Posts Tagged ‘Riot’

Even EVE’s Lead Designer Has Left For LoL

By Nathan Grayson on September 7th, 2013.

Riots have a way of enveloping, possessing, and changing even the most unlikely of passersby, and so too does Riot Games. The League of Legends developer has expanded its more-than-a-thousand-deep talent pool to the point of near-ludicrousness, hungrily slurping up the best and brightest from games and other media alike. The latest? Why, none other than EVE Online lead designer Kristoffer Touborg, that most Borgiest of Tous. Strikes me as a bit of an odd fit, but anyone who can build a universe for EVE’s endlessly intrigue-starved legions must know a thing or two about making good online games. So off he goes.

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Go Team! – US Gov’t Declares Pro LoL Players Athletes

By Nathan Grayson on July 13th, 2013.

As a US citizen, it’s my sacred duty to hate the US government more than just about anyone, but this is still a pretty monumental occasion. No, an eagle-blood-signed document proclaiming League of Legends pros athletes doesn’t make it official in the eyes of culture that absolutely loves its arbitrary labels, but it does grant players some pretty cool rights.

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Greenlit: Game Dev Tycoon, RIOT, More

By Nathan Grayson on May 18th, 2013.

Riots are less scary when you can imagine all the participants as little baby ants.

There are so many videogames! More than I can count with my entire, exceedingly creepy plaster hand collection. Valve tries its darndest to get the best ones on Steam, but they just keep coming. Perhaps throwing the towering Select-O-Tron 9000 and 3/5 into hyperdrive is the answer? Valve’s having a go at it, at least, and so far the result’s been smaller batches of games at an appreciably speedier clip. Last time, that meant three games, but this time it’s six. Hooray, progress! Standouts include the piracy plagued Game Dev Tycoon, Harvest-Moon-meets-Minecraft standout Stardew Valley, and the creatively named RIOT, which is about riots. Details after the break.

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Thank You: LoL’s Sejuani Gets Sensible Redesign

By Nathan Grayson on April 4th, 2013.

League of Legends is notorious for a lot of things: a steep yet rewarding learning curve, a sometimes less-than-cuddly community, making all the money and stealing all your friends and leaving you painfully alone/playing Heroes of Newerth, etc. And then, of course, there’s that other thing people don’t talk about nearly enough: shamelessly exposed, highly impractical female character designs. Yes, it’s fantasy. Yes, it’s fiction. It doesn’t matter; this stuff alienates people, and that’s a fact. But while calling out people who see women exclusively as chainmail bikini stands is important, there’s an equally key flipside to the coin: encouragement. So good on Riot for beginning to take baby steps in the right direction with Sejuani. Her gigantic boar, however, continues to parade about trouser-less, a picture of frolicking filth.

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Riot Explains League Of Legends Downtime, Huge Queues

By Nathan Grayson on June 23rd, 2012.

Let it all out, tiny mummy. This week, we feel your pain.
It hasn’t been a good week for League of Legends. Between all the ups and downs and incredibly long (multiple hour) queues, Riot’s flagship has been looking less like a MOBA and more like a theme park rollercoaster. North American servers, especially, have been out-and-out unavailable for hours at a time, and players, naturally, have felt quite a tingling in their pitchfork-and-torch regions. To its credit, however, Riot’s gone on record explaining the situation in full.

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