I wrote some impressions of Ring Runner’s early stages last year and they were positive, with the caveat that the game took a long time to open up. There’s an incredible amount of content and proceedings gracefully move from rapid-fire shooty-bang action to slow-paced scavenging and ship modification. Originally, the campaign introduced these elements piece by piece, becoming slightly bogged down in a sequence of (admittedly enjoyable) tutorial type stuff. That’s changed now and it’s far easier to reach the game’s succulent centre, which provides all the lunatic top-down space antics you could wish for. An updated demo is now available and I highly recommend it.