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Posts Tagged ‘rf-online’

RF Offline

By Alec Meer on October 3rd, 2008.

I am nothing if not subtle

Yes, the MMO with the perfect concept – giant robots twatting elves – but the tragically ultra-grindy execution, has had its last respawn. RF Online is now offline in Europe and the US, though its Korean servers (where the game began) are still going great guns. Apparently Western publisher Codemasters couldn’t persuade a license renewal out of Korean devs CCR, so as of 8th November, that’s it. The game’s been free to play for a while now, which we’d presumed was a sign of its susbcriber base being a bit widdly, but Codies are nonetheless calling its three years of operation a success.

RIP RF, then. Anyone played it lately? Did it blossom into something better over the years?

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RF Online Free-To-Play

By Jim Rossignol on October 17th, 2007.

Robots vs Elf-types Vs Other Robots MMO RF Online is now free-to-play. Not that it being free gives you much of a reason to want to play this ultra-grindy Korean import, unless you’re addicted to leveling up characters painfully slowly and not really having much reason to get involved in “epic” high level PvP brawls other than to leave your character ‘mining’ for hours on end.

RF Online is the kind of game that makes me sigh and look out of the window like a character in some dreary Russian novel. Where is my robot game? I’m so depressed.

PS. Game Developers: I mean it about the existentialist ennui. Please make us an actual, decent robot-based MMO. Do it now, and base it on Eve Online’s clever modularity, not World Of Warcraft’s level-structure accessibility. Thanks! Love you.

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