Posts Tagged ‘Riot Games’

Riot Talk Champions And Fortnightly Content

By Jim Rossignol on December 22nd, 2011.


Riot Games have had a bumper year, with millions of people signing up to play their MOBA, League Of Legends. Part of the reason for this success, they believe, is that the team adds a new playable character to the game every two weeks. It’s a relentless stream of magic-flinging dudes that requires some steely focus by their designers, designers who I got to chat to earlier on the week. Fresh from the creation of Viktor (handsome fellow pictured above), the next champion scheduled to step up to the roster, were associate producer Paul Belleza and champion designer Joe Ziegler. Check out what they had to say, below.
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So… League Of Legends Is Popular

By Jim Rossignol on November 18th, 2011.

LoL indeed.
The free to play world, if one can call it a world, has a bunch of success stories, some of them tall, some of them short. The tale that seems to cause them all to pale, however, is the success of League Of Legends. The hero-based multiplayer battle arena game’s developers, Riot Games, have just announced a doubling of their active player based in just four months. That’s up to eleven million active players, with total registrants at thirty two million, which is getting up to Steam sort of numbers. You have to consider that when things get this popular, and are free, a number of people are going to be dipping in to see what all the fuss is about, deciding it’s not for them, and leaving again. Nevertheless these figures are not to be sneezed at, especially when League Of Legends is fairly hardcore in the scheme of things.

Anyway, Riot did a lovely (but info-lite) infographic so that you can see what 32 million registered players means. What it means is that the prize money for season two of the game is five million dollars. And I should imagine that’s a drop in the ocean against what Riot are bringing home. Mmm, cashy.

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“Xerath Is An Extremely Good Farmer…”

By Jim Rossignol on October 6th, 2011.

There are a few farmers round my way who look like that.
I was just watching this League of Legends champion spotlight (below) over at PCG and couldn’t help feeling a bit weird. On the one hand I’m deeply embedded in enough in the general jargon and conceits of gaming to basically know that the guy narrating the Xerath reveal is going on about, but on the other I am aware that I definitely don’t understand the significance of this six minute overview within the context of the game and its other heroes. When alien archaeologists are digging up our fossilised internet from a cold, dead Earth in a billion years time, I wonder whether they will bother to try and decode all the games we played. It’d only take one slip up of inference on Extra-Terrestrial Time Team to imagine that were a culture that did little other than hover over icons to compare the specifications of our virtual equipment and/or skill loadout against another. Hell, maybe that’s precisely what we’ll end up being, if League Of Legends gets any more popular.
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Be King: League of Legends Dominion

By Alec Meer on September 27th, 2011.

Some day I will play this. Some day.

Any day where I have an excuse to make a large number of people watch a Sisters of Mercy video is a good day. You’ll find Andrew Eldritch waiting for you below. While the cane-wielding 80s poison-king has an apparent fondness for text adventures, what we’re nominally here to talk about is the new mode for free-to-play multiplayer online battle arena stalwart League of Legends.

Yesterday saw the much-ballyhooed launch of Dominion, a capture and hold mode which offers a new map and supaquick rounds of about 20 minutes. It’s all described in detail for you by Captain Explanation below.
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Defense Of The Questions: League of Legends

By Dan Grill on September 2nd, 2011.


At GamesCom we had a talk with producer Travis George and designer Ryan Scott from League of Legends. Dan Griliopoulos was left feeling like the world’s biggest doofus, for not having played their game and for having fallen behind on the special language employed in competitive gaming.
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League Of Legends To Get New Game Mode

By Jim Rossignol on August 4th, 2011.

Capture points, yesterday.
The new game mode is called Dominion. It is a capture-point game mode fought on a new map called the Crystal Scar. Riot explain: “On the Crystal Scar players will battle for control of five capture points, holding them to damage their enemies’ nexus. The game ends when one team had seized control long enough to drain the opposing team’s nexus down to zero. Battles last around 20 minutes, and focus on high-intensity, player-versus-player combat.” High-intensity! None of this middle-intensity rubbish, right. No date for it yet, but presumably after PAX and GamesCom, because it’s being shown off to the press everyone at those events.

There’s also a trailer for it around here somewhere. Hmm.
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Do You Play League Of Legends? Speak!

By Jim Rossignol on July 27th, 2011.

1.4 million summoners fighting, yesterday.
The League Of Legends noise machine has been loud this week, with a trailer for the new patch (below) which will nerf some of the more popular heroes, but also a big boasting stats release. Here’s what they said: “As of today, 15 million people have registered to become League of Legends players. Each month, over 4 million people log in to play. And on each day, 1.4 million summoners play League of Legends together.”

Four million! That’s even more people than read RPS each month. My startling powers of logic lead me to reason that this means that some of you lot must also play League Of Legends. You have one comment thread: explain its appeal to me.
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Mass Exodus: Bioware Senior Dev Joins LoL

By Alec Meer on July 13th, 2011.

That's her on the right

We don’t tend to do too much in the way of ‘person x changes job’ stories here, which is primarily because the knowledge that disgusting organic creatures are responsible for our beautiful, clean, matter-free digital worlds is a horrifying truth we can’t accept, but also because… well, people do change jobs. This one stood out to me, however, due to both source and destination. The lead gameplay designer on Mass Effect 2 and 3, Christina Norman, has left Bioware – but to go where? Oh, that’s right, it says it in the headline. Yeah, League of Legends dev Riot Games.

So, from a console-straddling mainstream RPG/action developer that’s bigger than it’s ever been to the young home of devoutly hardcore multiplayer PC games.
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League Of Legends Introduces Co-Op Play

By Jim Rossignol on January 24th, 2011.


What did we settle on as a better name for the DOTA-like games? Heroic tower-defence? Something like that. One of you had a good suggestion, I forget what it was… Presumably there is a genre name I am missing out on. Anyway! League of Legends is that kind of game, and free, which is useful, and it’s being built on all the time with various updates, which now includes a co-op vs AI mode, which will be nice and reassuring for noobs like me. Here’s the news, and here’s a salient bit from Riot: “We’ve been hard at work augmenting our AI, allowing us to produce more and more challenging and complicated computer controlled enemies. In the near future, players will be able to experience the fruits of these labors by joining a matchmaking queue that will pair them against a team of enemy AI bots on Summoner’s Rift.”

The new AIs are apparently a big step up from the existing bots, and can pull off a number of useful tactics such as “ganking mid”. Which sounds despicable. (Confession: I am totally being bullied by my old Eve corpmates to play this game with them, but I am NOT doing it! They can’t bully me. And I have to other very important stuff to install, like a Minecraft mod. Yep.)

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Good News For World Of StarCraft Modder

By John Walker on January 20th, 2011.

Is everyone bored of this image yet?

If you’re going to get bullied, get bullied in public. People notice. If you’ve followed the story of the World Of StarCraft mod, you’ll know that a mod team picked a really dumb name for their ambitious MMO project, and Activision-Blizzard went down the tiresomely dumb route of banning the existence of videos of the work in progress from the internet. But here comes the twist. According to Pixelated Geek, front man Ryan has been offered a potential postion working for League Of Legends developer, Riot Games.

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Land Of The Free: League Of Legends

By Phill Cameron on September 17th, 2010.


This article is the first in an ongoing safari through a range of free-to-play games of all genres.

Relax. It’s ok. There’s nothing to worry about. Just take a seat, get acclimatised, perhaps browse the store for a little bit, we’ve got this. We’ll take care of everything, and the thing you’ve got to bear in mind is that this is about you; we’re here to make your life easier in every way, because hey, you’re the one playing the game, after all.

That’s League of Legends’ UI, talking to me in the sultry tones of an air stewardess that’s been in the job enough to learn how to get you comfortable, but not long enough to stop caring and grow embittered and cruel. More legroom, sir? Indeed. Except League of Legends, despite being Free to Play, isn’t the Easy Jet or Ryanair of DOTA clones. This is the premium service, right here, and it starts from the moment you first load the game up. All of the superfluous garbage has been torn away and rolled up into a ball, before being tossed into an bin, leaving you with a stripped down, super efficient experience that lets you just get on with playing the game.
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Incredible: League Of Legends’ Art Remix

By Kieron Gillen on September 10th, 2010.

Incredible

PC Gamer have got terribly excited over revealing the “incredible new art style” for League of Legends. There’s more in their issue, but they show how two of the legendary leaguers and – er – trees have been changed. Generally speaking, it looks like the increased-detail sort of retexturing and seriousing-up which you know will be rife after Diablo III is released. We’re also pleased to see that Riot Games have discovered desaturation in photoshop. Incredible.

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League Of Legends Announces Season One

By Jim Rossignol on July 14th, 2010.


Riot Games send word that their “Season One” event for League Of Legends is getting under way. That means a content update for everyone, but also a big old championship. Here’s the bit where it gets interesting for serious players:

Players who finish the season at the top of the League of Legends ladder will have the opportunity to participate in the Season One finals tournament which boasts a total prize purse of $100,000.

Riot are also celebrating this event with a cinematic trailer, which I’ve posted below. Watch for more information over on the official site.
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