Posts Tagged ‘Reptile Games’

Lethal League Looks Legendary, Out Soon

By Ben Barrett on August 13th, 2014.

The guy on the right is all of my friends put into one body

Reptile Games’ last game was Megabyte Punch, an absolutely excellent Smash Bros.-inspired robot beat ‘em up. It got me very excited last year and rather interested in what the team would do next. Lethal League is that, a competitive “projectile fighting game” that uses an anti-gravity ball to knock out other players. The prototype has been available for some time and over the past few months they’ve shown it off at EVO and other fighting game tournaments. They’ve now made a new trailer to accompany their announcement that the game will be out on Steam on August 27th.

Read the rest of this entry »

, , .

4 Comments »

Babe Ruthless: Baseball Gets Violent In Lethal League

By Alice O'Connor on April 23rd, 2014.

Horrific flashbacks after seeing The Raid 2

Sports hooliganism seems inefficient: if you’re going to behave so childishly, why not build that violence into the competition in the first place? Rollerball, The Running Man, Death Race 2000, the Thunderdome… we have countless examples of it going just dandy for everyone involved. Megabyte Punch developers Reptile Games understand this, and are combining baseball with fighting in Lethal League.

It’s a delightful little sport whereby up to four competitors attempt to smash a baseball into their opponents’ faces. A fighting game where you’re aiming for the ball rather than your opponent, bouncing it off the walls and floor and using special moves to cause terrible violence.

Read the rest of this entry »

, , , .

9 Comments »

Impressions: Megabyte Punch

By Ben Barrett on August 2nd, 2013.

... and smell the ashes? HALF-LIFE 3 CONFIRMED

This article would be decidedly shorter if I could assume you, dearest reader, had played (and loved) Super Smash Brothers. If so: Megabyte Punch is the indie game that will resonate profoundly with your deep core of videogame memories. It combines the control system of that ancient, favoured title with more character customisation and level exploration than you could shake a Rogue Legacy at. You’ll love it to death and you’re doing yourself an absolute disservice if you don’t pick it up.

For the rest of you, read on to discover what makes your next purchase tick.

Read the rest of this entry »

, .

29 Comments »

Still A Title: Megabyte Punch

By Ben Barrett on August 1st, 2013.

Happy to judge this by its cover.

Good ol’ Jim gave Megabyte Punch a mention back in February noting, as I have now, what a wonderful name the Super Smash Brothers inspired robot beater has managed to acquire for itself. Now it’s back with a release trailer making a date with us for August 6th, viewable beyond THE MISTS OF TIME AND SPACE (or below).

Read the rest of this entry »

, , .

20 Comments »

The Name Of A Videogame: Megabyte Punch

By Jim Rossignol on February 4th, 2013.


Reptile Games send word that they’re working on “a customizable fighting/beat ‘em up game”, and would really like us to have a look. Let’s take a look, shall we? You know, just to be polite. It’s called Megabtye Punch, which suggests it might just be a videogame. There’s some footage below, which allows us to see that it’s all a bit Super Smash Bros, with a colourful slab of platforming whirling before your eyes at surprising speed. They go into quite some detail about how the fighting works, but what about that “customizable” notion? Well, you build your own character. Impressive, eh? Impressive.

There’s a demo over on Desura.
Read the rest of this entry »

, .

19 Comments »