Posts Tagged ‘Riot’

LoL Gets 27 Million Players A Day And Other BIG NUMBERS

By Nathan Grayson on January 28th, 2014.

Time for more numbers from the LUDICROUSPHERE, aka League of Legends. The MOBA with mo’ mo(nies) than any other ba is now at 27 million players per day. 27 million different people. Every day. And per month? 67 million unique human beings, each snowflakes in their own rights, all crashing blizzard-like into Riot’s behemoth. Those are impressive numbers, certainly. RPS, however, would like to announce some even more impressive numbers.

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Riot In The Street: Lead WoW Dev Becomes Lead LoL Dev

By Nathan Grayson on January 15th, 2014.

And so it all comes full circle. Blizzard’s games may have been the MOBA genre’s none-too-pretty spawning pit, but League of Legends, DOTA 2, and the like took the torch – whether Blizzard wanted to pass it or not. So it’s not entirely surprising to see people like Greg “Ghostcrawler” Street, former lead systems designer on World of Warcraft, at Riot. Sure, Heroes of the Storm is a thing, but it’s still nascent, larval. For better or worse, LoL is an empire, and now, it seems, a destination. Street enters as lead game designer on LoL, so he will likely be calling quite a few shots as time goes on.

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Riot Changes Mind On Pro LoL Streams, But Issues Persist

By Nathan Grayson on December 9th, 2013.

The witch is dead, League of Legends pros can once again stream whatever they want, and eSports is saved! OK, maybe I’m exaggerating a little bit, but I really didn’t like the potential implications of Riot’s decision to contractually forbid its pros from streaming Dota 2, Hearthstone, World of Tanks, and tens of other extremely popular games. Fortunately, after copious uproarious outcry, Riot decided to rethink its portentously controlling decision. Now pros are able to stream whatever strikes their fancy or tickles their murder bones, though certain sponsorships/promotional angles are still off-limits. This is admittedly much better, but I’m still concerned about Riot’s position near the top of the eSports food chain. Allow me to explain why.

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Why Riot Really Needs To Rethink Pro Stream Restrictions

By Nathan Grayson on December 5th, 2013.

When I wrote my Homeric epic about attending League of Legends’ Championship Series, one of my biggest fears was that Riot’s stranglehold on its own game’s eSports scene could eventually suffocate pros and the scene itself. A game creator, after all, will inevitably have different priorities than a dyed-in-the-wool sports organization – especially compared to the way eSports leagues currently operate. And yet, here we are. LCS season 4 contracts are now in the hands of pros, and they contain some sticky stipulations. The most worrisome among them? The one that forbids all contracted pros from streaming DOTA 2, Hearthstone, World of Warcraft, StarCraft, Heroes of Newerth, World of Tanks, and many more for the duration of the season.

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An Outsider’s Critique Of LoL Esports’ Biggest Stage

By Nathan Grayson on October 17th, 2013.

I came, I saw, someone else conquered. Last weekend, I attended League of Legends’ Championship Series finals, which – in an undeniably historic moment for eSports – were held in Los Angeles’ Staples Center, a venue that’s played host to thousands upon thousands of fans through countless professional basketball games, boxing matches, and hockey games. Also, er, WWE Summerslams. League has, in other words, entered The Big Leagues. Even the US government recognizes it as a sport, and it is a body literally incapable of agreeing on anything else. But, as Korea’s SK Telecom T1 absolutely shut out China’s Royal Club, I bore witness to both glorious, beautiful triumphs and worrisome failings. I’m no League of Legends eSports expert, but perhaps that enables me even more to say this much: the sport still has a lot of important growing to do. Here’s what I saw.

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LoL Adding Smart Team Builder For Pickup Matches

By Nathan Grayson on October 17th, 2013.

A bad League of Legends pickup match can be like showing up to a party wearing the exact same outfit as someone else. It’s super awkward, and you almost immediately start arguing over who gets to slaughter your mutual enemies and their pets while everyone else keeps one of you from keeling over. “I owned this dress first! And I’m a way better AP Carry than you,” says my mixed metaphor born of sleep deprivation, immediately conjuring up images of LoL players of all ages, codes, and creeds duking it out in ostentatious party gowns. Fortunately, Riot might just have a solution (for the role selection issue; not my sleep deprivation or intrusive party gown fantasies): a smart team builder that matches players based on which roles they feel like playing.

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Harleague Of Legends Quinn: Jinx Is Latest LoL Champion

By Nathan Grayson on September 28th, 2013.

She certainly has a nice shark gun, but it's still nothing compared to Armed and Dangerous' Land Shark Gun.

Now, the secret to that painfully convoluted subhead is to say “Harleague of Legends” as though it’s one word. Then Quinn. Get it? DO YOU? DO YOU, HUH? HUH? YOU WEASELY LITTLE- sorry. Got a little worked up. Must be leftover fury from the League of Legends pickup game I just played. Point is, LoL’s new champion Jinx is kind of like Harley Quinn from Batman. Similar voice and personality, a penchant for crime, and an unavoidable attraction to “loose-cannon” antics. She also has a rocket launcher that she’s quite find of, which adds a double-meaning to the whole loose-cannon thing. I have now explained two jokes in the same post. I should probably stop now. After all, it’s like they say: three strikes and you’re dead. I very much like my life, so scurry on to get some fresh, hot details below.

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Even EVE’s Lead Designer Has Left For LoL

By Nathan Grayson on September 7th, 2013.

Riots have a way of enveloping, possessing, and changing even the most unlikely of passersby, and so too does Riot Games. The League of Legends developer has expanded its more-than-a-thousand-deep talent pool to the point of near-ludicrousness, hungrily slurping up the best and brightest from games and other media alike. The latest? Why, none other than EVE Online lead designer Kristoffer Touborg, that most Borgiest of Tous. Strikes me as a bit of an odd fit, but anyone who can build a universe for EVE’s endlessly intrigue-starved legions must know a thing or two about making good online games. So off he goes.

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Go Team! – US Gov’t Declares Pro LoL Players Athletes

By Nathan Grayson on July 13th, 2013.

As a US citizen, it’s my sacred duty to hate the US government more than just about anyone, but this is still a pretty monumental occasion. No, an eagle-blood-signed document proclaiming League of Legends pros athletes doesn’t make it official in the eyes of culture that absolutely loves its arbitrary labels, but it does grant players some pretty cool rights.

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Greenlit: Game Dev Tycoon, RIOT, More

By Nathan Grayson on May 18th, 2013.

Riots are less scary when you can imagine all the participants as little baby ants.

There are so many videogames! More than I can count with my entire, exceedingly creepy plaster hand collection. Valve tries its darndest to get the best ones on Steam, but they just keep coming. Perhaps throwing the towering Select-O-Tron 9000 and 3/5 into hyperdrive is the answer? Valve’s having a go at it, at least, and so far the result’s been smaller batches of games at an appreciably speedier clip. Last time, that meant three games, but this time it’s six. Hooray, progress! Standouts include the piracy plagued Game Dev Tycoon, Harvest-Moon-meets-Minecraft standout Stardew Valley, and the creatively named RIOT, which is about riots. Details after the break.

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Thank You: LoL’s Sejuani Gets Sensible Redesign

By Nathan Grayson on April 4th, 2013.

League of Legends is notorious for a lot of things: a steep yet rewarding learning curve, a sometimes less-than-cuddly community, making all the money and stealing all your friends and leaving you painfully alone/playing Heroes of Newerth, etc. And then, of course, there’s that other thing people don’t talk about nearly enough: shamelessly exposed, highly impractical female character designs. Yes, it’s fantasy. Yes, it’s fiction. It doesn’t matter; this stuff alienates people, and that’s a fact. But while calling out people who see women exclusively as chainmail bikini stands is important, there’s an equally key flipside to the coin: encouragement. So good on Riot for beginning to take baby steps in the right direction with Sejuani. Her gigantic boar, however, continues to parade about trouser-less, a picture of frolicking filth.

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