
Indie duo Denby Raze have released their first adventure, Richard & Alice, to the downloadables. Is a story of post-apocalyptic morality, and two people stuck in a prison, enough to win over my frozen heart? Here’s wot I think:
By John Walker on February 21st, 2013.

Indie duo Denby Raze have released their first adventure, Richard & Alice, to the downloadables. Is a story of post-apocalyptic morality, and two people stuck in a prison, enough to win over my frozen heart? Here’s wot I think:
By John Walker on December 5th, 2012.

I’m very much looking forward to Richard & Alice. And that’s not because co-creator Lewis Denby has written for us in the past – I HATE HIM! It’s because it looks incredibly good. (I don’t really hate him.) Having played an early, short demo, I was entirely hooked by the adventure’s tale of a peculiar world, perhaps post-apocalyptic, and the friendship of two imprisoned people within it. (I do hate him, but don’t tell him.) You can get a taste for it too with the new trailer.
By John Walker on July 17th, 2012.

Every argument I’ve seen defending why there’s no writing category for the IGFs looks damned stupid when you encounter an indie game that shines through its story. It was abundantly obvious that it was a mistake when we first saw To The Moon (just released on GOG), and it’s about to look like a stupid decision all over again when Richard & Alice is released. After a 45 minute preview version, I’m already sold on the writing, and already annoyed that those awards won’t recognise it.
Disclaimer: one of the co-creators, Lewis Denby, is an occasional contributor to RPS.