Posts Tagged ‘remedy’

AdditionAlan: Remedy On Couches, GFWL

By Dan Grill on December 16th, 2011.

A couple of days ago, Remedy confirmed the rumour that Alan Wake would be at last be seeing a PC version. Our man Dan Griddled-octopus managed to coax a few (rather evasive) words on that subject out of Aki Järvilehto, Executive Vice President at Remedy, but before he could escape we sent Dan back with a couple of particularly burning additional questions. Specifically: that infamous “Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen” comment and on whether there’s a risk of Games For Windows Live. Did we get answers? Um. Sort of.
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Alan Wake PC: The First Interview

By Dan Grill on December 14th, 2011.

Our man Dan Griliopoulos was at the Alan Wake PC announcement earlier today, and immediately managed to pin down Aki Järvilehto, Executive Vice President at Remedy for a few questions. And some very, very short answers. Tackled: why now, what’ll be different on PC, whether there’ll be any new content, whether the new Wake game American Nightmare might come to PC, and whether or not Aki likes being asked questions like that. We don’t entirely believe his reply to that one.
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Alan Wake PC: Really Real, Early 2012

By Alec Meer on December 14th, 2011.

Yes, squinty torch-waver Alan Wake is indeed headed PC-wards. Specifically: Q1 2012, on Steam. As suspected. Clicketh yon image above for a larger version, and see below for the first details.
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Headline With A ? In It: Alan Wake On PC?

By Alec Meer on December 13th, 2011.

'Alan'. I mean, honestly.

Rumour 1! Said Remedy’s Aki Järvilehto to a Finnish site on the subject of Alan Wake on PC: “We have received feedback from a lot of PC gamers, and I have to admit that yes, we somehow ignored that. Let’s see if in the near future we could have some positive news to tell you about dating!” (Positive news about dating? You mean she liked me after all?) This seems something of a change of tune.

Rumour 2! Via the same nefarious database-exploring methods as turned up the apparent leak of the latest Humble Bundle contents, we have the below image of the game apparently readying for a Steam release. Rumour! Speculation! Possible Photoshopping! But what the hell – it’d be lovely to have Remedy back, even if Alan reviews were decidedly mixed.
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Alan’s Wake: Remedy Too Teeny For PC

By Kieron Gillen on February 22nd, 2010.

This broke on Friday, but worth bringing up here, I think. Remember the wide-spread eye-rolling provoked by the ludicrous piece of marketing gibberish that the atmospheric horror game basically wouldn’t work on the PC due to a lack of sofa-magic or something? Well, Remedy’s Oskari Häkkinen tells VG247 that’s more of a preference thing, and the real reason is that they’re a small 50-person company and don’t really have the staff to do both at once, at least well. They’ll sit down with Microsoft afterwards. My take? Expect to see Alan Wake PC six months to a year after the 360 release. They’ll want to maximise its console-exclusive potential then consider a port.

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Alan’s Wake: Remedy Ditch PC Version

By Alec Meer on February 12th, 2010.

No. Noooo. Noooooooooooooooooooooooooooooooooooooooo. No. No. No. “Some games are more suited for the intimacy of the PC, and others are best played from the couch in front of a larger TV screen. We ultimately realised that the most compelling way to experience “Alan Wake” was on the Xbox 360 platform, so we focused on making it an Xbox 360 exclusive. Both Microsoft and Remedy have long histories in PC game development. This decision was about matching this specific game to the right platform.” Sez nasty Mister Microsoft. Nooooooooooo. There’s a trailer beneath the cut, if you wish to mourn for what might have been.
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Brand New? You’re Retro: Death Rally

By Kieron Gillen on October 21st, 2009.

Vroom? Why, yes, my friend - Vroom.

This is really quite sweet. Way back in the day, when Max Payne was happily married and didn’t expect everyone he loved to have been killed to give him motivation to shoot dudes (slowly), Remedy made a racing game. It was called Death Rally. They’ve updated it from the DOS to work on modern systems and made it freely available to download. It features both death and rallying, so is adroitly named. My favourite feature is how you can run over the people watching the actual event, which probably explains track-attendance figures slipping in recent Death Rally years. Now, Remedy! Get back to working on Alan Wake. You’ll find some Youtube Death Rally DOSbox footage below…
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Alan Wake Me Up Before You Go Go (Show a trailer)

By Kieron Gillen on October 21st, 2008.

[Wot - Ed]


Gamershyde are the first to put up a load (if six counts of a load) of images of the mysterious Alan Wake, so they get linked. Which is pretty good – but then 1UP actually got an embedded version up, which means they get linked too and the petty little video thrown beneath the cut, plus some frame-by-frame analysis of a bloke running around in the dark with a torch.
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Max Pain

By Alec Meer on July 10th, 2008.

Max Payne: The Movie: The Trailer: The Hilarity.

(Embedded version beneath the cut. Because you shouldn’t ever have to leave our ever-lovin’ URL, oh no you shouldn’t.)

Hmm. If Marky Mark’s trying to restore his broken reputation after The Crappening, he’s perhaps picked the wrong Semi-Ironic Action Film With Inexplicable Angel O’Death Cameo for his next project.
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Desperately Seeking Alan

By Alec Meer on May 14th, 2008.

Alan looks for his missing release date

Boo – probably no Alan Wake this year, apparently. Well, I say ‘boo’, but in all honesty we still know very, very little about this game, even though it was announced some three years ago. So I have almost no idea what it is I’m missing out on. I only know I want it.
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