Posts Tagged ‘reviews’

Wot I Think: F1 2012

By RPS on September 25th, 2012.


We tasked Craig Lager with earn pole position on the F1 2012 reviews circuit. After a few laps he’s identified the worse bumps in the road, and is keen to tell you wot he thinks.

Codemasters have straddled the line of “absolutely not a sim but by no means an arcade game either” pretty well over the last couple of years with the F1 license. They’ve never got it perfect though, and the problem of how best to balance approachability while still providing a challenge for dedicated race fans is a difficult one. They want people to be able to get into F1 quickly and easily. For fans of the sport to become fans of the game they need to get used to coaxing the super machines around a track, yet people already versed in racing cars need proper complexity and challenge to keep them interested. The end goal, I think, is to be able to turn the former set of people into the latter, all in one game. Tricky.
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Wot I Think: Guild Wars 2

By Richard Cobbett on August 31st, 2012.

I am Guild Wars 2, and I am here to ask you a question. Is a man not entitled to feel awesome from Level 1? No, says the man in the accounting office, that belongs to those who subscribe! No, says the man in the dungeon, that belongs to the hardcore! No, says the man in the beard, that belongs to the guilds! I rejected those answers. Instead, I chose something different. I chose the impossible. I chose... fighting a dragon in the goddamn tutorial!

You’ve probably never heard of Guild Wars 2 – a plucky little MMO that’s so far failed to draw much attention around the net. You might want to give it a look though. Maybe. They say it does a couple of moderately cool things. And it looks quite nice, if you’re into that.

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Review: Guild Wars: Eye of the North.

By Kieron Gillen on September 29th, 2007.

My, what a lot of colons. Wouldn’t it be nice to see a game mix up its punctuation a little, a throw in a semi-colon even an interrobang? I digress. PC Gamer have lobbed my review of the first real Guild Wars add-on pack online. In it, I say things like…

Even a couple of years after launch, Guild Wars remains unique in the pantheon of online RPGs. No monthly fees. No perpetual level grind. No integrated PvP. No races. No open communal adventure areas. No jump button.

And then go on to mock my own usual rants about Guild Wars, which I’ve done far too many times and won’t bore you with for now. Go read.

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