Posts Tagged ‘rising star games’

Wot I Think: Deadly Premonition

By Adam Smith on November 6th, 2013.

Deadly Premonition is fascinating, broken, bizarre, enormous, boring, brilliant and absolutely unsuitable to play on my PC (Durante’s fix helps though). I’ve laboured through more crashes than SID-H3, as well as wrestling with awkward mouse and keyboard controls. Eventually I resorted to playing in a window because that seemed to cause fewer collisions with the desktop. I wouldn’t have persevered for a lesser game, even though, at times, this is the least of games. Here’s wot I think.

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Late Access: Deadly Premonition’s Troubled PC Release

By Alec Meer on October 30th, 2013.

filenames I regret using
Today in Games We Were Convinced Would Never Come To PC, it’s lovably clunky survival horror cult classic Deadly Premonition. Access Games’ oddball, divisive Twin Peaks semi-homage has a dedicated, even fervent following on console, but it was a complete surprise when it showed up on Greenlight one day. Now it has completed its walk with fire, and is available on Steam right now. Sadly, it seems to be a HORROR-PORT, so rife with issues that the dev’s offered public apologies for it. Modders, fortunately, have been to the rescue already.
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You Don’t Know Zach: Deadly Premonition

By Adam Smith on September 3rd, 2013.

The weird, wooden and wonderful world of Deadly Premonition is just around the next curve in the road. The bizarre survival horror game may be on Steam as early as November 1st. If you haven’t played the game in its previous console incarnations, I’d suggest that you avoid reading or watching too much about it. There are reasons that people, myself included, hold the game in such high regard, but there are also plenty of good reasons to dismiss it, including an overlong opening sequence and miserable controls. There’s a trailer below, my favourite one for the game, but it’s both spoiler-filled and not. Out of context (and even in it), some of the scenes make no sense, but I reckon it’s better not to know what moods are involved at all. Not long to wait.

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Damn Fine: Deadly Premonition Coming To PC

By Adam Smith on July 18th, 2013.

I don’t play many console games at the moment. My 360 has curled up in a corner, snoring like a pig in a hurricane, and the PS3 hobbled back from the retirement home to entertain me The Last of Us and its brilliant reinterpretation of the great Westward journey. State of Decay has a certain allure but I’ll wait for the PC version. Over drinks at Rezzed though, I told almost anyone who would listen (and some who were trying not to) that there was one game above all others from the last generation that I’d like to see on PC. That game was Deadly Premonition and I continued to drown my sorrows as I stated, wisely, that it would never come to pass. A Director’s Cut edition is now on Steam Greenlight.

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