Posts Tagged ‘recruits’

Against All Squads: Recruits Demo

By Adam Smith on December 10th, 2012.

The alpha version of UDK-powered top-down kill ‘em up Recruits showed promise, so news of an improved two level demo is most welcome. There’s a superficial similarity to Cannon Fodder, particularly in relation to how easy it is to pop an enemy’s guts with a well-placed shot and the fact that your own squaddies become perma-dead if they fall in combat. The demo includes two missions, one of which caters for the stealthier soldier, although if that approach fails, it’s still possible to succeed. There’s an interesting approach to victory and failure throughout – quitting a mission abandons the soldiers who are in the field, unless they are at an evacuation point. Download at the links listed on the right.

Read the rest of this entry »

, , , , .

7 Comments »

Fodder For Thought: Recruits

By Adam Smith on July 23rd, 2012.

The alpha version of Recruits, a Cannon Foddery squad shooter, is available to play through Desura for people pre-ordering the full game. It’s a UDK-powered game, with simple objectives, tight maps and a sometimes infuriating fixed viewpoint. Enemy soldiers have a habit of being obscured by trees, meaning I’ve often been finding by following my squadmates’ lead. I shoot where they shoot, knowing that something must be there. It’s early days though and there’s promise in the explodey barrels, destructible scenery, and the simple joy of shooting guns and lobbing grenades. Enemy soldiers are vulnerable, spurting blood as they crumple after a single shot, while the player’s own squad are a little more robust. Less tension, more gung-ho charges. Trailer and more details below.

Read the rest of this entry »

, , , .

9 Comments »