
Game development hint: if you’re going to place your game in a real setting, make it an island paradise. That way you can claim a holiday on company expenses. I’ll bet the developers of this officially supported mod have spent the last six months laughing it up in the Pacific while they brought Iwo Jima into Red Orchestra 2′s chilly war. The Rising Storm team are suntanned and well-rested, and celebrating their jaunt with the dramatic trailer of their work we present below.
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Posts Tagged ‘Red Orchestra 2: Heroes of Stalingrad’
Say “Iwo Iwo” To Rising Storm
By Craig Pearson on January 25th, 2012.
Z-Axis: Red Orchestra 2 SDK Rolls Out
By Jim Rossignol on January 11th, 2012.

Red Orchestra 2 SDK at night, modders delight. THAT should have been my headline, but alas it did not fit. Tripwire explain that these tools are now available to everyone who owns the game: “While the limited functionality preview versions of the SDK have been available to select modders for a while, this release now makes the full capabilities of the Mod SDK available to everyone. Users can now make and publish everything from simple mods and mutators, through custom maps and on to full total conversion mods.” The chaps at Tripwire also point out that there are already some mods in progress with the pre-release SDK: Rising Storm, In Country Vietnam, and Iron Europe.
Rising Storm Approaches For Red Orchestra 2
By Jim Rossignol on October 19th, 2011.

No, this storm is nothing to do with disgruntled gamers, and everything to do with with the Pacific rim-based expansion pack coming for Red Orchestra 2, which we have previously mentioned on a couple of occasions. 1c have, for some reason, released the first trailer, which you can see below. It’s looking a lot like Red Orchestra 2, only with more sunshine, more shattered palm trees, and 100% more US Army vs Japanese military. The expansion is currently dated for “2012″, which according to my calendar is next year.
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Tripwire Release RO2 “State Of The Game”
By Jim Rossignol on October 8th, 2011.

Tripwire Interactive have released a large statement on the “the state of the game” for Red Orchestra 2, a statement which you can read in full below. It addresses both the commercial success of the game and the technical failures in the opening weeks. The company admit that: “To put it bluntly, the game had a rough launch. We’ve been working diligently since launch to get these issues sorted and have made great progress fixing issues with matchmaking, VOIP, and stability as well as improving performance.”
The company claim to have addressed most of the issues, and will now be doing a stats reset due to problems with how people were earning stats and achievements. Hopefully things will be smoother sailing from here. We’ve requested an interview with Tripwire to talk about some of these issues and future prospects for the game.
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Wot I Think: Red Orchestra 2
By Jim Rossignol on September 21st, 2011.

Last week’s launch of Red Orchestra 2: Heroes Of Stalingrad was a troubled one. With a seemingly overwhelming number of players reporting bugs and performance issues, it stumbled into commercial release still reeling from the flashbangs of development. Can Tripwire’s brutal shooter sequel get past this quagmire of problems and snatch victory from the jaws of crashbugs? Here’s Wot I Think.
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Sound The Horns: Red Orchestra 2 Released
By John Walker on September 14th, 2011.

Red Orchestra 2: Heroes of Stalingrad is now a game you can play. If you buy it. Which you now can. This is the standard of journalism you get from me after 1am. Far better to ignore me and watch the launch trailer below.
Hefty: Red Orchestra 2 Multiplayer Footage
By John Walker on August 23rd, 2011.

Remember when shooters took place in the olden days? Red Orchestra still does, withis its Heroes Of Stalingrad sequel very much remaining in Ultra War The Second. Below is a hefty chunk of multiplayer footage, which one interested in the game might be wise to watch.
First On RPS: Red Orchestra 2′s New Trailer
By John Walker on August 15th, 2011.

Here you go, an hour ahead of the rest of the world (unless they embed it, the bastards), comes Red Orchestra 2‘s latest trailer. Part game trailer, part Werther’s Original commercial, and with a splendid ending, you can see it below.
Russian In: Red Orchestra 2 Screenshots
By John Walker on July 12th, 2011.

Also in new screenshot news come these images from Red Orchestra 2: Heroes Of Stalingrad. Due out 30th August, the sequel from Tripwire boasts improved multiplayer, and a Stalingrad campaign using the multiplayer maps, which will let you play as either the Germans or the Russians – two sides that don’t get much attention in first-person gaming. You can see the latest images below, along with a peak of the Rising Storm mod that Tripwire are sponsoring.
The Shell Game: New Red Orchestra 2 Shots
By Quintin Smith on June 30th, 2011.

I’m quite glad. Stalinglad, in fact, and it’s all because I have these new shots of upcoming gritty multiplayer FPS Red Orchestra 2: Heroes of Stalinglad. Grad. Stalingrad. Look, give me a minute, I’m still reeling from that Call of Duty convention thing.
We will not give you a minute! We demand INFORMATION!
Red Augustra: Heroes Of Stalingrad Dated
By Alec Meer on June 22nd, 2011.

Red Orchestra 2: Heroes of Stalingrad – first it had a name, then it had some screenshots, then it had some videos and now it has a release date. And so the cosmic ballet continues. Tripwire’s next commercial take on the masterfully dour World War 2 mod-gone-pro has been in the offing for a good few years, but now? Now it’s only months away. To war, gentlemen. Well, nearly.
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