Posts Tagged ‘road redemption’

Don’t Be Rash: Road Redemption Alpha Out Now

By Nathan Grayson on April 14th, 2014.

Wait, slow down! I was just wondering if you could give me directions!

Road Rash spiritual successor Road Redemption wants it all, and it wants it now over a long period of time in which it will slowly but surely build out its feature list, eventually culminating in an open, procedural United States full of gangs, vehicular mayhem, and presumably roads. For now, however, you can scream down a desert highway while bludgeoning men with shovels and the like. The American dream, in other words, if you’re a lunatic or a very frustrated gardener.

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A Rash Of Updates For Road Redemption

By Alec Meer on January 14th, 2014.

It’s been eight months since we checked in to see just how convincingly spiritual Road Rash sequel Road Redemption was smacking people in the face with a chain at 100MPH. Successfully Kickstarted last May, it’s recently stuck a helmeted head above the parapet to show off a current build. It looks somewhat as one might expect/hope – a 16-bit ethos transposed to 21st century tech with something of a Mad Max aesthetic.

‘Redemption’ does seem a somewhat inappropriate word to include in the name of a game that’s basically about causing people grievous bodily harm in order to win a motorbike race, but perhaps these riders were even more terrible people before they adopted that as a hobby.
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VROOMBIFF: Road Redemption Funded

By Nathan Grayson on May 14th, 2013.

Redemption. Usually, it’s synonymous with some form of return, comeback, or newfound evidence of worth. It’d have been kind of a shame (in a bizarre, cosmic kind of way), then, if something called Road Redemption crashed and burned before it even crossed the starting line. Fortunately, the Road Rash spiritual successor ended its funding drive with a respectable $173,803, putting it ever-so-slightly beyond its $160,000 goal. Soon, there will be much katana jousting and celebratory roadkill feasting. But first: Steam and, you know, actually finishing the game.

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Road Rash (Kinda) Returns: Road Redemption

By Nathan Grayson on April 13th, 2013.

EA may not be making the most, erm, popular calls these days, but in terms of sheer quantity of beloved classics, you certainly can’t take a motorcycle-propelled sledgehammer to its accomplishments. That last bit, however, is the exact premise of Road Rash, a largely console-based illegal bike racing classic that stole the hearts of starry eyed youths and – as unbiased science has proven – transformed them into vicious brigands and/or motorcycles. Failed reboots and false starts, however, have left the series to the ravages of time, which is basically the saddest thing. But now, hope’s arrived on a gleaming two-wheeled steed. Introducing Road Redemption, a spiritual successor from a bunch of former Road Rash devs industry vets who did not actually develop other Road Rashes. Now, rashes of the non-Road variety? I can’t say for sure, and I don’t think I want to know.

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