Posts Tagged ‘risen’

Wot I Think – Risen 2: Dark Waters

By Alec Meer on May 11th, 2012.

I've got a bad feeling about this.

Risen 2, Piranha Bytes’ sequel to semi-great RPG Risen (spiritual sequel to the Gothic games) arrived a couple of weeks back, and I’ve been sinking hours of my time into it on and off since then. It puts you in the shiny-buckled boots of a neophyte pirate as he attempts to save the world from evil sea gods. Yeah, it’s Pirates of the Caribbean: the roleplaying game. But does it offer the freeform, amoral delights of its predecessor, or the flabby tedium of three of the four PotC films? Tickle my pegleg to find out.
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The Complete Risen Report

By Alec Meer on January 3rd, 2012.

I maxed out clothed bathing

In 2009, the bulk of RPG commentary on PC was all Dragon Age this, Dragon Age that. Me, I ended up sinking more time into something rougher, readier, odder, 50% glorious and 50% drudgery. Piranha Byte’s spiritual Gothic sequel Risen was a hell of a place to visit for a time. Here’s my fall and rise and fall again on its peril-packed, amoral island of adventure.
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The Drunk & The Orderly: Risen 2′s Factions

By Adam Smith on December 23rd, 2011.

Nobody expects the Risenquisition

Not everyone inhabiting Risen 2′s archipelago will be a pirate, although all players will start that way. But what is a pirate without an authoritarian regime to cock a snook at? The Inquisition, now in a world without magic, are “organised very strictly”, which is why they have short haircuts and “walk around in goosestep”. Crikey. They’re just asking for a carefree buccaneer to rob their precious things. Then there are “the natives”, with their shaman, warriors and hunters. Many of them have been enslaved and forced to work on plantations. As for the pirates? They’re “drunk most of the time”.

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Gothic Will Rise(n) Again

By Alec Meer on April 12th, 2011.

Dancing with joy or shot in the back? You decide

I’ve been travelling for 25 hours, and now I’m in Utah. There’s snow, and buildings made from wood. Why do I tell you this? Because I’m knackered and want to have a little moan. Pity me. Weep for me. Tell me you love me.

Cheery news, however: 1) there’s a big pot of coffee right next to me. 2) Gothic creators Piranha Bytes might be getting their original franchise/universe back, having had to hand over the rights to erstwhile publisher JoWood some time ago.
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No More Gothic 4 For You

By Alec Meer on March 23rd, 2011.

look upon my works, ye mighty

‘Bittersweet’ covers this news, I suppose. Arcania: Gothic 4 was a picturesque but depressingly stupid RPG, and one I couldn’t bear to finish despite a lingering hope that at some point it would suddenly open up and improve. None of this was the fault of series creators Piranha Bytes, who lost the rights in a spat with publisher JoWood, but fortunately went off to make the far more interesting Risen instead.

Nonetheless, Arcania was deemed successful enough to warrant a standalone expansion, Fall of Setarrif, which promised 10 more hours of monster-bothering and a bit more variety. It sounded quite literally “okay.” We shall never know for sure – Setariff has indeed fallen. And in a really weird way.
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Risen 2: Rise Harder

By Alec Meer on February 21st, 2011.

I want to be the one with the gun. Not the other one.

Also on the comeback trail this week is Piranha Byte’s RPG Risen. Piranha were the chaps behind the Gothic series, but having lost the license in a disagreement with former publishers JoWood went off to make a spiritual sequel instead. While JoWood’s Gothic 4 was about as much fun as eating mildly poisonous cardboard shoes, Risen was 50% a genuinely brilliant game (and 50% a slightly tedious one) – here’s my series of diaries on it, in which you can see my early surliness quickly become excitement. Risen 2 sounds like they’re determined to fully go for it, rather than lurk in an awkward middleground between past successes and future ambition. Pirates! Guns!
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The Risen Report #6: Grinderman

By Alec Meer on October 21st, 2009.

After 12 hours of adventuring, I’ve finally got a hat. Man, I love hats.

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The Risen Report #5: Slave

By Alec Meer on October 20th, 2009.

This guy?

HATE

I hate this guy.
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The Risen Report #4: Victim

By Alec Meer on October 13th, 2009.

Me, here, somewhere, friendless, alone.

Everything went wrong went I made it out of the first city.
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The Risen Report #3: Native

By Alec Meer on October 12th, 2009.

Colonel Kurtz allegory ahoy

Everything changed when I made it to the first city.
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The Risen Report #2: Sous-Chef

By Alec Meer on October 8th, 2009.

In lieu of a review, I’m keeping a diary of my (mis)adventures in and thoughts on divisive new RPG Risen. The first part’s here.

The situation: I’m being followed by a physically impossible woman who’s moaning about being hungry, and I have a pocket full of vulture and rat meat. There’s probably a way to connect these two things. First, however, fighting.
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