Posts Tagged ‘Red Thread Games’

Wot I Think: Dreamfall Chapters – Book One

By Adam Smith on October 22nd, 2014.

When you spend so long hoping for the continuation and conclusion of a story that was part of your earlier life, it’s a bittersweet relief to hear that the waiting is finally over. Parting is such sweet sorrow and all that, but it’s beneficial to have some closure. The Longest Journey began a decade and a half ago and Dreamfall Chapters marks the end of that journey.

But not yet. Not quite. Here’s wot I think.

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The Book Starts Here: Dreamfall Chapters

By Adam Smith on July 1st, 2014.

Dreamfall Chapters always sounded like an episodic game thanks to the second word in the title right there. ‘Chapters’ are separated from one another in a way that seems more distinct than pages or paragraphs. The use of ‘Chapters’ was, as I understand it, in keeping with an idea of progression and storytelling rather than separation though. Whatever the semantics might be, Dreamfall Chapters will now be released episodically – split into Books – and the trailer for Book One has just arrived. I recognise these places because I’m the sort of person who wanders around in virtual worlds before they’re released.

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Reborn: Dreamfall Chapters Split Into Five Episodes

By Nathan Grayson on June 30th, 2014.

Fun fact: when it was first conceived, Dreamfall Chapters was going to be an episodic series. Thus, the name Dreamfall Chapters. Before long, however, man of so many yarns that cats are magnetically drawn to his face, Ragnar Tornquist, decided the plot necessitated “one big meaty game with a fully story and a full conclusion.” Apparently, though, the game outgrew that model too, so now it’s back to episodic. I know, I know. Let Tornquist explain it below. It makes a lot more sense when he says it, that linguistic Viking demigod.

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First Look: Investigating The Horror Of Draugen

By Adam Smith on May 28th, 2014.

Ragnar Tørnquist describes Draugen as the game at the heart of Red Thread Studios. That’s something of a surprise, considering that a script and concept for Dreamfall Chapters have existed in his mind (and on various hard drives) for more than a decade now. The Nordic horror/mystery will be his new team’s second release and, as he explained to me during a recent visit to Oslo, it’s the game they were founded to create.

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Hands On: Dreamfall Chapters

By Adam Smith on May 20th, 2014.

Dreamfall Chapters opens with a series of nightmares, wasting no time before informing the player of the high stakes and gravity of its multi-threaded plot. It’s a personal story, of family and sacrifice, but the potential consequences are cosmic. In truth, it’s not a single story at all, it’s a collection of stories within stories and about stories, taking the disparate worlds of The Longest Journey and weaving a larger tapestry. I’ve played the first three hours and found something quite different to the point and click adventure I was expecting.

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Dreamfall Dev Debuts ‘Gone Home Meets Amnesia’ Draugen

By Nathan Grayson on April 1st, 2014.

Are you afraid of that tree? You should be afraid of that tree.

It’s easy to forget that Red Thread Games is working on anything other than Dreamfall Chapters because, well, Dreamfall Chapters. But last year, the viking-est man in game development, Ragnar Tornquist, and his band of merry yarn-spinners announced first-person survival horror adventure Draugen, which does not sound much like Dreamfall at all. Tornquist has instead opted to plant its ragged bones between Gone Home and Amnesia, a description that has me quite intrigued indeed. Debut trailer below.

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The Longest Walkthrough: 30 Minutes Of Dreamfall

By Adam Smith on January 8th, 2014.

I always knew that I’d be playing a new Dreamfall game one day. That’s partly because I am a creature of unshakeable optimism but it’s also because Ragnar Tørnquist had a cheeky sparkle in his eye when I asked him how long we’d be waiting for a continuation of the story back in the days before Red Thread existed. On the question of Dreamfall, he had this to say:

We are definitely doing something more with it and I have the design on my computer but we just need to find the right time and the right people. Hopefully within a couple of years it’ll be something we are working on.

Two years later, that design is only a few months away from being on our computers. I’ve embedded a half hour walkthrough of an early area below. It’s looking damn fine.

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Tears For Fears: Dreamfall Devs Announce Draugen

By Graham Smith on October 31st, 2013.

I have emotions too but it's not cool to show them so I make fun of John to cover for it.

This comes as a surprise. Red Thread Games, the Norwegian studio founded last year by Ragnar Tørnquist with the specific purpose of reducing John to a puddle of shuddering emotion, is making a first-person survival horror game called Draugen.

The studio has thus far been working solely on Dreamfall Chapters: The Longest Journey, the crowdfunded sequel to John’s emotional puberty, since September of last year. Draugen sounds like a considerably different kind of thing.
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Rezzed: Ragnar Shows Off Dreamfall Chapters

By Alec Meer on June 25th, 2013.

Is 'neon squalor' an established terms? Cos it should be

If you didn’t make it to Rezzed this weekend just gone, you missed some cracking talks about videogames. You also missed some cracking early footage of upcoming videogames, such as Ragnar Tornquist and Red Thread’s successfully Kickstarterered Longest Journey sequel Dreamfall Chapters. Here’s Ragnar and chums in The Purple Room, fielding questions and showing off cyberpunk future-Prague, the UI and controls and how some of the interactions will work. There’s also a very English robot, which I can only interpret as an aggressive attempt to upstage Sir, You Are Being Hunted.
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Dreamfall KS Wraps, Barely Misses Bonus Side-Game

By Nathan Grayson on March 12th, 2013.

Was there really ever any doubt that a Dreamfall Chapters Kickstarter would fly past the finish line on beams of glorious rainbow sun and cyberlightning? Perhaps in some dismal, alternate future of implausibly constant sadness, but not in this one. So at this stage, it’s a matter of just how rabidly fans frothed dollars into Ragnar Tørnquist’s clinking cup, and – as a result – what sorts of dreamy extras we’re in for. Unsurprisingly, we’re getting quite a lot, given that Dreamfall made nearly double its initial Kickstarter goal. Sadly, however, it narrowly missed accruing the funds necessary for a second, entirely separate game starring The Longest Journey heroine April Ryan.

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Dreamfall Chapters Has A Stark, Arcadian Trailer

By Jim Rossignol on March 4th, 2013.


We all have our cultural blind-spots. Knowing nothing about it, The Longest Journey disappointed me, because it wasn’t a high-speed jeep journey across a post-apocalyptic landscape, but instead a story about a girl with a magicface and two addresses or something. Oh, I don’t know, why isn’t Adam writing this article? I was quite happy polishing my purple men and their guns.

Anyway, it seems that there’s now a trailer for the next Dreamfall game, which by a miraculous coincidence appears with less than a week to go on the Kickstarter campaign for that very same game. Conspiracy? I leave you to decide.
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Stark Contrasts: Dreamfall Chapters’ Cyberpunk City

By Adam Smith on February 22nd, 2013.

If you’ve never played The Longest Journey or Dreamfall, you could be forgiven for thinking that Dreamfall Chapters is set in a world of rolling hills, sunbeams and magic. That’s partly true. There’s another world behind and sort of alongside that one. Stark is one possible future of our world, and it contrasts sharply with Arcadia’s green and pleasant lands. The latest Kickstarter update contains the first sight of Europolis, a cyberpunk dystopia of dark alleys, and neon-bright corporations and nightclubs. Below, you’ll find the latest video, showing the city streets and providing an insight into the state of Europe in 2220. All of the footage is in-game, taken from the current prototype. I’ve also included some screenshots and concept art, including two new characters, that you can’t find anywhere else just yet. For good measure, I asked project director Ragnar Tørnquist to provide some detail about the characters and the city.

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Cry Me A Riverwood: Dreamfall Chapters Footage

By Adam Smith on February 15th, 2013.

The Dreamfall Chapters Kickstarter is closing in on $800,000 and that means it’s time for the announcement of stretch goals. The first will be unlocked at $900,000 and there’s an image below that may contain a clue, as well as details on the rest. Last night’s update also included the first footage of the current prototype, which shows a placeholder Zoe avatar, still wearing her old threads, exploring the Riverwood environment shown in the image above (click to embiggen). It’s early footage but attractive – far more intriguing than the trees and the flowers is the first look at the ‘hybrid’ interface. Third person movement, with freedom to explore, and a cursor for interaction.

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