Posts Tagged ‘red 5 studios’

Firefall Is Shooty, Boasts Alien Pretties

By Jim Rossignol on November 1st, 2011.

A computer game.
Red 5′s Tony Park (who runs the Singapore studio) has been talking to Gamespot about the art style of Firefall, as well as showing off some gameplay footage and touching on the PvP and PvE aspects of the game (below, with some new game footage, and some old). The shooter-MMO, which has talent from both Tribes and World Of Warcraft directing it, is currently undergoing closed beta-testing, and is scheduled for a December launch. I am quite keen to take a closer look.

Amazingly incongruous music, too.
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Fear Nothing: Firefall’s Dreadnaught

By Adam Smith on October 20th, 2011.

The facial hair is the battleframe, the rest is window dressing

Most of the footage I’ve seen of the hugely ambitious and massively multiplayer shooter Firefall has made me nod approvingly at the scale and design of the world, which not only looks the part but also seems a place it’d be fun to soar through, raining death from above, and probably from the front, sides and back as well. Lo and behold, there is a new trailer that takes a different perspective; instead of whooping about size and numbers, this one zooms in on an individual piece of kit, giving a better idea of individual skills. It takes the form of an advertisement for the heavy weapon specialist’s Dreadnaught frame and it’s one heck of a sales pitch.

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Firefall Closed Beta About To Begin, Trailer

By Jim Rossignol on August 29th, 2011.


UPDATE: PAX trailer added.
And what a handsome trailer, below. (That bit at the start with the cliff! You’d better be able to do that…) Information about the beta can be found here, and there’s a sign up here. I remain pretty excited about this, even in light of Planetside 2 possibly being awesome. It’s going to be fascinating to watch some prime MMOFPS candidates duke it out in the coming year or two.
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Funky, Funky Firefall

By Alec Meer on August 2nd, 2011.

I'm relieved that there will still be pylons in the future

Unhinged, semi-airborne shooter Firefall, which looks a bit like Borderlands meets Tribes meets Brink meets WoW meets Unreal Tournament, has only gone and done the new trailer thing. It is fun to watch! It is also Firefall’s first big show of footage since announcing contentious author Orson Scott Card would be writing this sorta-MMO’s story. But never mind that: this trailer has some remarkably upbeat music. It has some grand views. It has a giant spider-robot. It has men and women flying over vast terrain. Terrain! Music to any PC gamer’s soul.
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Orson Scott Card Writing Firefall’s Story

By John Walker on July 6th, 2011.

Jetpacks!!!!!

Firefall devs, Red 5, have revealed that their Tribes-a-like online shooter has its story written by Orson Scott Card, he behind the SF novel Enders Game, and other games including the exquisite Shadow Complex. Some will greet this news with enthusiasm, as it means the already promising action MMO will have something deeper than “the man shoots the other man” as a backstory. Others will start scrawling protest banners.

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Leader Of The (Jet)Pack: FireFall PvP Trailer

By Jim Rossignol on April 30th, 2011.


Red 5 Studios’ jetpack-based free-to-play shooter Firefall is making me sing with excitement – and look at this previous coverage for judgement, not this trailer – and no less after watching this new PvP trailer. While I am most interested in the scale of the world and co-op play vs monsters, this player combat (although entirely staged) looks like it might have some Tribes-like value to it. Also: class-based. Hmm! Go take a look.
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Tribal Instincts: Red 5 Explain Firefall

By Jim Rossignol on October 7th, 2010.


Earlier this week I had a chance to talk to Matt DeWald, community manager at Red 5 Studios, the company making Firefall. It’s a shooter that promises to do new and unusual things to the free-to-play space. The game was the big surprise at the most recent PAX event in Seattle, with its blend of cartoon good looks, Tribes-like shooter action, and a persistent world. Perhaps most intriguingly, Red 5 is the company that Mark Kern and William Petras went on to form when they left Blizzard. It seems to have both the vision, and the design pedigree to be a really big deal. I asked DeWald to go into some of the details.
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More Firefall Footage From PAX

By Jim Rossignol on September 9th, 2010.


Ooh, I just noticed GameTrailers grabbed a developer walkthrough for MMO-shooter hybrid Firefall, which I’ve posted below. It shows a bunch of the weapons and abilities in action, explains how the missions and freeform stuff works, and goes into some detail on the game’s hub areas. The footage explains how those provide you with new weapons and equipment, and shows how battles take place around them. It’s worth noting that it’s going to be a cash-item driven free-to-play game, but developers Red 5 have said that the cash items won’t produce unfair benefits for individuals. It’ll be interesting to see how that pans out, and we’ll be talking Red 5 soon, so we can get some more detail on that and the rest of the game.

But going back to what I was saying about the quality of free online games appearing on PC now, well, when you see stuff like this, it’s beginning to feel like a big deal. If Blizzard really are making a shooter for their next MMO, as was rumoured last year, then they must be looking at games like this with great interest.
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With The Jetpacks And Stuff: Firefall

By Jim Rossignol on September 4th, 2010.


It’s late at night, and it seems the logical time for news of a free to play Tribes-alike shooter to appear in our inbox. It’s Firefall. It’s being shown at PAX. It’s got a beta sign up over on the official site. It’s being designed by veterans of Tribes and World Of Warcraft. It’s looking pretty good. There’s ten minutes of game footage embedded below. More on this soon, I am certain.

Oh, and watch the whole video. This one escalates.
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