Posts Tagged ‘Ravaged.’

Mad Minimum: Ravaged Drops Price And Demo

By Adam Smith on November 23rd, 2012.

Last time I looked at Ravaged a demo had been released, which can be an effective way to entice new players into a purchase, but people notified me that the demo servers were the busiest of the lot. It’d be fantastic for the developers if all of those people decided to buy the game but their next move suggests that hasn’t been happening. The game launched at £22.99 and is currently £3.49 in the Steam sale. When the sale finishes it won’t revert back to the original price point though – instead it’ll be permanently reduced to £6.99. The demo will also be removed at the end of the sale. Along with those changes, free DLC is on the way and some of the new content can be seen in the video below.

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Testing Drive: Ravaged Has A Demo

By Adam Smith on November 6th, 2012.

It was probably about half way through Knee Deep in the Dead that I realised the most ridiculously brilliant of all possible futures would be the one in which first-person games allowed the player to commandeer vehicles. Basically, Blood + Carmageddon. No surprise then that my younger self was absolutely livid when I played Rage last year and complained about occasionally driving a buggy. Seamless transitions between vehicular and on-foot combat have long been desirable, and multiplayer shooter Ravaged looks like it might impress on that front. There’s a demo now, so you can find out for yourself. There’s also a new trailer below.

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Ravaging: Ravaged Set To Ravage From October 17th

By Jim Rossignol on October 12th, 2012.


For reasons mysterious, post-apocalyptic multiplayer vehicular combat game Ravaged had dropped off my radar until mere moments ago. Then, suddenly, a blip! It has done much with its Kickstarter money, and will appear on October 17th in a blaze of Mohawks and gas-masks. A sort of Fortress type game, so it’s a team-based affair set within huge maps – environments that are best traversed in the wide range of vehicles, from helicopters to thug-draped technical. It’s $25 at pre-order, and I have no good idea about how well it plays.

There’s a new, explosion-addled, trailer below.
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New Ravaged Trailer Flips Trucks, Birds

By Nathan Grayson on April 5th, 2012.

I can't see where I'm going!
Remember Ravaged? Judged on looks, it’s the result of a scintillating, sensual night of passionate discussion about how it’d be really cool if there was a multiplayer shooter that mixed Battlefield’s raging multiplayer with RAGE’s battlefields. And now, via the natural miracle that is game development, here we are. The new trailer comes as part of something big 2Dawn is “about to kick out the door” (read: probably the beta), and features so many explosions that we may well be in the post-post-apocalypse before this thing is over. Stick around long enough and you’ll also catch a faint, middle-finger-flavored hint of Duke Nukem in there because… I don’t really know. The rest looks quite nice, though. Dig beneath this post’s irradiated ruins to give it a watch.

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Ravaged Footage Will Gyrocopter Into Your Heart

By Craig Pearson on February 14th, 2012.

That's no way to treat the star of Ghostbusters II!
I’m not sure where indie developers are getting their temerity from, but 2Dawn’s Ravaged is slotting into the space that Hawken occupies: ridiculously attractive online shooters that look like they’ve been made on a massive budget. Ravaged has touches of a post-apocalyptic Battlefield to it: vehicular combat across really big maps. From the ground to the sky, there’s a lot to admire: the vehicle handling looks fun and complex, and I want to fire those guns right now. I also like a developer willing to keep a Steam Friends notification in their video. It’s a moment that speaks to the gamer in all of us.
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