Posts Tagged ‘radical-entertainment’

Prototype 2 Isn’t Out Until 2012

By Jim Rossignol on March 15th, 2011.

That sinking feeling.
But that isn’t stopping Radical from releasing comedy death trailers like the one I’ve posted below. Again, it doesn’t show much more than a brief clip of the game, but at least it’s slowed down so that you can enjoy the passing scenery as a random dude is tumbled to his explosive end. (Via Blues.)
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Prototype 2 Teases The Helicopter Murder

By Jim Rossignol on February 24th, 2011.

Games are unjust when it comes to choppers
Oh yes, while I am stealing videos from Blues‘ YouTube channel, we should probably link to the latest Prototype 2 teaser. It looks like Prototype! Only it is introduced by Penny Arcade for some reason? I am missing something here, aren’t I? The game isn’t out until 2012, so don’t hold your breath. I mean if you do hold your breath and you are still alive by 2012, then OKAY, because that would be some feat.
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The Other Thing: Prototype 2

By Jim Rossignol on December 13th, 2010.


Ah yes, that was the other thing that got revealed at the weekend: Radical are working on a sequel to their open-world eviscerate ‘em up, Protoype. A cinematic trailer (posted below!) introduces the new lead, a soldier who, having survived the first game, has now been all mutated and stuff to take down the original protagonist, the murderous/monstrous Alex Mercer. Well, whatever, I am just looking forward to some more running up buildings and making giant spikes explode out of the ground. That’s the stuff.
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Wot I Think: Prototype

By Alec Meer on June 16th, 2009.

On sale now is the oft-delayed open-world anti-hero killathon by Radical Entertainment, they of the hugely enjoyable console romp The Incredible Hulk: Ultimate Destruction. Prototype’s concept is similar, but it now stars a surly guy in a hoodie rather than the unjolly green giant. Promising an absurd level of mayhem and violence, can this possibly achieve the omnipotence it promises? Here’s my take on it. I even wore a hoodie while I wrote it.
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Prototype: The Story

By Jim Rossignol on April 4th, 2009.


Do we care about the story of ultra-death freeformer, Prototype? Perhaps not, but it still has one: a tale of memories sucked out of brains the hard way, and New York City as an evolving character. It’s explained below the cut, and it might just surprise us with phrases like “the buildings themselves become infected.” The story trailer also suggests that there’s some level of interactivity in piecing together the protagonist’s memories, as well as introducing two new characters: Alex’s sister, and a helpful pathologist. Thanks, Pathologist.
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Prototype: NYCC (Much) Cop?

By Kieron Gillen on February 12th, 2009.

KER-DEAD!
[I was at New York Comic Con last week. Between doing what I do at comic cons (i.e. drink), I found some time to have a quick crack at a load of games on the floor. Quick cracks. I'm going to write up the ones that stick in the memory.]

A kid in his early/mid teens – 14 tops – is watching me play for all my time with Prototype. As we walk away, he virtually gasps “I am so getting that”. I can only agree, and I’m not that surprised that he said so. Despite being an adult game, it’s the sort of adult game that not-too-strictly-adults are going to adore.
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NYCC: Prototype

By Jim Rossignol on February 7th, 2009.


Prototype is back on course for release in June, and has had a big showing at NYCC. It’s perhaps a little less impressive than it was when we saw it a year ago, but hopefully all that extra time will pay off. The three-way biologic war on the streets of NYC still looks ludicrously violent. I think Gillen is going to unload some thoughts on this next week, having seen it at the show, so I’ll leave you to the walkthroughs.

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Whee! Prototype For Summer ’09

By Jim Rossignol on January 8th, 2009.


Hulk-meets-GTA open-world absorb ‘em up Prototype has been heavily delayed, with the game now due for release in the summer of 2009. (Assuming we have a summer this year, and that hasn’t been cancelled due to budgetary constraints). The free-running organ-burster remains a contender for high accolades of action-game excellence, especially when contrasted with the other lacklustre run-and-jump games from the past 18 months. The pedigree of developers Radical Entertainment is pretty good, having impressed us with Hulk: Ultimate Destruction back in the previous console generation. All this means, of course, that the hype machine has been set spinning again with a superb action-splatter trailer to kick off the year, which is posted after the jump. The staged demo of this game at GDC 2008 was one of the highlights of the conference for me, and I still have high hopes for the finished game.

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Prototype Co-op Not Dead?

By Jim Rossignol on June 13th, 2008.


Videogaming247 have scooped a chat with Prototype bossman Tim Bennison, and he revealed that the supposedly canned multiplayer mode might still find its way into the game.

“We’re trying to create the best possible single player experience. It’s an origin story and if we are successful, we’re hoping it’s the start of a franchise. But to do this, you’ve got to establish a great core single player experience. Having said that, we are still evaluating multiplayer to see if we can make it work in our development schedule.”

Prototype was due to be out for Christmas, but now sits in May 2009. As we’ve previously mentioned, we’re fairly excited about this game and co-op could potentially be icing on some kind of special cake.

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Two Prototype Trailers

By Jim Rossignol on April 28th, 2008.

This first trailer has our mutant protagonist using conventional projectile weapons, which I’m oddly disappointed by.

GameTrailers, you can appropriate our DNA anytime…

Second, longer trailer video after the jump, going into a bit more detail about the whole city combat thing.

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More Protohype

By Jim Rossignol on April 10th, 2008.


Looks like I am in a grumble-place this morning. What is up with the new Prototype website? Could it take any longer to get at actual information? Sheesh. Anyway, I’ve grabbed a bunch of the best screenshots and posted them after the jump. You can click on any of them, including the one above, for the high-res image.
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