Dark Souls is the only other game that has made me think about shields quite as much as I have over the last two days. In most games, once the blasted things have been equipped they’ll merrily absorb damage until the end of time. Not here. Not in The Depths of Tolagal. Deceptively simple in appearance, Tolagal has some of the smartest turn-based tactical combat I’ve ever seen in a fantasy hack ‘em up, and that alone makes it worthy for consideration as one of the great modern roguelikes.