Posts Tagged ‘red-baron’

The Flare Path: Slye And The Familiar Stone

By Tim Stone on October 25th, 2013.

I’m not a fan of the word ‘venerate’ (It’s too close to ‘enervate’ and ‘venereal’ for my liking) but when it comes to Red Baron, Dynamix’s Great War luft legend, I’m not sure there’s a verb that better describes my feelings. The news that Damon Slye is returning to Flanders, determined to recapture that exquisite balance, that perfect pace, and – fingers crossed – those eloquent chin shrubberies, sent a shiver through my ageing airframe. Hungry for gen, I scrawled some questions on a scrap of wing canvas, wrapped the scrap round a spanner, flew to Eugene, Oregon, and dropped it next to Mad Otter’s┬ámess.*

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High Hun, I’m Home

By Tim Stone on September 9th, 2007.

If shooting albatrosses brings bad luck I’m in for a really lousy autumn.

This past week, in the gaps between work, blackberry picking, and bouncing about in the Rigs of Rods Tatra, I’ve been catching-up with a wonderful old friend – Red Baron 3D.

Thanks to Sierra’s German wing, this evergreen Great War dogfight sim, justly famed for its immersive dynamic campaign and marvellous MP, is now totally free. Well, strictly speaking it’s Red Baron II that’s free. You’ll need to apply the official superpatch to upgrade to RB3D. You’ll also want a Glide wrapper, a WinXP sound fix, and a tolerance of Deutsch (the patch doesn’t remove all traces of the Baron’s native tongue). It’s a bit of a dance, but follow the following step-by-step guide and you should be happily ambushing albatrosses inside half an hour.

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