You know what? I’m feeling lazy. I’m going to say that id’s Rage is looking like the midway point between Fallout 3 and FUEL. This half-arsed device allows me to indicate that it’s post-apocalyptic, involves shooting creatures in wastegrounds, and racing cars through dust. But it’s also incredibly unhelpful because it leaves behind notions of FO3’s turn-based combat, or FUEL’s mechanical world. It’s Borderlands with driving, okay?! Oh, it doesn’t help, does it? Everyone stop doing it. Instead, take a look at the trailer that’s just emerged from QuakeCon and coo and ooh at how impressive it all looks.
Polish games mag CD-Action (who, according to these videos, seem to have their own drink?) have posted an enormous John Carmack interview to the web, and we’ve reposted it below. In it Carmack chats about Rage, stepping away from graphics to work on player experience, the problems of contemporary developments, the challenges of modding in the “post-Doom 3 era”, and so forth. Thanks to Pat at VG247 for the heads up on this. Read the rest of this entry »
Via Shacknews, we see some new shots of Rage from SIGGRAPH 2009, where a talk given by id Software senior programmer J.M.P. van Waveren included a whole bunch of stuff about the “virtual texturing” in the new engine. There’s a handful of environment shots on there, and they look incredimentary. This could well be the next game you build a new PC for. The full PDF is here.
Oh, and in case you’ve not seen it, there’s a big old Rage teaser site here.
QuakeCon saw, at last, the release of some official screenshots of FPS Rage. And guess what. Only one of them’s brown! Click on the pics for bigger versions.
Eurogamer wrote up the Carmack keynote over here, in which he covers future tech and Quake Live stuff. The trailer, which you can see after the jump, is essentially the same footage as the E3 trailer, but with another section tacked on the end. It shows some kind of battle-racing tournament feature, with some shots of the racing itself. Hard to be sure how it’ll play off any of this, but it’s all Id Tech 5, and looking fairly amazing. Read the rest of this entry »
We’re not out at this year’s QuakeCon, currently turning downtown Dallas into a frenzy of happy meatheadness, because we all have a pathological terror of large, whooping Texan men. Eurogamer’s Tom Bramwell is a far bolder fellow than we however, so he is out there, and already he’s wheedled some tasty facts on id’s next game, Rage, out of project lead Tim Willits. Who has apparently shaved off his moustache, which by my maths makes id 75% more attractive. Read the rest of this entry »
Thanks for the interested comments in response to my first post! They have warmed my heart and girded my loins for the rest of the week. Straight after filing my first report I had to dash (well, walk leisurely) across downtown Los Angeles to get to the EA press conference, held at the Orpheum Theatre – a truly gorgeous restored vaudeville theatre where they shot the theatre scenes for Last Action Hero. Which wasn’t as thrilling as accidentally ending up at Union Station (where they filmed the police station scenes for Blade Runner) yesterday, but interesting none the less. In a round about way that sort of sums up EA’s press conference, too. Not hugely thrilling, but unquestionably interesting. Read the rest of this entry »
id’s upcoming freeformish shooty-vehichley game in action, apparently now featuring Tusken Raiders and Him With The Face From The Goonies. The big news is that EA is publishing it, id having broken from long-time publishers Activision. Ooh, there’s probably some fun gossip behind that. Something to do with Quake Wars not doing so well, perhaps? Or resistance to the Acitivsion-Blizzard merger? Sorry, sorry, I’m being horribly scurrilous. It was probably just a big huge EA cheque.
And it’s a vehicular shooter. The game will be based on Carmack’s new graphics engine, which makes use of the innovations that made Quake Wars’ large maps possible. There’s even going to be some co-op multiplayer. Gadzooks.
This is the tech demo from some computer expo thing:
So a racing game with better-than-Doom 3 visuals. A new direction for Id? Or their final undoing? Only time will tell.
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