Posts Tagged ‘risen’

Ahoy: Risen 3 Gets A Free Graphics Boost

O Risen – The ol’ girl gets accused of being what’s called “low fantasy” (fiction elitist-speak which I think essentially means it has pirates in it). But even in the face of years of apathetic reviews (we called Risen 2 “deflating” and devoted nine diary posts to the threequel to saying the game was really weird and vaguely sexist though charmingly ambitious) Deep Silver have devoted quite some time to the series since 2009.

That extends to earlier this week when the publisher revealed a big graphical update to Risen 3: Titan Lords [official site] as part of a free update. Read about it after the jump.

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The 50 Best RPG On PC

An entirely objective ranking of the 50 best PC RPGs ever released. Covering the entire history of computer role-playing games is a daunting task and attempting to place the best games in such a broad genre in any kind of order is even more daunting. Thankfully, we are equal to all tasks and below, you will find the best fifty PC RPGs of all time.

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The Risen 3 Report, Day 1: Boobpirate vs Hulk Chicken

Editor’s wibble – I’d hoped to have a full Wot I Think of Risen 3: Titan Lords, Piranha Bytes’ latest openish world RPG by now, but sadly code has been incompatible with my PC. I have been able to play it in short bursts on a laptop with lousy integrated graphics, but there was only so much low-detail 20FPS play I could stand before needing a lie down. However, I am ready to tell of my earliest adventures in its world of pirates, monsters and magic, as The Risen Report returns.

I’m a pirate. I’m on a boat. There’s a fight. I’m on the shore. A beach. An island. A quest for lost treasure. A sister.
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Back From The Depths: Risen 3 Tries To Raise My Hopes

Risen 1 was 50% dark, strange brilliance and 50% a frustrating descent into grindy nothingness. Diarising that first, fascinating, cruel, strange half was one of my favourite experiences on RPS. Conversely, playing Risen 2 was one of the most deflating, despite it being about pirates and featuring a pet monkey. If you’ve got pirates and monkeys in your game and you still mess it up, you really have gone wrong.

Now Risen 3 looms, and returning devs Piranha Bytes (they of the original Gothic games) are trying ever so hard to convince us that fans of brutal, gritty, wide-ranging fantasy RPGs are getting what they want this time around. Their 11 minute sermon about how Risen 3: Titan Lords will Do It Right even kicks off with an F. Scott Fitzgerald bon mot: “don’t forget who you are and where you came from”. I.e. “look, honestly, we’re basically making a Gothic game again.”
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Wot I Think – Risen 2: Dark Waters

I've got a bad feeling about this.

Risen 2, Piranha Bytes’ sequel to semi-great RPG Risen (spiritual sequel to the Gothic games) arrived a couple of weeks back, and I’ve been sinking hours of my time into it on and off since then. It puts you in the shiny-buckled boots of a neophyte pirate as he attempts to save the world from evil sea gods. Yeah, it’s Pirates of the Caribbean: the roleplaying game. But does it offer the freeform, amoral delights of its predecessor, or the flabby tedium of three of the four PotC films? Tickle my pegleg to find out.
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The Complete Risen Report

I maxed out clothed bathing

In 2009, the bulk of RPG commentary on PC was all Dragon Age this, Dragon Age that. Me, I ended up sinking more time into something rougher, readier, odder, 50% glorious and 50% drudgery. Piranha Byte’s spiritual Gothic sequel Risen was a hell of a place to visit for a time. Here’s my fall and rise and fall again on its peril-packed, amoral island of adventure.
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The Drunk & The Orderly: Risen 2’s Factions

Nobody expects the Risenquisition

Not everyone inhabiting Risen 2’s archipelago will be a pirate, although all players will start that way. But what is a pirate without an authoritarian regime to cock a snook at? The Inquisition, now in a world without magic, are “organised very strictly”, which is why they have short haircuts and “walk around in goosestep”. Crikey. They’re just asking for a carefree buccaneer to rob their precious things. Then there are “the natives”, with their shaman, warriors and hunters. Many of them have been enslaved and forced to work on plantations. As for the pirates? They’re “drunk most of the time”.

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Gothic Will Rise(n) Again

Dancing with joy or shot in the back? You decide

I’ve been travelling for 25 hours, and now I’m in Utah. There’s snow, and buildings made from wood. Why do I tell you this? Because I’m knackered and want to have a little moan. Pity me. Weep for me. Tell me you love me.

Cheery news, however: 1) there’s a big pot of coffee right next to me. 2) Gothic creators Piranha Bytes might be getting their original franchise/universe back, having had to hand over the rights to erstwhile publisher JoWood some time ago.
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No More Gothic 4 For You

look upon my works, ye mighty

‘Bittersweet’ covers this news, I suppose. Arcania: Gothic 4 was a picturesque but depressingly stupid RPG, and one I couldn’t bear to finish despite a lingering hope that at some point it would suddenly open up and improve. None of this was the fault of series creators Piranha Bytes, who lost the rights in a spat with publisher JoWood, but fortunately went off to make the far more interesting Risen instead.

Nonetheless, Arcania was deemed successful enough to warrant a standalone expansion, Fall of Setarrif, which promised 10 more hours of monster-bothering and a bit more variety. It sounded quite literally “okay.” We shall never know for sure – Setariff has indeed fallen. And in a really weird way.
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Risen 2: Rise Harder

I want to be the one with the gun. Not the other one.

Also on the comeback trail this week is Piranha Byte’s RPG Risen. Piranha were the chaps behind the Gothic series, but having lost the license in a disagreement with former publishers JoWood went off to make a spiritual sequel instead. While JoWood’s Gothic 4 was about as much fun as eating mildly poisonous cardboard shoes, Risen was 50% a genuinely brilliant game (and 50% a slightly tedious one) – here’s my series of diaries on it, in which you can see my early surliness quickly become excitement. Risen 2 sounds like they’re determined to fully go for it, rather than lurk in an awkward middleground between past successes and future ambition. Pirates! Guns!
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