Posts Tagged ‘Rebellion’

Scoping Out Sniper: Ghost Warrior 2 And Sniper Elite V2

By Craig Pearson on March 22nd, 2012.

The most skilled sniper can take out targets directly behind their heads
Morning sniper fans. Remember when there were no sniper related games around? The army’s stealthiest strategist has never commanded an audience, preferring camo and a nice bush to kicking down doors and shouting bad things about your various female relatives. But soon there will be two sniper game vying for your beady eyes. I’ve already spoken a bit about Sniper Elite V2, so the newest kill-cam from that will be relegated to second place. Sniper: Ghost Warrior 2, however, has managed to elude my scopes thusfar. What I need is a short, explanatory video, I’d say about a minute or so in length that shows off the sort of distances bullets will be traveling, and maybe the locations as well. If that could somehow happen, maybe dropping in below, then I’d be the happiest sniper.
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A Snippet Of Sniper Elite V2 Footage

By Craig Pearson on March 21st, 2012.

Please let there be an achievement for taking off his 'tache
I still don’t quite know if Sniper Elite V2 is as open and as stealthy as I’d like it to be. My hope is that it’s a bit like Hidden And Dangerous, just sniper-centric, but then I wake up every morning hoping for that game. This new walkthrough video shows one mission, trying to get an angle to snipe Müller, sliced into tiny chunks, so we’re left with little glimpses through the sniper’s scope rather than a complete picture. I want to know the choices made, the potential for the player to tell his own snipey story, but there’s not enough here. There’s some talk of recreating the places accurately, so it could be there’s enough open space to move around in, but until I know ‘ja’ or ‘nein’, I’m remaining snootily interested. I’ll have to wait for Brendan’s upcoming hands-on to know more.
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Wait For The (Bullet) Drop: Sniper Elite V2 Killcam Video

By Craig Pearson on February 23rd, 2012.

WubWub II
If Sniper Elite V2’s Killcam of the Week is a thing now, then I’m all for it. Simple, effective delivery of bullets to the brain over distance has always been my favourite thing in games, even better when we get to join the bullet on their journey, to share the excitement of their life’s ambition of making a skull’s acquaintance. Rebellion’s WW2 sniper sim puts you in the pants of a an OSS agent, hunting his targets through the Battle of Berlin. Historically inaccurate video, below.
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Fancy Shootin': Sniper Elite V2 Trailed

By Jim Rossignol on December 15th, 2011.


Snipers are like normal soldiers, but much further away. Except when they are behind you! Yikes. All these sniper-things are illustrated in a new non-gameplay trailer from the men at Rebellion, who are currently remaking Sniper Elite to be even more man-shot-in-head-from-half-a-mile-away than ever before. The game itself is out next year, so hopefully we’ll actually get to see some in-game footage between now and then. Anyway, go take a look at the exciting sniper adventures!
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Sniper Elite V2 Version “Specifically” For PC

By Jim Rossignol on August 12th, 2011.

Sniper, sniper, scared of a fight.
Games about shooting people in the head remain moderately popular, it seems, because Sniper Elite is back, Back! BACK! And baddies are going to get shot in all kinds of locations, but particularly in the head. Not only that, but the new game is being self-funded by Rebellion, whose bossman Jason Kingsley has said they wanted to create a PC-specific version which “will be built specifically for PC to take advantage of the more flexible and powerful hardware, with strong support directly from Rebellion.” So that’s good. It’ll be coming out on Steam, and possibly retail at some point. Assuming the shops are not on fire, I suppose.

505 Games, who have taken on the console version of the game, have celebrated its existence by releasing a grisly cinematic trailer, entitled “One Bullet Can Change History”, which features a cut-away sequence of a Nazi’s head, showing the bullet going through his spine and the base of his skull. Mmm! Lovely.
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Antisocial Network: Evil Genius On Facebook

By Alec Meer on December 7th, 2010.

Somehow, 2000AD owners/ AvP developers Rebellion ended up owning the Evil Genius IP in the wake of Elixir’s sad demise, and they’ve finally revealed their nefarious plans for the spiritual Dungeon Keeper sequel – a social network adaptation that should perhaps be known as MinionVille.
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Good Old Games Has Good New Sale

By John Walker on July 9th, 2010.

This webiste. £400,000,000.

Everyone loves a giant sale. How else are you supposed to get your giants cheap?! Ahahaha! Oh, that was good. Hey, remember that time I did the giant sale joke?

In other news, Good Old Games is having a great offer this weekend. There’s a 50% discount on the Rebellion pack, which’ll give you (deep breath) Evil Genius, Empire Earth Gold, Empire Earth 2 Gold, Empire Earth 3, Ground Control + its expansion, Ground Control 2: Operation Exodus, Judge Dredd: Dredd Vs. Death, Lords of Magic Special Edition, Lords of the Realm Royal Edition, Lords of the Realm 3, and Republic: The Revolution, all for $40.89.

If you already bought any of the games in that collection, you’ll still get 50% off the rest of them if you complete the pack, or 30% off only some of them. This continues until Tuesday morning, and seems a decent way to get a big pile of interesting games.

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Wot I Think: Aliens vs Predator

By Alec Meer on March 8th, 2010.

Continuing the RPS trend of being up-to-the-minute with its verdicts, here’s my brain-meanderings about the recent AvP sequel/remake. It’s late because, frankly, the PC port wasn’t in rude health. Like many other owners of the game, I suffered a bug which caused it to freeze for a few seconds every couple of minutes. A patch hit last week which, though it didn’t fix the problem, alleviated it enough that I could stand to play the thing. Despite the naughty words this bug had me shouting, this write-up’s consciously penned as though it wasn’t an issue – partly because I’m sure it will be fixed, and primarily because it seems the majority of players didn’t suffer it. So, on with the words. As RPS’s resident AvP expert, it is my duty. Er. Which one’s the Predator again? Is he that robot policeman, or is that someone else?
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Delayed Hat-Tipping: AvP Classic 2000

By Alec Meer on January 18th, 2010.

This enjoyed a more timely mention in Saturday’s bargain bucket, but as an aged fanboy of Rebellion’s finest hour, it would be frankly remiss of me not to grant last week’s surprise release of Aliens vs Predator Classic 2000 a post of its own. The name is absolutely ridiculous, and could only possibly stem from someone important losing their mind in a board meeting – “no-one must possibly mistake it for the new game! Keep adding words until it sounds like something different, no matter if it sounds like an ancient console or the sequel to Aliens vs Predator 1,999! Add more! More!” But this does not matter. What matters is that it’s the original PC AvP, one of the finest first-person shooters ever made, spit’n’polished for maximo-compatibility with modern PCs, and available for a silly price on Steam.
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Aliens vs Prequel

By Alec Meer on December 22nd, 2009.

Bold attempt to contextualise shooting dudes in the face ahoy! Rebellion’s AvP remake seems determined to make the world take Aliens seriously again – though alas it’s a doubly hard task after the UK developer making a woeful mess of things yet again with the recent Rogue Warrior. I got the chance to try out AvP’s multiplayer a couple of months back, and left the event extremely concerned about how formulaic and rustic my admittedly very brief time with it had felt; but hopefully the Rebellion guys are now driven and veteran enough to kick more heft and character into it than my superficial encounters have suggested. Perhaps, as in the Lance Henriksen-narrated trailer below, pinning it tightly to Weyland-Yutani lore will help…
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Wot I Think: Rogue Warrior

By John Walker on December 10th, 2009.

Will it be good?! No.

The development of Rogue Warrior has been tumultuous. Beginning with Zombie Studios, publishers Bethesda weren’t satisfied with what they were making and took it away from them, scrapped it, and gave it to AvP developers Rebellion to have a go. It’s out, and let’s not pretend no one’s noticed, it’s getting one of the biggest kickings ever. But hey, how about me? Wot will I think?

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Aliens VS February

By Alec Meer on December 10th, 2009.

Chilly, Wintertime face-munching and spinal severing awaits us on the the 19th of February 2010, according to trade mag MCV. Which, while pleasingly soon, does mean we’ve got one more game to add to the now frighteningly busy Feb/March period. February: it’s the new Christmas! Oh, and there’ll be three different editions of AvP to choose from – sane people will want Standard, people who like metal DVD cases and extra multiplayer maps will want Survivor, and people who like toy facehuggers and and badges will want the no-doubt crazy-priced Hunter edition. I quite like toyfacehuggers, but badges do nothing for me. Y’know – special editions don’t seem quite so special now every game under the sun does one.

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AvP: The Alien Trailer

By Jim Rossignol on October 17th, 2009.


We remain quietly hopeful about the upcoming AvP game. If it manages to capture some of the terrifying atmosphere of the original game then we could be in for a treat. The one part of the jigsaw we haven’t yet seen in action was the alien itself, which gets fixed today. Eeech, face-huggers still give me the willies. And I wonder if the speed of the alien that we see here is representative of the game experience.
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