Posts Tagged ‘Relic’

Ooh: A Company Of Heroes 2 Demo, Via The Beta

By Jim Rossignol on June 14th, 2013.


There’s apparently a single-player demo of Company Of Heroes 2 out, but it must be obtained circuitously by installing the open beta via the Steam page. The demo mission will then be found on the main menu. It is reportedly “a mid-game mission called ‘The Land Bridge to Leningrad’ where the player will be asked to cross a frozen lake under heavy German fire.” What a thing to be asked! No thanks, I’m going to stay here and cook some sausages.

Company Of Heroes 2 currently has an open beta for multiplayer (obviously) and arrives in full on the 25th.

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Company of Heroes 2 Actually In Open Beta Now

By Jim Rossignol on June 4th, 2013.


The Company Of Heroes 2 beta has been ticking along quietly for a while now, but news has arrived announcing that the open beta will actually happen (for real) later today. The beta will then run through to the 18th of June, with the game coming out on the 25th.

The beta is for the multiplayer mode, of course, and provides for co-op and competitive (compo?) play on six handsomely snowy maps. The beta contains the first 45 levels of the game’s progression and bulletin system, and if you play again on the same Steam account, having bought the game within sixty days of launch, then you get to keep all your unlocks and stuff from the beta period. Isn’t that nice?
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Confirmed: Explosions In Company Of Heroes 2

By Jim Rossignol on May 29th, 2013.


Company Of Heroes 2 is the heart-breaking, tender story of the inner life of an explosion. This lonely detonation, who grew up on a battlefield outside of Somewhere Cold, Russia, had a special task ahead of him: to blow stuff up. The other explosions where just going to spray dirt and make noise, but this explosion was different: he was going to hit something that mattered and that something was going to blast apart into a million pieces.

And for a moment that explosion would feel at peace. He would feel happy. This latest trailer is a glimpse into that very special state of mind.
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Relic Foresees ‘Strong Possibility’ Of More Dawn Of War

By Nathan Grayson on April 23rd, 2013.

And then they met in the middle and hugged, and there was no more war ever again.

It’s been one of those days. And by that, I of course mean what everybody does when they say that: a day during which basically everything you read somehow relates to THQ’s slow, withering dismemberment at the vulture-like beaks of hungry publishers. But that goes without saying. Some things, however, aren’t quite as simple as months and months of studio and license sales, culminating in more questions than answers. For instance, what happens if a series gets tangled up in the crisscrossing webs of multiple owners? Sure, THQ’s now history, but that still leaves Relic, Sega, and Games Workshop to figure out the logistics of bringing Dawn of War back from the brink. And yet, while it won’t necessarily be the easiest thing in the world, Relic game director Quinn Duffy is confident that it can – and probably will – eventually happen.

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Hurrah: Company Of Heroes 2 Kinda In Open Beta

By Nathan Grayson on April 16th, 2013.

After slip-sliding into June like a typically graceful, majestic tank suffering from momentary tread lapse, Company of Heroes 2‘s march to completion is fully back on track. If you weren’t already aware, a closed beta’s actually been humming along in the background for a couple weeks, largely with pre-order folks (I’m sorry, I can’t use the word “pre-orderers”; there are too many rers) in mind. Now, however, there’s another guaranteed front-door entrance to the war room. Keeping with the desperate, blood-spit-and-iron spirit of the Eastern Front, it’s the most tangible symbol of the harshness of our times: Facebook. One simple “like,” and COH 2 beta access is all yours. Yes, it’s obnoxious, but the end actually justifies the means in this case.

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Cardboard Children: Relic

By Robert Florence on April 2nd, 2013.


Hello youse.

You all know how I feel about Talisman. If you don’t, you can read my giant Talisman piece here.

You back? What do you mean you didn’t even go? Okay, I’ll recap here for you. I love Talisman so much and I want to kiss it. That’s pretty much the size of it. So let’s look at Relic, the new Warhammer 40K-themed Talisman from Fantasy Flight. You know how I feel about Warhammer stuff, don’t you? What? You don’t?!

You really don’t know me at all, do you?
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Company Of Heroes Retaining Online Functions Via Steam

By Nathan Grayson on March 22nd, 2013.

It’s a dark time to be a mulitplayer server. From the day you’re born, you’re living on borrowed time, and that goes double if any sort of sequel has your cushy spot on the rack in its sights. Which brings us to the original Company of Heroes. It’s coming up on its seventh birthday, Company of Heroes 2 is about to drop a fresh blanket of powder on the hot summer months, and a sudden publisher shift threw everything out of whack. It is, in other words, a prime candidate for the big server farm in the sky. But hark, against all odds, there is hope. Relic’s keeping its relics up and running by switching services. So long, apparent Aztec wind deity Quazal. Hello, Steamworks.

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The Ice Tech Cometh: Company of Heroes 2 Re-Dated

By Alec Meer on March 6th, 2013.

Happy, freezing, starving, terrified soldiers

One of the many unhappy aspects of the death (sort of – the name still exists and I wouldn’t be terribly surprised to see it return in some form later on) of THQ is that it had several projects really very close to completion when the axe fell. Foremost, perhaps, of those were Metro: Last Light and snow-bound WW2 strategy game Company of Heroes 2, but fortunately (we hope) both have found new homes. Metro’s with Koch, and Company of Heroes 2 is with SEGA, as is all of Relic – making the house of hedgehog, who also own the Creative Assembly, an unlikely bastion of real-time strategy.

COH2 has a new release date – later than planned but not very far away. It is… Read the rest of this entry..

Nah, only joshing. It’s in June this year.
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Company For Company Of Heroes 2: Multiplayer Trailer

By John Walker on December 13th, 2012.

Company Of Heroes 2 is churning out the content at the moment. Alec recently got his hands on it, and Nathan had a chat with the developers to see where they may go next. And there’s a lot of emphasis being put into its multiplayer. You can see how it’s panning out in the brand new trailer, that’s absolutely packed with in-game footage, below.

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Next For Company Of Heroes: New Setting, Maybe F2P

By Nathan Grayson on December 12th, 2012.

Company of Heroes 2 is coming along marvelously, but let’s be honest here: it’s not exactly the departure one might expect from the company of game developers that made the brilliantly daring leap from Dawn of War 1 to Dawn of War 2. Instead, we’re getting more of what we loved, but with small tweaks, a heaping mountain of snow, and the sobering realization that it’s apparently not a good idea to joyride multi-ton tanks across nearly opaque films of ice. During an interview with RPS, however, game director Quinn Duffy said that Company of Heroes definitely isn’t stuck in a tiny, World-War-II-shaped box. In the future, he excitedly explained, the series could potentially go “anywhere.”

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Hands On: Company Of Heroes 2

By Alec Meer on December 7th, 2012.

Last week I got to sit down and make my hands do things in Relic’s next strategy game, the Eastern Front-set World War II war of men that is Company of Heroes 2. While previously we’ve been shown frozen landscapes with dramatic new snow effects, this time I got thrown into the mud.

I was in a war, you know. A big war, with explosions and tanks and dug-outs and men with flamethrowers and men with mortars and men with machine guns and men with rocket-propelled grenades. It was awful. So I’m only too happy to go back to it.

In my couple of hours with Company of Heroes 2, I swiftly established that it is very much the sequel to Company of Heroes. Perhaps more so than I’d been expecting, given the action-RPG stylings of Dawn of War 2 was a sharp turn to the left from Dawn of War 1’s tried and tested real-time strategising. Company of Heroes is Real War though, so a careful sticking to strategic roots is to be expected.

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Cold Soldier: What’s New In Company Of Heroes 2

By Nathan Grayson on December 7th, 2012.

This shot's taken straight from gameplay footage, but it looks so artsy!

According to the surprisingly sobering (and unsurprisingly incessant) Christmas jingles currently spewing out of every speaker-endowed device on Earth, the weather outside is frightful. And while a veritable barrage of slight breezes has indeed caused me tremendous hardship during my trips between warm places to buy $6 cups of coffee, I think perspective’s important. For instance, soldiers on World War II’s Eastern Front braved inclement weather that was nearly comparable to my own. Forecasters, I imagine, declared it snowy with a chance of bullet blizzards and mortar hail. Then they got run over by tanks. Company of Heroes 2, meanwhile, is aiming to recreate that particular horror of war, and it’s looking like a pretty miserable time (at least, for your tiny popsicle army men) indeed. I bet their coffee was cheaper, though.

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There’s A Company Of Heroes Movie For Some Reason

By Nathan Grayson on December 4th, 2012.

Once, I thought there was at least some cold, profit-maximizing business precision that guided whatever awfulness-seeking missile explodes games into not-great movies, but now I’m not even sure of that anymore. I mean, don’t get me wrong: Company of Heroes is a work of absolute RTS brilliance, but it’s not exactly a household name. And yeah, much as I think my most brilliant tactical masterpieces – for instance, a nuanced little number I like to call TANKS EVERYWHERE – are worth their own movie adaptations, the game’s brand of top-down contemplaction doesn’t exactly make for the best big screen material. Then again, this one’s direct-to-DVD, so I guess that solves that. But obviously, making the leap to a new medium required Company of Heroes to take some liberties. For instance, when I say “making the leap,” I mean that literally. Across the top of a train. Like Indiana Jones. See for yourself after the break.

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