep Lives
  • ZeroMatter : “@ Wizardry SPECIAL was based on GURPS?? Wow, didn't know that that, but now that you mention it: That's where the hit location rules were ...” on Obsidian Want To Know What You Want Them To Make
  • Froibo : “@Gozuu From my other comment: "The excuse that they didn’t want to make the community angry by making DOTA an official Blizzard project is total ...” on Doh-ta: Blizzard Lawyers Up Vs Valve
  • Khemm : “"Dragon Age was a good successor to Baldur’s Gate in the same way that Invisible War was good successor to Deus Ex. That is to ...” on Obsidian Want To Know What You Want Them To Make

Browse the archive