Posts Tagged ‘Rise of Flight’
Simulation & wargame news
By Tim Stone on December 14th, 2012.

We spent the morning prodding it with anti-tank rifle rounds and DP bursts, and the afternoon nudging it with mortar bombs and rifle grenades. Nothing worked. The sun was disappearing into a hole in the museum roof when Persikov turned up with the captured flamethrower. “The trouble with you city boys is you don’t know no zoology! Give me covering fire and I’ll show you how it’s done”. So he scampers out to Tram Crater and starts hosing the statue with liquid flame. Almost instantly there’s a sound like ice cracking, and that stout stone tail starts lashing. Cheers echo round the square as The Beast, still dripping fire, waddles out of the ring and heads towards Krautland. Fifteen minutes later the screaming begins. Read the rest of this entry »
Battle of Stalingrad, IL-2, Red Turn, Rise of Flight, The Flare Path, Unity of Command.
By Adam Smith on December 11th, 2012.

I would have written this post a great deal more quickly but I accidentally got Stoned while doing a quick spot of research. Fear not – nobody’s been pelting me with rocks and I haven’t decided that the only way to write about flight sims is in a herbal haze. I did make the mistake of checking the writings of Tim Stone in historical Flare Path briefings and that was, as ever, like entering a world of exciting things that I know so little about. Did you know that pilots in WWI flight sim, Rise of Flight, have sidearms in the cockpit with them? 777 Studios were behind that game and 1C have handed them development duties on the WWII Eastern Front sequel.
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1C, 777 studios, il-2 sturmovik: Battle of Stalingrad, Rise of Flight.
Simulation & wargame news
By Tim Stone on October 5th, 2012.

13.55. Spot a ‘there’ where there should be a ‘their’. Hurriedly rectify. 13.56. Discover a ‘their’ where there should be a ‘there’. Hurriedly rectify. 13.57. Notice a ‘there’ where there should be a ‘they’re’. Shake fist at English language. Hurriedly rectify. 13.58. Spy a wan ‘wont’ wantonly wanting an apostrophe. Hurriedly rectify. 13.59. Wander, knot fore the thirst thyme, if I’m cut out for this writing-about-games lark. 14.00. Press ‘PUBLISH’ then sink into armchair while exhaling like a bullet-riddled Beaufighter tyre. Read the rest of this entry »
free, RaceRoom, Rise of Flight, SimBin, The Flare Path, Volo Airsport.
Simulation & wargame news
By Tim Stone on August 10th, 2012.

“They’ve found her!”. 5 seconds ago I was fast asleep. “Ekrem, is that you? Do you know what time it is here?”. “Listen. HMS Clytemnestra has been found.”. The words are ice-water hurled into my pillow-creased face. Warm feet slap cold floor tiles. “Where?”. “Are you sitting down?” .“WHERE?”. “You won’t believe this. She’s in the middle of the Gobi Desert.”. Read the rest of this entry »
Panzer Corps: Afrika Korps, Rise of Flight, Simulation, The Flare Path, wargame.
Simulation and wargame news
By Tim Stone on December 2nd, 2011.
It’s that time of the week again, that time when Shermans and StuGs stop squabbling, Albatrosses and Camels play football together in no-man’s-land, and rust-streaked U-boats sidle up to exhausted Victory Ships and start nuzzling them like thirsty calves. The Flare Path has been lit, and today its flickering rectangular finger points towards an important flight sim demo, some classified campaign intel, a festival of formation flying, and a sim studio not too proud to beg. Read the rest of this entry »
Combat Mission: Battle For Normandy, demo, Demos, Rise of Flight, Simulation, VFAT, wargame, X-Plane.
Simulation & wargame news
By Tim Stone on October 28th, 2011.

There are many different ways of gathering sim and wargame news. Me, I like to get up at the crack of dawn, grab my metal detector, and head into the forests that surround my hometown. It’s amazing what you find amongst the pines and birches: press releases, beta announcements, busts of Hitler, bog-entombed T-70s… Why, just yesterday I discovered a cache of Steel Beasts Pro Personal Edition info, a Ski Region Simulator demo, and some pages from a Rise of Flight diary stuffed into the barrel of an ivy-shrouded Jagdtiger.
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demo, free, Rise of Flight, Simulation, Ski Region Simulator 2012, Steel Armor: Blaze of War, Steel Beasts Pro Personal Edition, The Flare Path.
Simulation & wargame news
By Tim Stone on October 7th, 2011.

Usually a radio-controlled Zeppelin or the promise of a footplate ride on an elderly diesel loco, is enough to get a dev or publisher game coverage in the The Flare Path. This week however, bungs alone are insufficient. The three lovelies lionised south of the jump all earned their places through Sheer Merit. Well, Sheer Merit and a Shared Moniker, if you want to be pedantic. Meine Damen und Herren, I give you Iron Cross, Iron Cross, and Rise of Flight: The Iron Cross Edition.
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free, Iron Cross, Rise of Flight, Simulation, The Flare Path, wargame.
Simulation & wargame news
By Tim Stone on September 2nd, 2011.

There’s a lot of news to pack into this week’s Flare Path and 80% of it has wings. If you want to make yourself useful, start loading those crates marked FlightGear. Stack them neatly and there should be room for the sacks of Rise of Flight on top. I’ve got these boxes of X-Plane to stow, then I really need to get those barrels of Cliffs of Dover in out of the sun and lashed down. God knows where we’re going to put the Achtung Panzer.
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Achtung Panzer: Operation Star, Cliffs of Dover, FlightGear, free, Rise of Flight, Simulation, The Flare Path, wargame, X-Plane.
By Kieron Gillen on April 15th, 2010.

RPS’ master of the skies Flight-Commander Stone wrote about the Rise of Flight Beta last year. Once you register on the site it gives you 72 hours with it. The full download’s a hefty 3 gig or so, but it seems a hefty, serious sim. I’ve always liked WW1 as a sim period, in the “this is a lawnmower with pretensions” school of plane designs. I had crazy crush on Knights of the Sky back in the day – though the cover is somewhat hilarious. I digress. A short trailer follows…
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demo, free, Rise of Flight.
By Tim Stone on April 26th, 2009.

WWI boffins came up with various solutions to the Western Front mud problem – floating roadways, artillery shells that spread sawdust, boots in the shape of boats, snorkels… By far the cleverest though was a device called the Aero Plane. Essentially a winged car made of kindling, piano-wire and old big-top canvas (hence Richthofen’s Flying Circus) these machines allowed soldiers to fight and stay clean. Rise of Flight, the beta of which I’ve been dabbling with for the last couple of days, celebrates this momentous military breakthrough in an uncommonly realistic manner.
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flight sim, Neoqb, Rise of Flight.
By Tim Stone on March 29th, 2009.

This week, surrounded by the pale primroses, fluttering brimstones and murmuring bumble-bees of a burgeoning English spring, my thoughts have naturally turned to simulated killing machines. eSim, the makers of the superb if depressingly shadow-free Steel Beasts Pro armour sim, have been sharing details of an imminent upgrade pack. Preview footage of the lyrically titled 2.460 expansion shows-off a bevy of new playable vehicles including a UAV and several unfamiliar European IFVs modelled originally, one would imagine, for the dev’s various military customers.
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Rail Simulator 2, Rise of Flight, sim news, Steel Beasts Pro.