Posts Tagged ‘Refract Studios’

Within Striking: Distance Alpha Trailer Cuts To The Chase

By Graham Smith on February 5th, 2014.

My most tortured headline ever?

It seems a very long time ago – back in 2012 – that scifi racer Distance hit its Kickstarter target. The game promises to expand on the concept laid forth in the original student project – still free, still worth playing – in which you could race cars, fly cars, drive cars up walls, and otherwise try to stay alive amidst a world of giant, neon buzzsaws.

A new trailer from the game’s (private) alpha shows the game’s progress so far towards its (public to those who buy it) beta.

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Aeronautomobiles: Distance Has Flying Cars

By Adam Smith on April 8th, 2013.

I already knew that the cars in Distance could fly but it’s a fact worth repeating. Keep in mind that the cars’ doors flip into position and become wings when aerial navigation is required and the situation becomes even more appealing. Following a successful Kickstarter campaign, the sequel-of-sorts to free techno racer Nitronic Rush is due in August of this year and the pre-alpha video below, shown at GDC, is exceedingly easy on the eyes. It’s an all expenses paid holiday to a thumping great futuristic city. For the eyes.

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Distance Goes The Distance: Kickstarter Funded

By John Walker on November 14th, 2012.

Coo, another close one. According to Kickstarter, most games that succeed tend to receive around 150% of their target (while those that fail tend to be around 20%) – a fact that might be reassuring for some, but little comfort for the few who only just squeak past the line. Feelings must have been tense for Refract Studios, they behind Nitronic Rush follow-up, Distance. They’ve crept over their $125,000 goal with a couple of days on the clock.

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Parkour Racing In Final Stretch – Will It Go The: Distance?

By John Walker on November 12th, 2012.

When it comes to driving games, “parkour action” isn’t a phrase I’d immediately associate with the genre. But that’s what the Distance team – Refract Studios – are showing in their latest trailer. The Nitronic Rush devs have only a few days left on their Kickstarter, with a fifth of the money left to go, the latest video is part of their final push. And it’s one worth watching, by my eyes.

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From A Nitronic Rush: Distance. Wait. That Didn’t Work.

By John Walker on October 25th, 2012.

A car, farting.

Arcade racer Distance comes from a few of the folk who brought us Nitronic Rush, the Digipen driveygame that impressed so much. While some of the team have slunk off to AAA developers, a core understand the true value of purity, and are staying defiantly indie. (No, seriously, congrats to all who got jobs off the back of their stellar university efforts.) Under the name Refract Studios, Distance is inevitably being Kickstarted, and now we’ve an announcement trailer too. It’s looking pretty fine.

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