Posts Tagged ‘robotacid’

Waits And Measures: Ending

By Adam Smith on July 16th, 2013.

Like Desktop Dungeons or DROD, Ending is a roguelike puzzle game. Presented with a character, an ‘@’ character, and a dungeon, the player must reach the exit, avoiding or destroying traps along the way. It’s a precise game. Every symbol has a function, a pattern of movement designed to perplex and punish. A single mistake is often fatal and thinking ahead is essential, creating a map in the mind tracing the position of every object during the next five or six turns. Traps shatter, as do their victims, and the sound of clattering pebble-bones rattles from the speakers. The door at the end of a level creaks its congratulations. Sterling work and entirely free on Windows, OSX and Ubuntu. Perhaps you’ll chooose to buy the 69p app to show support?

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