Posts Tagged ‘Ride to Hell: Route 666’

Rash Decisions: Ride To Hell – Route 666

By Adam Smith on April 26th, 2013.

Apart from a recent trailer for Ride to Hell: Redemption that failed to put the ‘grin’ in grindhouse, I hadn’t seen any information at all about the Ride To Hell games, so imagine my surprise when downloadable spin-off title Route 666 turned out to be a real-time game of tactical motorbike combat. I didn’t even know motorbikes were capable of such things. As they travel down the highways and byways, the gangs of Route 666 arrange themselves, almost like tiny thundering fleets, so as best to counter the attacks of rival gangs. The formations can be switched to use each class to the best of their ability, protecting medics (apparently ‘sultry’) with burly chain-wielding brutes riding the chunkiest hogs in the land. That sort of thing.

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Of Bikes And Men: Deep Silver’s Ride To Hell Resurfaces

By Nathan Grayson on April 5th, 2013.

Unsurprisingly, the brand new CG trailer looks absolutely nothing like this.

Deep Silver’s a pretty cool company, except when it’s super, super not. On one hand, their devil-may-care approach to, well, existing lends itself quite well to the Saints Row series, which they recently salvaged from THQ’s twisted, Darksiders-spattered wreckage. But, on the other, you might remember Dead Island’s bust of, you know, a female bust, disgustingly dismembered because shock value or something. Ride To Hell‘s sudden reappearance after its 2008 debut, then, leaves me wondering if it’s time to be all revved up or completely revolted. I mean, this new CG trailer looks almost like a grindhouse-y biker-themed Saints Row (correct reaction to these words: yesssssssssss), but the insanity’s toned down and stripper-laden enough to feel a bit gross. Personally, I need to see more before making any definitive judgments. For now, though, all we’ve got to go on is after the break.

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