Posts Tagged ‘Red-Alert’

Command & Conquer To Revisit Red Alert, Tiberium

By Nathan Grayson on September 12th, 2013.

Why, I remember when this place was just fields, far as the eye could see. [explodes]

EA’s free-to-play reimagining of Command & Conquer just keeps on growing. Next year, it’ll slowly but surely roll out a full single-player campaign set in the Generals universe, replete with triumphant returns (or cackling callbacks) from the Global Liberation Army and revamped Chinese and US factions. But how exactly will these missions release? And what lies beyond, after what essentially constitutes Command & Conquer Generals 2 has given up all of its tiny, suicidally obedient ghosts? Victory Games explained in a new video, and let’s just say that they haven’t forgotten the legendary RTS series’ legacy.

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Red Redemption: C&C RA1 in RA3

By Alec Meer on September 23rd, 2011.

That is a whole lot of red

[This was written at 11.30am, but our scheduler messed up. Hooray! – Retroactive Ed] I should be at the Eurogamer Expo right now, but instead I’ve been stuck on a train for the last few hours, diverted through the darkest and most obscure reaches of the South-East, because this is crappy old Britain and its greedily-privatised public transport infrastructure is totally capable of efficiently dealing with day-to-day problems. I have a laptop, but the only game on it is Diablo 3. So I won’t be playing that. Hey, DRM? Screw you. Screw you right in the ear.

The battery-sapping miracles of phone tethering allow me to at least bring you this brief missive, which isn’t actually intended to be about my travel gripes – those are a beige alert at best – but instead about an ambitious mod for Command & Conquer: Red Alert 3, which enthusiastically recreates the original, purer Red Alert within this the more recent C&C’s shiny, full-3D engine. Read the rest of this entry »

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Red Alert Free

By Alec Meer on August 31st, 2008.

Do you see what I did there? Because ‘free’ rhymes with ‘three’ and… I’m so sorry. It was either that or an ‘In Soviet Russia, retro RTS downloads you’ gag.

Yes, the original Command & Conquer: Red Alert is now available for no-pennies, to promote the upcoming RA3 and to celebrate today marking 13 years of C&C all-told. Which seems an odd birthday to make a fuss over, but hey, keep it up. Let’s have C&C3 for free next year, eh?
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In Soviet Russia, Tiberium Harvests You

By Alec Meer on February 13th, 2008.

In my experience, Revolutionary girls tend to have more dreadlocks and dogs-on-strings than this one.

Comrades, rejoice! Yes, the next in the Command & Conquer series will indeed be Red Alert 3. Which we pretty much knew. (In fact, did kinda know. Just couldn’t say so before without raining down death and destruction upon ourselves, infuriatingly. One day, RPS will have its Woodward and Bernstein moment, but “inevitable RTS sequel inevitably announced” was not it).
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Commandier & Conquerier

By Alec Meer on February 4th, 2008.

You miss that face

C&C was not aflush with the ruddy glow of good health until recently. Tiberian Sun seemed a passionless retread, Renegade bombed, Generals chucked all the characterful babies out with the Tiberium bathwater…

Somehow though, the RTS old hand seems to have a headful of steam all over again. C&C3 went down surprisingly smooth, and, while new FPS Tiberium looks pretty meatheaded, it’s got Xbox Smash Hit written all over it. And there’s to be yet more. Goodness. The latest Command & Conquer Battlecast, an official vodcast so cheese-laden I worry about developing a lactose allergy whenever I watch it, alludes to an upcoming announcement in two weeks time. “You will have one more reason to cheer,” apparently. Whatever could it be? Read the rest of this entry »

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Redagade

By Alec Meer on September 25th, 2007.

Interesting times for fans of what’s usually considered Command & Conquer’s Godfather III moment. In a minute, I’ll politely introduce you to a free game. First though, the bit you probably already know about. C&C: Renegade, the awful-singplayer-but-quite-interesting-actually-multiplayer FPS is, rumour has it, to receive a sequel.

I can well believe that someone at EA has presumably ferreted around in the dustiest dungeons of the spreadsheets and re-floated the idea of a C&C FPS, but an actual sequel to Renegade and its Battlezoney first-person base-building somehow seems unlikely. With Team Fortresss 2 and Quake Wars currently fuelling class-based teamplay fever, and EA already holding tight onto Battlefield’s reigns, I’d guess at that being the likely approach.

That’s dim-and-distant stuff if it even happens, but available right now is C&C Red Alert – A Path Beyond, a total conversion of the original Renegade. Somehow, it’s standalone and free too – i.e. you don’t need Renegade to play it. Its shtick? Why, Renegade but in Red Alert’s alterna-history 1950s universe, with Tesla tanks and everything.

Right now, it’s purely multiplayer, but as that’s where Renegade was always best, this is fine and proper. The basic mechanics – earn resource by damaging the enemy and waiting for your AI-controlled harvester to do its thing, spend resource on changing your character class and buying driveable vehicles – are similar, but it’s now with Red Alert’s knowingly silly units as opposed to Tiberium C&C’s geekier sci-fi. None of Red Alert 2’s mind-controlled squids yet, but here’s hoping.

The mod’s given the Renegade engine a bit of visual upgrade too – it’s still blatantly yucky-old, but some of the vehicles are impressively detailed. More importantly, it’s free, fun, and will start downloading almost as soon as you click on the next appearance of the word ‘sausage’ in this post. According to a recent blogpost, the creators reckon only a few hundred installations of A Path Beyond are in the wild, so let’s change that, eh?

Oh yeah. Sausage.

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