Tag Archive
Some More Heroes: COH Expands Again
Written by Alec Meer on November 5, 2008.

It feels a little odd to be talking about RTS expansion packs on the morning after the election night before. However, outside the window of my Seattle hotel room is a building site that looks straight out of Mirror’s Edge (complete with eye-catchingly red and yellow scaffolding), from which brickies stare at me with that particular malevolence that bemuscled men have fixed upon skinny men with spectacles since time immemorial, so I think “yeah, the world’s still the world” and turn my mind to Company of Heroes: Tales of Valor after all.
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Dawn of War II: Space Marines
Written by Jim Rossignol on October 8, 2008.

I’ve posted an oddly low-key GameTrailers game trailer after link: Dawn of War II’s Space Marine campaign walkthrough. It’s narrated - in a manly way - by the game’s commanding lead designer chap, Jonny Ebbert. Ebbert is very tall, and he also knows a few things about making things explode in a manner which entertains the exploder. In this trailer he discusses DoWII’s unique squad abilities, the use of cover, and the role of the heroes units in the game world. It’s impressive stuff. But not as impressive as the orbital bombardment.
Warhammer 40,000: Dawn of War II will be out in Spring 2009.
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Dawn of War II: Tyranids At Play, and IRL Rhino
Written by Alec Meer on August 29, 2008.

DOW2 was already looking like the RTS to get our collective knickers in a twist about, but the recent revelation of hot Tyranid action really sets our nerdish hearts a-flutter. Here they are in living technicolour, together with the game’s (slightly nervous, bless his socks) Lead Designer Jonny Ebbert talking about the thinking behind them, and how Relic kept the ‘nids’ inclusion a secret all this time. They’re “the most special race in the universe”, apparently. I know I wouldn’t call a Carnifex ’special’ to his face. Oh, and their behaviour’s inspired by Jurassic Park, oddly.
Video beneath the cut, plus photos of a real-life Rhino transport.
36Tyranid-Get
Written by Alec Meer on August 19, 2008.
You knew it, we knew it, but God it’s nice to really know it. Dawn of War II will definitely, definitely feature Tyranids, as evidenced by Relic’s making an already splendid CGI trailer even more splendid:
Drooling chitinous spacebeasts have never been so hot. Edit - in-game footage here.
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E3: The Trailers - Dawn of War II. Tyranids?
Written by Alec Meer on July 15, 2008.
Normally I have no time for cinematic trailers. Show me the game. This one, though, is oodles of bloody fun. Especially the Dreadnaut flambé scene. And what’s that sky-swarm thingy at the end? Could it be? Could it really be… Tyranids? Let there be much rejoicing. (It may just be video blur, but I’m feeling wishful. And ‘oh, it’s Chaos again’ just wouldn’t seem to suit that sort of dramatic cliffhanger. Also, see beneath the cut for further, and very strong corroboration that ‘They’ are indeed our much-desired Big Uglies).
Read on for more ‘nid hints…
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Tags: Dawn of War II, e3, Relic, THQ
Dawn Of War II: E3 Trailer, New Race Unveiled
Written by Jim Rossignol on July 12, 2008.

With real game footage! Cor, imagine a trailer that actually showed you what the game engine looked like as someone played it. I know, it’s a radical idea, but Relic have gone and done it. It also reveals one of the other races that will come with the game, and let’s just say that they’re not exactly shattering the mould with this one.
Dawn of War II: Things Killing Other Things
Written by Alec Meer on June 6, 2008.

Relic’s 40K blood-frenzy strategy sequel remains largely a mystery, so it’s good to clock some in-game footage and get a sense of what the thing’ll be like. Find the video, and some blow-by-blow… well, ‘analysis’ is hardly an appropriate word. Blow-by-blow something after the cut, plus some more, and rather awesome, screenshots.
46Dawn Of War II In PC Gamer
Written by Jim Rossignol on April 21, 2008.

A lengthy preview written by that Jim Rossignol guy.
This time, the focus is going to be on the actions of a small team of personalised soldiers. It’s about “five or six squads of elite warriors” whose actions are going to define the course of galactic events in the Warhammer universe. It’s closer and more intimate than the original game, moving away from that anonymous unit production-line feel of the previous Dawn of War titles.
Dawn of War 2 has another parent, however: the mighty Company of Heroes - a game which has done more to alter our perception of real-time strategy than any other title in the past five years. Company of Heroes created a game in which the more realistic behaviour of our units made for compelling play. We saw buildings collapse, craters form, and soldiers dive for safety behind shattered scenery.
You can read the full thing here.
23Dawn Of War 2: First Screens
Written by Kieron Gillen on April 4, 2008.

We return from a Friday night consultation with the Imperial Tarot (aka Booze) to discover that the Dawn of War 2 site has gone live. You’ll find the first three screenshots here. Stare at them, then contemplate our prior analysis of what Dawn of War 2 may offer here. Oh, and you can watch the trailer on the main page here. And then you should do something else, like call your mum or think about how transitory life is.
Dawn Of War II
Written by Jim Rossignol on April 3, 2008.
Warhammer 40,000: Dawn of War II, the highly anticipated sequel from one of the industry’s premiere Real-Time Strategy developers, Relic Entertainment, is set to bring the 41st Millennium’s savage warfare to life like never before in spring 2009. Powered by an enhanced version of Relic’s proprietary Essence Engine 2.0, Warhammer 40,000: Dawn of War II will take players to the brutal frontlines of war where they’ll experience intense action and visceral combat through a non-linear single player experience and a fully co-operative multiplayer campaign.
Soulstorm owners will get access to the multiplayer beta, whenever that might be. More info coming up later in the week, apparently.
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