King of Dragon Pass was first released on PC in 1999, but its mixture of strategy, management and RPG, and its focus on offering the player meaningful choices at every turn, was sadly overlooked at the time. We asked Sin Vega to explain why you should still play the game today.
We’ve all dreamt about ruling over a tribe, right? And let’s be honest with ourselves, it’s not really about the feasting, the comely milkmaids, or even the apocryphal helmets. No. It’s about the decisions.
There you are, lounging regally and probably inebriated on your throne, and in come some people with a complaint. “Urgrim stole my axe!”, shouts one. “That’s a bastard lie,” screams Presumably Ugrim, kicking over a nearby cow, “you’re just jealous of my fabulous beard!”. Wearily, you motion to your advisors, who tell you all about these two, what’s really going on, what the laws say you can do, and that you could at least limit yourself to only drinking from one flagon at a time when the people are watching.
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