Posts Tagged ‘Recettear: An Item Shop’s Tale’

A Wild Fortune Summoners Demo Appears

By Alec Meer on January 5th, 2012.

Notimeforanewscreenshotsorrysorrysorry

Just a quick one, as I’m supposed to be in the middle of cooking a curry and if my girlfriend catches me posting instead of chopping onions she’ll… WhatwasthatohgodI’mgonnadie.

Okay. Okay. It was only a passing seagull. Got to be speedy here. Side-scrolling RPG Fortune Summoners, the next translated Japanese indie game from Carpe Fulgur, now has an English-language demo. That’s here, at a svelte cost of 66MB. And its release date and price are newly confirmed as January 17th, 2012 and 25 USD/20 EUR/£16. Right, I need to slice some mushrooms before I get sliced up myself. Have fun!

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Interview: Chantelise, Fortune Summoners

By Alec Meer on August 12th, 2011.

Recettear merchants Carpe Fulgur recently released their second translated Japanese indie title, Chantelise, to the English-speaking world. The all-action dungeon-runner has been a little more divisive than its shopkeeping-centric predecessor, but it’s definitely picked up fans. Seems like a good time to chat to Carpe Fulgur’s Andrew Dice about the reception to the game, the debate over its difficulty, the argument around whether old Japanese gaming traditions such as painful low-health noises and repetition should be revisited, what the Japanese indie scene is like compared to its mainstream, and what to expect from project number 3, Fortune Summoners…
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Impressions: Chantelise

By Alec Meer on July 27th, 2011.

I’ve spent a few hours nuzzling up to Chantelise, the next Westernised translation/do-over of a Japanese indie title from noble Recettear chaps Carpe Fulgur. Because I appear to be pretty terrible at the game, a full Wot I Think is probably some days off. Meantime though, here’s some early impressions ahead of the release on Friday.

It strongly evokes Recettear while being absolutely nothing like it. Obviously much of that has to do with the love it/hate it/be a grown up and not be too fussed either way art style, but even beyond that a confluence of tone (via Carpe Fulgur’s extensive and breezily charismatic rewrite of the dialogue), references (many items bear similar if not the same names) and interface design paints this as a clear companion piece.
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Chantelise Demo, Chantelise Release Date

By Alec Meer on July 25th, 2011.

You tell those mushroom-thingies, girl

All of a sudden, we’re just days away from the next release from the merchants of Recettear. Chantelise: A Tale Of Two Sisters is, as is Carpe Fulgur’s M.O., a diligently-translated Western do-over of a Japanese indie title – in this case a dungeon crawler. Which means ACTION rather than COMMERCE.

Chantelise will finally be released later this week- the 29th, specifically. You can warm yourself up with a demo right now, however.
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Be Lucky: Fortune Summoners

By Alec Meer on July 4th, 2011.

Yes, I cut off the big eyes at the top to make sure you actually read the post

They’ve not even got out their second game Chantelise yet, but already Recettear‘s translator/Western publisher Carpe Fulgur have lifted the lid on project the third. It’s another translation of a Japanese indie game – this time being side-scrolling RPG/platformer Fortune Summoners: Secret of the Elemental Stone, which apparently has been something of a pet project for CF boss Andrew Dice. Have you heard of it? I haven’t. But then I haven’t heard of most things, like dinosaurs, cheese and the offside rule.
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Post Mortem: Recettear

By Alec Meer on January 17th, 2011.

Recettear, o Recettear. The out-of-nowhere translation of EasyGameStation’s Japanese indie shopkeeping/dungeoneering hybrid has done pretty well for itself, recently passing 100,000 sales with barely a whiff of marketing or promotion. While that’s just 10% of Minecraft’s paying userbase, it does proves that you don’t need to go mega-viral to make the creation and selling of indie games a plausible career choice. Given that milestone and given the recent announcement that Chantelise will be US translat-o-developers Carpe Fulgur’s next project, it seemed like a good time to chat to the team’s Andrew Dice about what happened, what he expected to happen, more about Chantelise’s when and why, and what game(s) they’re hoping to turn their attention to next. Go words!
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Earnings Call: Recettear’s Follow-Up Revealed

By Alec Meer on January 3rd, 2011.

Joyous tidings from Carpe Fulgur, translators/Western distributors of the ever-lovely indie shopkeeping game Recettear: they’ve only gone and sold 100,000 copies of the bally thing, without promotion or publisher and solely via digital distribution on PC. Oh, and they’ve cheekily revealed what the next Japanese indie title to pass through their Westernisotron will be…

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The Games Of Christmas ’10: Day 10

By RPS on December 10th, 2010.

TEN!
RPS is strictly a for-profit venture. There is no creativity here. No integrity. No love. We’re only here for the filthy lucre. There is no more beautiful word in the English language than ‘monetise.’ By way of proof, please pay your 48.7 micro-groat tithe to ACCESS THE TENTH WINDOW.
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Steam Sale Day 2: Recettear For £4

By Alec Meer on November 26th, 2010.

Or rather “Recettear plus Gish, And Yet It Moves, Jolly Rover and Puzzle Agent” for £4/€4.5/$5.”

An incredible price for the incredibly lovely Recettear alone. Go gets. Also discounted today are EVE Online, Defense Grid, Cities XL, Audio Surf, Kane & Lynch 2 and Arkham Asylum. Only ten hours left, as the RPS collective was too busy waging its vigilante war against street crime last night to post this when it first happened.

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A Right Old Racket: Recettear Profits

By Alec Meer on September 29th, 2010.

Ding!

While the games industry at large continues to have a nice little a panic about declining retail sales and just a handful of games cornering the market, indie’s looking masterfully strong right now. Yesterday, we got a sense of how many money-hats Minecraft’s Notch gets to wear, and now we hear that marvellous profiteering/dungeoneering hybrid Recettear has “done what we barely hoped it would do.” I.e. sold a whole bunch, and given the folk at translator/co-developers Carpe Fulgur enough money in the bank to make this kind of thing their actual, honest-to-God jobs.
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Wot I Think – Recettear: An Item Shop’s Tale

By Alec Meer on September 11th, 2010.

Shop-keeping/monster-biffing indie RPG Recettear is out at last, following Carpe Fulgur’s elaborate translation of EasyGameStation’s 2007 Japanese game. It arrived on Steam, Impulse and Gamersgate yesterday, and I’ve been playing it on and off during the last week. It seems prudent to report my findings.

What I think is that this whimsical indie tale of manning the tills of a semi-stereotypical RPG item shop is about ten times bigger than I’d imagined. I thought I’d got the measure of it from the demo, but what seemed a small and simple thing unravelled and expanded throughout – every time I sat back and thought “that’s it, I’m ready to write this up” it threw in a little something else.

The key effect of this is that “An Item Shop’s Tale” isn’t all that accurate a description. “A Surprisingly Enormous, Sprawling Roleplaying Game” would be far more relevant, if less neat.
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Recettear + Steam = Profit?

By Alec Meer on September 1st, 2010.

Well, hopefully. While I’m always of a mind that all games should be available on all possible digital distribution wotsits, it’s hard to deny that getting the nod from Steam is good news for an indie title. And so is now the case for the lovely Recettear: An Item Shop’s Tale – the translation of a gloriously bonkers Japanese game about playing as the owner of an RPG loot store. Translators/re-publishers Carpe Fulgur had previously secured an Impulse release but struggled to attract other attention. Yesterday they confirmed the golden handshake from both Steam and the august GamersGate. Both are also offering 10% off preorders. You’ve done the Right Thing, men. Details and videos and quotes and a made-up word are below.
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Opening Time: Recettear Dated’n’Priced

By Alec Meer on August 13th, 2010.

Cast your mind back. Back! Back to the distant, murky, forgotten times of July 19-22nd 2010. Life was so much different then. We could have been anything that we wanted to be.

We were also talking excitedly about Recettear, the Japanese indie game that had you playing the owner of a cheerfully stereotypical RPG shop. All we had to go on was a demo. Now, we have a place in time in sight for the full version. Ho!
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