Posts Tagged ‘Rift’

Atlas Reactor: Turn-Based Tactics From Trove Devs

Trion Worlds, the crew most notable for MMOs Defiance and Trove, have turned their attention to the small scale. Well, comparatively anyway. The studio’s been working on a new free-to-play, team-based, turn-based tactical combat team called Atlas Reactor [official site], an amalgamation of XCOM tactics with Overwatch aesthetic, from the look of it. Check it out for yourself after the jump.

Read the rest of this entry »

World Of Cubecraft: Rift Dev Introduces Minecraft-Like Trove

Monocles and top hats in a fantasy setting? Zaaaaaaaaaaaaaaaaany

OK, upon second viewing, Rift and Defiance developer Trion’s Trove looks more like Cube World than it does Minecraft. A lot like Cube World. Kind of eerily so. But I suppose it can’t be avoided now that the MMO genre’s been bitten by the voxel bug and– actually, wait, yes it can. EverQuest Next is voxel-based too. Hmmmm. Oh well, enough making block mountains out of block molehills. The truest measure of any game – visual similarities to genre heavy hitters or not – is in how it plays, and while Trion has a framework in place for Trove, that part will largely be up to you.

Read the rest of this entry »

Because It Is The Way Of Things, RIFT Now Free To Play

They said it would happen in the ancient texts of May 2013, and lo, it has come to pass. RIFT, the previously not free MMO is now a free MMO. And they promise “no trials, no tricks and no traps.”

Read the rest of this entry »

The Price Of Defiance: Trion Worlds Hit By Big Layoffs

At this rate, Trion Worlds might soon be forced to change its name to Trion Islands, or maybe Trion Small Yet Charming Spanish Getaway Vacation Villa. After the Rift team got hit by a major round of layoffs late last year, Defiance‘s band of trigger finger scratchers has taken a possibly even bigger hit. While the exact number is unconfirmed, many reports place the total at around 100, which is a worrisomely not-small portion of the entire company. For its part, Trion has confirmed the unfortunate turn of events, but it’s been illusive otherwise. The company’s statement is after the break, in addition to a few further details.

Read the rest of this entry »

Telara Your Friends: Rift Going F2P Next Month

Cool guys (?) don't look at massive thorn hive monsters.

If past me – Nathan the Younger, EverQuest fiend extraordinaire – knew that I/we would eventually be complaining about having access to too many free MMOs, he’d probably shake his head in shame and see if there was still time to have a traumatic experience that’d turn him into a dystopic totalitarian dictator. But here I am – kind, vaguely humble, and only prone to conquering the most formidable of grilled cheese sandwiches – and now Rift’s shedding its subscription in favor of something a bit more comfortable. Truth be told, I kind of assumed it had already flipped the switch. Hm. Well, anyway, explanatory “don’t worry guys seriously no buying power never mind that everyone always says this” trailer after the break.

Read the rest of this entry »

Rift: Storm Legion Is Now, Uh, Legioning

Look, we just want to find out why everyone is dressed like this.
Rift’s big expansion, Storm Legion, is now available to play. You can tell because there’s a launch trailer posted beneath my words. Storm Legion, it seems, contains a catalogue of giant demons and evil magical robot things, as well as fancy boats, fancy cloaks, fancy mounts, and fancy fancies. I quite fancy it, to be honest, but I’ve been wearing my anti-timesink harness for the past year, and so far it has deflected the nightmare gravitational pull of MMOs.

But what about you lot? Anyone still playing Rift? Anyone going back to fight these giant beasties?
Read the rest of this entry »

The Rift: Storm Legion Demon Is Quite Large

I’d be lying if I suggest that I am posting this for any other reason than the demon. He’s a large demon (not pictured, but damn, look at that dude!), and he’s not happy. Apparently he’s miffed because he overslept. I know how that feels. And so that’s the premise of the Storm Legion pre-order trailer, which you can see below. You might also be able to infer that the Rift expansion is now available for the pre-purchasing masses, who will no doubt be aroused to learn that they will not only secure themselves a fight with Ol’ Sleepy, but they also get early access to “Exodus of the Storm Queen”, which is one of the new dungeons in which exotic and unlikely beasts are waiting to be clubbed for their loot. You also get an “exclusive cape.” Presumably a digital one. If it were a real cape, all silky and flowing, then they might have been on to something. I’d wear it whenever RPS had an exclusive. Like today! Yes.

Anyway. Storm Legion is out on November 13th.
Read the rest of this entry »

Rift’s Storm Legion Expansion Is Huge, Handsome

He might look threatening, but his name is Howard, and he's out looking for romantic locations that he can snap on Instagram and send to his girl.
If there’s a surefire way to improve your fantasy MMO, it must surely be to add one continent of techno-magical robots, and one continent of bony mega-fiends, consequently tripling the size of your playable world. That, by pure chance, is exactly what Rift is doing with Storm Legion, which seems imminent, but does not yet have a release date. There’s been some game footage released, along with the developers blathering about their creation, which you can see below. As well as raising the level cap, and expanding the character creation stuff, they’ve made some incredible-looking locations and populated them with intricate dimension-skipping hyperbosses. And I have to admit it looks pretty dreamy. I can see why so many people have stuck with Rift, especially when stuff like this is in the pipeline. Go take a look.
Read the rest of this entry »

PvPvP: Rift Adding Three-Faction Open World Battles

Oh, the weather outside is whatever that purple thing is.
Goodness. Rift‘s PvP may not have managed to set the world on fire straight out of the box, but now it seems to be upgrading from a wet match to a full-sized flamethrower. In short, Conquest pits three new cross-dimensional factions against each other in open world battles where “everyone can contribute.” Even crafters “play a vital role,” apparently. So basically, pick a side, venture over to Stillmoor, and join the impressively multifaceted three-way fray. Somewhere along the way, points get captured and everyone dies. Yeah, it sounds kind of Guild-Wars-y, but it’s still quite a sizable shift in philosophy for a free update to an MMO that’s been around for more than a year.

Read the rest of this entry »

Streamy: Rift Introduces Fancy Patch-o-Matic Client

Trion have introduced a taste of a future to their Rift client (at least if you are on a 5mbps+ connection) which streams the client as you play. You can still download patches and apply as normal, but if your connection is fast enough and you don’t want to have to wait, the option is now there. They explain: “Streaming Client allows you the option to launch the game from the patcher without having to wait for the full data download to complete. You’ll be able to start playing within a few minutes even after a large update, and the game will download the necessary data in the background while you play.” There’s even an in-game patchometer which states the progress, and tells you whether you aren’t seeing characters and objects because they’re slow to load.

Fancy, that.