Posts Tagged ‘Road Not Taken’

Impressions: Road Not Taken

By John Walker on August 6th, 2014.

There’s a reason this is titled “Impressions”, and not “Wot I Think”. That is, I’m really no good at this game. Or, this game is incredibly difficult. Road Not Taken is a combination of sokobanish puzzling, Triple Town object combination, and roguelite imminent failure. I’ve been playing for a couple of days, and I’m really struggling to get past what is ostensibly the fourth level. Thing is, I’ve been absolutely loving my time playing it.

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Frost And Found: Road Not Taken

By Adam Smith on June 18th, 2014.

Jim was the first member of RPS to wander down the Road Not Taken and we’ve barely seen him since. It’d take a brave or foolhardy individual to follow in his footsteps, trekking deep into the life sim roguelike puzzler, and I reckon I’m the right man for the job. The video below shows the core mechanic in action, portraying the game as a cross between the developer’s own Triple Town and Bomberman. Except with lost children and twigs instead of bombs. The video doesn’t tell the full story though – Road Not Taken is a game of secrets. Each playthrough lasts for a maximum of 15 in-game years, although death will often occur before that time, and multiple lifetimes will be required to discover all.

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