Posts Tagged ‘Red Thread Games’

Dreamfall Chapters Engine Upgrade Boosts Performance

Good news: Dreamfall Chapters [official site] should now run better and look prettier for you. Developers Red Thread Games yesterday released a hearty update boosting it from Unity 4.6 to version 5.2 of the engine, which brings better performance, nicer lighting, 64-bit support for folks stuffed with RAM, and more. The first three episodes are now shunted over to Unity 5, and future eps will launch on it. Bringing the game over has been an effort and a half, mind, says head honch Ragnar Tørnquist.

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Page Turner: Dreamfall Chapters Book 3 Released

Sunshiney day.

The release date was announced at short notice so you may not have noticed: Book Three of Dreamfall Chapters [official site] came out last night. It continues the story two months later, so hey – it’s kinda like the characters have been waiting for this next episode too.

The adventure game’s also on sale at half-price to celebrate the launch, down to £12.09 on GOG and £11.99 on Steam.

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Book 3 Of Dreamfall Chapters Out This Week

Red Thread Games have finally announced the release date for the next episode of the Dreamfall Chapters [official site] series. Book 3, subtitled Realms, will be available to download on Thursday, June 25th. The news comes alongside (or maybe through?) a new trailer, which gives a glimpse of what to expect from the upcoming chapter/book/episode.

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Nip/Tuck: Dreamfall Chapters Redesigns Main Characters

The art of retcon is difficult to master but in the spirit of Happy Days’ Chuck Cunningham, who disappeared up the stairs in Episode 1 and was never seen again, the developers of Dreamfall Chapters [official site] have redesigned the game’s main characters for Book Three: Realms.

The character design for Kian and Zoe has evolved over the past few installments in the series, although from the look of the latest design Kian has gone from a taught Taye Diggs to Riker from The Next Generation. Am I crazy, or is he an entirely different race now? How curious!

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Wot I Think: Dreamfall Chapters Book Two – Rebels

Conspiracies, rebellion, prejudice and resistance. The worlds of Dreamfall [official site] are on the verge of cataclysmic changes and every decision could tip the balance of power. Dreamfall Chapters Book Two continues a fine story but something is lost between the page and the screen.

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Wot I Think: Dreamfall Chapters – Book One

When you spend so long hoping for the continuation and conclusion of a story that was part of your earlier life, it’s a bittersweet relief to hear that the waiting is finally over. Parting is such sweet sorrow and all that, but it’s beneficial to have some closure. The Longest Journey began a decade and a half ago and Dreamfall Chapters marks the end of that journey.

But not yet. Not quite. Here’s wot I think.

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The Book Starts Here: Dreamfall Chapters

Dreamfall Chapters always sounded like an episodic game thanks to the second word in the title right there. ‘Chapters’ are separated from one another in a way that seems more distinct than pages or paragraphs. The use of ‘Chapters’ was, as I understand it, in keeping with an idea of progression and storytelling rather than separation though. Whatever the semantics might be, Dreamfall Chapters will now be released episodically – split into Books – and the trailer for Book One has just arrived. I recognise these places because I’m the sort of person who wanders around in virtual worlds before they’re released.

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Reborn: Dreamfall Chapters Split Into Five Episodes

Fun fact: when it was first conceived, Dreamfall Chapters was going to be an episodic series. Thus, the name Dreamfall Chapters. Before long, however, man of so many yarns that cats are magnetically drawn to his face, Ragnar Tornquist, decided the plot necessitated “one big meaty game with a fully story and a full conclusion.” Apparently, though, the game outgrew that model too, so now it’s back to episodic. I know, I know. Let Tornquist explain it below. It makes a lot more sense when he says it, that linguistic Viking demigod.

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First Look: Investigating The Horror Of Draugen

Ragnar Tørnquist describes Draugen as the game at the heart of Red Thread Studios. That’s something of a surprise, considering that a script and concept for Dreamfall Chapters have existed in his mind (and on various hard drives) for more than a decade now. The Nordic horror/mystery will be his new team’s second release and, as he explained to me during a recent visit to Oslo, it’s the game they were founded to create.

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Hands On: Dreamfall Chapters

Dreamfall Chapters opens with a series of nightmares, wasting no time before informing the player of the high stakes and gravity of its multi-threaded plot. It’s a personal story, of family and sacrifice, but the potential consequences are cosmic. In truth, it’s not a single story at all, it’s a collection of stories within stories and about stories, taking the disparate worlds of The Longest Journey and weaving a larger tapestry. I’ve played the first three hours and found something quite different to the point and click adventure I was expecting.

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