Posts Tagged ‘Relic’

Wot I Think: Homeworld Remastered Collection

By Alec Meer on February 25th, 2015.

Disclaimer: I played Relic’s space strategy game Homeworld [official site] when it first released (because of course I did), but unlike many of its fans I didn’t continue to live and breathe it, so I am simply not your guy to get into the fine detail of how the new version does or doesn’t differ from the original. I’m sure other places and even our own comments section will provide that stuff, but this piece is essentially looking at whether the Homeworld games, newly remastered by Gearbox, still hold up today. I should also note that I’m discussing this as an overall package rather than comparing the two games within it to each other.

Two questions:
1) Is it pretty enough?
2) Is it still any good?
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See Homeworld Remastered At 5K Resolution

By Alec Meer on February 12th, 2015.

They should have sent – hey, no, don’t interrupt me with your obvious, tired pop culture quote. I was going to say they should have sent someone with a triple SLI setup and a 4K monitor. Instead they sent me, with a single graphics card and a 1440p monitor. Even so, I was able to get a preview build of the Homeworld Collection Remastered [official site] running at a preposterous beyond-4K 5120×2880 resolution, via the dynamic super resolution stuff in drivers*. Take a below. It is… well, yeah, maybe I do need that poet after all.

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A Beautiful Relic: 37 Mins of Homeworld Remastered

By Alec Meer on February 6th, 2015.

It’s only three weeks until we can get lost in space again ourselves, but in the meantime your eyeballs will thank for pointing them at this big chunk of 1080p footage from Gearbox’s upcoming remastering of cult classic spaceship RTS Homeworld. Whereas other recent remasterings – Grim Fandango and Indigo Prophecy – focused on making the game less archaic, this looks like it’s really going for it. For instance, where once the mothership’s textures took up a lowly 100k, now they’re a meaty 10Mb.

Can’t speak yet for how the game feels, but the results of all this fiddling are spectacularly pretty. Take a look.
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Dawn of War 2 Removes GFWL: The Unclean Is Purged

By Alec Meer on September 5th, 2014.

Burn the heretic! Oh, they already have. The latest game to throw off the absurd and malfunctioning shackles of the multiplayer infrastructure/DRM that was (and how good it feels to use the past tense) Games For Windows Live is Relic’s stout RTS/ARPG mash-up Warhammer 40,000: Dawn of War 2. The sting in this redemption song is the loss of LAN and direct connect support.
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Warmer War: Company Of Heroes 2 – Western Front Armies

By Adam Smith on June 2nd, 2014.

hurrah! hurrah for war!

I spent most of the weekend playing Wolfenstein: The New Sequel, which left me anticipating a robotic dog assault for the first thirty seconds of the Oberkommando trailer for Company of Heroes 2 multiplayer expandalone The Western Front Armies. I’m half-convinced that there’s a zombie-robot soldier actually called the Oberkommando in Wolfenstein. Of course, Company of Heroes 2 has a more serious warface than Wolfenstein, even if the two trailers below (one for the US, one for the Oberkommando) do look like they’ve been plucked from a high octane shooter rather than an RTS.

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Purified: Dawns Of War Ditching GameSpy And GFWL

By Alice O'Connor on May 29th, 2014.

If I were an hilarious satirist I'd label the Dreadnought as 'GFWL' or something. That'd be wild.

In the future of Warhammer 40,000, humanity cling desperately to faltering technology they no longer understands, knowing once crucial systems break they can’t repair them and everyone will be doomed. Learning a lesson from all this, Relic is stripping out wonky old multiplayer tech from its WH40K: Dawn of War games, replacing GameSpy and Games for Windows – Live with warming Steam. And now I’m suffering frightful visions of a steampunk 40K spin-off. Brr. Chilling.

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Company Of Heroes 2 Multiplayer Standing Alone In June

By Alice O'Connor on May 9th, 2014.

Turn your head and CoH

Company of Heroes 2: The Western Front Armies is a curious release. It’s a multiplayer-only expandalone spin-off from Company of Heroes 2, but with two different armies–the new US Forces and Oberkommando West–and 8 new maps but still able to play on CoH 2 maps and against plain old CoH 2 players. But who’s it for? Perhaps we’ll answer that question come June 24, as publishers Sega have announced that’s when it’ll launch.

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Go West In Company of Heroes 2 Multiplayer Standalone

By Alice O'Connor on March 28th, 2014.

Ah, sunny afternoons in the park!

As summer slowly creeps up on us, what we want is sunshine and dappled shade upon green grass, not ice and snow and muted tundra. Relic understand this, and are bringing Company of Heroes 2 to pleasant western Europe. The RTS is introducing new maps and armies from the western front in a standalone multiplayer release, due to arrive this June. Read the rest of this entry »

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Ancient Relics: Homeworld HD Now Homeworld Remastered

By John Walker on March 6th, 2014.

We learned last year that Gearbox were planning to re-release the enormously loved Homeworld games. Having plucked the license from the THQ jumble sale, apparently because their Chief Creative Officer Brian Martel has maximum love for the series, they made clear their intentions to release an HD version of the first two games. They’re upping their terminology now, from “HD” to “Remastered“.

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Muddy Hell: Company Of Heroes 2 – Southern Fronts

By Adam Smith on December 11th, 2013.

The trailer for Company of Heroes 2’s most recent DLC ends on a sombre and slightly surreal note. Men trudge through mud, done down by the weather as well as the enemy. They are all fashioned from the same model, all have the same animation, cookie cutter quarry in a nightmare landscape. Intentionally or not, it’s a scene that uses the apparent limitations of the character models to great effect and makes a refreshing change to the explosive way that war is often depicted in a short sales pitch. Edit: this isn’t a sales pitch at all though – the DLC is free I misread the press release, sorry. The free part of the DLC includes two new multiplayer maps, base game improvements and Steam Workshop integration for maps made in the recently released World Builder. For three quid, you’ll also receive several solo challenges and AI battles.

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We’ve Got (A Free) Company (Of Heroes 2 Expansion Soon)

By Nathan Grayson on November 5th, 2013.

Any time something is named 'Turning Point,' I think of Turning Point: Fall of Liberty and get very, very sad.

More Company of Heroes 2? Oh Relic, no, I couldn’t possibly… Well, OK, if you insist. But just a couple spoonfulls and then– *KA-WOMP* You just dropped a tank on the table. Yeah, I guess I should’ve seen that coming. Less expected but no less appreciated, however, are a map creation tool, two new multiplayer maps, and four new multiplayer commanders. All of it’s free, too. Now could someone pass the salt? This stuff tastes a bit gamey.

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Ice Ice, Baby: CoH2 Gets Two New Maps

By Craig Pearson on September 24th, 2013.


Company Of Heroes 2 launched burdened with quite a bit of day one DLC. I’m not even much of a CoH2 player, but I was offended by the really quite grubby attempt to sup up the pocket money for skins and the like. Some form of compensation has come with the release of free maps, so there’s that. And look: today is a day for new maps, with a pair dropping onto the strategy game’s chilly front for everyone. Hooray! Rostov and Kharkov will be arriving any minute now.
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Iced: Company Of Heroes 2 Sales Halted In Russia

By Nathan Grayson on August 7th, 2013.

Releasing a game that deals with one of a country’s darkest periods is tantamount to walking on thin ice. Oh, sorry, did I say “walking”? I meant cannon-balling back-flipping onto it. In a tank. Some, then, have argued that Relic could’ve handled its depiction of World War II’s Eastern Front with a bit more grace in Company of Heroes 2. And by “some,” I mean thousands (via an Internet petition) rallying against what they perceive to be a serious “anti-patriotism” slant. As a result, Russian and Eastern European distributor 1C-SoftClub has halted sales of the otherwise decently liked RTS.

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