Posts Tagged ‘Rockstar Games’

“Like me GTA is white, middle-class and nearing middle-age, and it’s about time it faced up to its responsibilities”

By Nathan Ditum on March 30th, 2015.

Picture of a dog because so far there are no PC shots which feature women on the game's official site.

Excepting further delays, Grand Theft Auto V [official site] is due to finally arrive on PC on April 18th. In anticipation, Nathan Ditum sent us this piece about how the series’ increased fidelity has created problems, and why that same “miraculous detail” is why his love for it endures.

Recently I was reminded by Helen Lewis of the New Statesmen of the current predominance of a certain kind of opinion writing, which can be summarised as “As a blank, I feel x about y.” This formulation can be limiting, to the writer as well as the pursuit of the ideas at hand, but probably also reflects something laudable about at least trying to diversify from a monolithic consensus. As a white middle-class male approaching middle age I am of course precisely the pale demographic flob from which this archetypal pitch is trying to escape, so it is with a sense of irony which apparently no longer exists in GTA itself that I present this: a list of reasons why, as a representative of the default morass of accumulated privileged perspective, I feel culturally and morally compromised by some of the bad bits in GTA V.

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BBC Announce One-Off Drama About The Making Of GTA

By Graham Smith on March 13th, 2015.

The BBC are producing a drama about the making of Grand Theft Auto. Announced as part of the BBC’s Make It Digital campaign, which also donates computers to schools, the project is described as a 90-minute, one-off drama that “will center on the minds behind its creation.” So Dave Jones running about Dundee then, talking about his days at the watch factory. I would watch this show.

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Gridlock: GTA V Delayed Again

By Adam Smith on February 24th, 2015.

Where is it? Where is the GTA?

It’s time for the February Edition of the monthly “Grand Theft Auto V Delay” post.

“Our apologies to PC gamers worldwide who have been counting down the days until the launch of the game, but a bit more time is needed to ensure that the game is as polished as possible, and to make certain that both Heists and the GTA Online experience are ready to roll out on day one for PC. As a gesture of thanks for your understanding, we will grant anyone who has pre-ordered the game an additional $200,000 in-game cash for use in GTA Online.”

The new release date is April 14th. The next release date is unknown at this time.

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GTA 5 System Requirements Come With Delay Til March 24

By Graham Smith on January 13th, 2015.

My face.

The game I was most looking forward to in January has just been pushed back again. Grand Theft Auto V – released on consoles in September 2013, and on some more consoles in November 2014 – is now coming to PC on March 24th.

Oh well. There are some system requirements below, should you want to check whether you can run it in the meantime.

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Have You Played… Grand Theft Auto IV?

By Graham Smith on December 28th, 2014.

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

I’ve fallen for Grand Theft Auto IV a dozen times in a dozen different ways. Only the first period of time spent with it was concerned with making headway through the miserable singleplayer missions, and that ended with the bleakness and grind became too great. Every other re-visit since then has been far more fun and uplifting.

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GTA Creator Is Building Liberty City In Game Maker

By Graham Smith on October 16th, 2013.

Not quite as pretty as GTAV, mind you.

Michael Dailly created Grand Theft Auto and Lemmings in his time at DMA Design, and is now Head of Development at YoYo Games, the company responsible for entry-level game creation tool Game Maker. To help illustrate the power of Game Maker: Studio, the modern version of that tool, he’s doing something cool. As reported by USGamer, he’s re-building the world of Grand Theft Auto 1 in it, in 3D.
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