Posts Tagged ‘review’

Wot I Think: Divinity – Original Sin

By Adam Smith on July 11th, 2014.

Some RPGs are built around systems and some are built around scripts. Divinity: Original Sin is an example of the former and its one of the finest I’ve ever seen. Oops. Gave away the ending. Larian’s lates is a single or two-player cooperative RPG with turn-based combat, crafting and an enormous world full of objects to interact with and NPCs to converse with or kill. No knowledge of previous Divinity games is required but an appreciation of the older school of roleplaying may help you to acquire this particular taste.

It’s a sprawling game, responsible for some of the most interesting experiences I’ve had in all my years of gaming. I could write about it for weeks but I’ve limited myself to a single feature. For now. It’s broken up into three parts, all of which are below.

Read the rest of this entry »

, , , , , .

324 Comments »

Wot I Think – The Wolf Among Us Episode 5: Cry Wolf

By Alec Meer on July 11th, 2014.

Well, how to do this without spoilers? “In the final episode of the first season of Telltale’s adaptation of/prequel to comic series Fables, the current storyline is concluded semi-satisfactorily and there are more quick-time events than usual.” There you go, we’re done here.

Fine. FINE. You want more? Fine.
Read the rest of this entry »

, , , , .

32 Comments »

Wot I Think: A Story About My Uncle

By Philippa Warr on June 30th, 2014.

A Story About My Uncle is actually a story about the narrator’s uncle told as a bedtime story to a small child. Said uncle is a brilliant scientist – a whimsical and even-tempered version of Uncle Quentin from the Famous Five books. A blackboard in his abandoned house reveals that he has built some kind of waste disposal system possibly powered by starlight. The story begins as the child version of the narrator enters the garbage disposal dimension rift thingummy to go looking for him.

Read the rest of this entry »

, , , , , .

7 Comments »

Wot I Think: Sniper Elite 3

By Tim Stone on June 30th, 2014.

Try RPS sister site Auk, Sandpiper, Shelduck for the Snipe Elite 3 review

If you’re looking for a Wot I Think on the recently released Snipe Elite 3 – a game in which you spend most of your time wading around wet meadows, using a long bill to probe mud for worms and larvae, you are in the wrong place. This is a Wot I Think on the recently released Sniper Elite 3 – a game in which you spend most of your time waddling around dry wadis, using a long arm to probe flesh for bones and organs. The only feathers you’ll find here are feather palms, the only helpless invertebrates Axis soldiers crudely de-spined by Lee-Enfields and M1 Garands. Read the rest of this entry »

, , , , .

79 Comments »

Wot I Think (Part Three): Wildstar

By Philippa Warr on June 26th, 2014.

We always feel that MMOs are difficult to review in a single article, and Wildstar is even larger than most. To give a broader sense of what playing it is like, we asked Philippa Warr to venture inside and report back in three parts (part one, part two). Part three covers player housing, long-term roleplay and the subscription fee.

There is a giant monstrous snail guarding the entrance to my space house. The house has a doormat made from bread. From that you can surmise that I’ve been experimenting with the decorating and cosmetic functions in Wildstar.

Read the rest of this entry »

, , , , , , .

41 Comments »

Wot I Think: Heroes Rise: The Prodigy / The Hero Project

By Richard Cobbett on June 26th, 2014.

They say a picture's worth a thousand words, and in my line of work, I should know. For the dame who entered my office just now though, I only need the one. And it's not like it's going to be 'no.'
‘You are the detective, are you not?'
I nod. That's what it says on the door. ‘Course, the side of it she came in from's not seen much footfall these past days. Not had much reason to go out myself, since getting that special on gin.
‘What can I do for you, Miss-‘
The dame holds up a gloved finger. ‘Mrs,' she corrects. ‘Mrs. Pembrose-Amberley.'
‘Pembrose-‘ I know that name. ‘As in Pembrose-Amberley, the Screenshot King?'
‘My husband went missing three days ago,' she says, lighting up a long white cigarette. ‘I don't think I have to tell you what that means.'
She does not. If the Screenshot King is gone, that means the Textual Revolution may finally have made its move against the graphical bourgeoisie.
‘I'll take the case,' I tell her. We both know it's a formality.

Heroes Rise proudly declares itself the first text adventure on Steam. Pffft. Reading words? On a screen? That someone wrote? Who’s got time for that nonsense, eh? What’s that, Graham? I do what for a living? Ah. I have just been informed that I was just kidding. Who needs graphics anyway? But! Do its first two parts have the power to overclock and fully exploit the most powerful gaming processor in the world, the Intel i7 47YOUR MOIST HUMAN BRAIN? Here’s Wot I Think…

Read the rest of this entry »

, , , , , .

50 Comments »

Wot I Think: Castle – Never Judge A Book By Its Cover

By John Walker on June 25th, 2014.

Oh Richard, you're so smooth.

I am not here. I’m back to full-time on RPS in a month, in the meantime up to all manner of secret projects the likes of which would make you far too excited. And in my time away, I’ve not had cause to worry one bit about my co-owned business, in the hands of my phenomenally talented colleagues. Well, until I noticed something pretty serious had happened. A Castle-based PC game had been released on Steam, and not A SINGLE WORD has been written about it. WHAT IN THE?

Read the rest of this entry »

, , , , , .

42 Comments »

Wot I Think- Valiant Hearts: The Great War

By Alec Meer on June 24th, 2014.

Wacky, wacky World War 1. Should I be weeping or clapping with joy? Valiant Hearts is one of the most beautiful games I’ve ever played, but I’m not sure what it wants me to feel. One minute I’m being shown the terrible price of war – witnessing the hideous aftermath of a gas attack or using a bonesaw to brutally save the life of a shelling victim – and in another I’m defeating a magnificently-moustachioed German zeppelin commander by making a dog play a church organ at him.

Read the rest of this entry »

, , , , , .

69 Comments »

Wot I Think: The Fall

By Alec Meer on June 20th, 2014.

The Fall is a game in which an incomprehensible and bad-tempered Mancunian drives an infinite parade of session musicians into despair.

No, sorry, that’s wrong, The Fall is a game in which Gillian Anderson adopts an almost impeccable English accent and tries to catch a serial killer while uttering cryptic and/or highly assertive bon mots at dipshit police officers.

No, sorry, sorry, The Fall is a sci-fi point and click adventure with shooty bits in which a fancy survival suit’s AI tries to overcome the three laws of robotics in order to progress through a dangerous facility and save its injured human occupant. I spent a great deal of time swearing at it, but I loved it anyway.
Read the rest of this entry »

, , , .

30 Comments »

Wot I Think: Lifeless Planet

By Ben Barrett on June 20th, 2014.

There are days when I envy the faceless, nameless protagonist of latest walk-around-a-bit-’em-up Lifeless Planet. He’s well and truly alone, fifteen light-years from Earth, stranded on a barren planet. His life is simple: seek oxygen and answers before hunger, asphyxiation or dust storms render him little more than a far flung corpse. Confusingly, there’s a Russian research base and a mysterious woman here too. Good for him, then, that he’s had the luck to be dropped into a game with style – beautiful, well written and with just the right level of creepy atmosphere – one Kickstarter should be proud of. Here’s Wot I Think.

Read the rest of this entry »

, , , , .

32 Comments »

Wot I Think (Part Two): Wildstar

By Philippa Warr on June 19th, 2014.

We always feel that MMOs are difficult to review in a single article, and Wildstar is even larger than most. To give a broader sense of what playing it is like, we asked Philippa Warr to venture inside and report back in three parts (part one). Part two covers more combat detail, and getting to grips with PvP and dungeons.

In a piece of advice likely cribbed from Game of Thrones, the Wildstar respawn narrator has just told me to “use the pointy end” while fighting. I went for the Esper class so my weapon is actually a shuriken. The whole damn thing is a pointy end and yet I’m still dead. Maybe I’ve been hitting them with the flat side.

It is at this point I decide to investigate exactly how combat works. Becoming more efficient should speed up the levelling process which in turn opens up level-gated abilities, dungeons and so on in MMO land. It should also mean I cease banging my head repeatedly against quests which are allegedly aimed at my level.

Read the rest of this entry »

, , , , , , , .

50 Comments »

Wot I Think: Magicite

By Ben Barrett on June 18th, 2014.

null

You could be forgiven for thinking you’d seen Magicite before: it’s a low-fi indie RPG-platformer that uses perma-death and procedural generation to create an endlessly replayable dungeon crawler, item grabber, monster slayer. It sexdecupled a $1,000 Kickstarter goal in November on the back of all that, plus promises of crafting and multiplayer. There’s nifty character customisation too and, as a kicker, it’s bastard hard. Here’s Wot I Think.

Read the rest of this entry »

, , , , .

13 Comments »

Wot I Think: Spintires

By Adam Smith on June 17th, 2014.

I’m stuck in a puddle and I can’t get out. Every attempt to move forward only serves to send me deeper into the hole I’ve made for myself, and every attempt to reverse causes my vehicle to scream, splutter and stall. It all ends in tears and treadmarks, tires bald and fuel gauge needling toward oblivion. The track has become a battlefield and I’m desperately in need of assistance. Time to call in the big guns and tow my brokedown truck back to base. I’m battered, bruised and covered in filth. In Spintires, my earnest efforts cause me to dig my own grave, down in the dirt and the filth. Here’s wot I think.

Read the rest of this entry »

, , , , , .

66 Comments »