Posts Tagged ‘rockstar’

Rockstar Reboots Social Club, Free Max Payne Comic

By Jim Rossignol on May 9th, 2012.

Ahem.
To support the much-hyped launch of Max Payne 3, and attendant multiplayer facets, the clever bees of Rockstar have reworked their Social Club functionality, overhauling the whole thing for Max players. They report that their new outing will include “custom personal Social Club user profiles, an all-new Friends system with public and direct messaging, the ability to link in and login with your Facebook and Twitter accounts, Newswire activity and reply notifications.” And other stuff too, including the ability to be able to register your Max Payne 3 clan, should you wish to do such a thing. Rather more immediate gratification can be found in the free Marvel-produced comic, which details more backstory, and allows me to post amusing out-of-context leader images.

, .

38 Comments »

Of Jumping And Guns: Rockstar Outlines Max Payne DLC

By Nathan Grayson on May 2nd, 2012.

I bet he wears that watch entirely so that he can make bullet time jokes. I know I would.

Yes, there are multiple implications in that headline. You may read into them how ever you please. See, if you take a moment to consider the current state of your life and the world around you, you’ll probably come to a shocking realization: Max Payne 3’s gun-calloused caress has yet to gleefully clasp hands with your itchy trigger finger. You are painfully aware of your Payne-less-ness. And yet, Rockstar’s already seen fit to announce multiplayer DLC. For basically the entire year. Beginning with the Local Justice map pack in June, bullet-time (and, you know, bullets) will fly with seven packs in possibly less than as many months.

Read the rest of this entry »

, , .

87 Comments »

Good News, Bad News: Max Payne 3 Trailer, System Reqs

By Nathan Grayson on April 23rd, 2012.

Oh goodness, why did I decide to practice my gun-fu in this errant banana peel factory?

Normally, those of us imbued with the strange power to manipulate RPS’ frontpage into whatever form we see fit (usually PC gaming articles, but sometimes, a giraffe!) don’t go all starry-eyed over system requirements. Nowadays, all the nitty gritty bits and bobs generally add up to “Yes, it will run decently on a mid-range PC or better; no, it will not run on a toaster, abacus, or cloud that looks like a PC if you squint.” Max Payne 3, however, is kind of a special exception, seeing as it’s demanding a 35GB space on your hard drive. I’ve met MMOs that made less of a craterous impact on my hard drive. But, to take the edge off that slow-mo download, here’s a possibly even slower-mo trailer. Damn it, Max, how can I stay mad at that ruggedly handsome, perma-grimacing face?

Read the rest of this entry »

, .

126 Comments »

It’s (Bullet) Time For Another Max Payne 3 Trailer

By Nathan Grayson on April 12th, 2012.

No matter how he lands, it's gonna be painful. Mostly because he appears to be 20 feet in the air.
Oh to be a bullet. To exist in a momentary, frequently black-and-white world free of complications or petty concerns. Point A to point B. That’d be my entire lightning-quick existence, but I’d get to savor ever slow-mo second – probably while shouting “wheeeeeeeeeeeee!” Max Payne 3, at least, offers a glimpse into this hot leaden utopia, but at what cost? Pretty much none, as it turns out. The gore-spattered kill cam, especially, looks like a barrel of kitten giggles – which is to say, it’s a mix between Fallout 3’s VATS meets Arkham City’s end-of-brawl slobber-knockers, except you have full control over speed. Those are the things I think of when kittens giggle. Is that weird? Anyway, the excruciatingly painful wonderful trailer is after the break.
Read the rest of this entry »

, .

59 Comments »

Max Payne 3’s Multiplayer In (Slow) Motion

By Jim Rossignol on March 28th, 2012.


Hello, you. The unseasonably warm afternoons seem to be making the hivemind sleepy. Personally I’ve been in a trance for the best part of an hour, just staring off into the blue skies overhead. Mmm. Is that jazz playing from an open window? But then everything suddenly came back into focus and I realised there were videos to be blogged. And we all like to see imaginary men getting shot – Hell, some of us depend on it for our sanity. Yes, not a day goes by where RPS doesn’t provide your manshoot fix. Here it is. Again, and it’s Max Payne 3 multiplayer. How could that possibly work? Apparently by only making players in your line of sight enter bullet time. Which is a neat way to solve it. You’ll have sort of bullet time “bubbles” going off across the level when people choose to use it, I suppose. Anyway, the video explains it, so go take a look. Slooooowllllyyyyy.
Read the rest of this entry »

, .

38 Comments »

Your Guide To All The Max Payne 3 Rumours

By Alec Meer on March 20th, 2012.

For months now, the internet has been buzzing with speculation about what secrets forthcoming man-shooting game Max Payne 3 might contain. So very many questions are left to be answered by this third part of the epic, twisting saga of shooting a lot of men in the face in slow motion, and we’ve had to wait long, agonising years to discover how it all ends. With Max Payne 3’s release just months away, RPS has rounded up all the rumours, speculation and script leaks to bring you the definitive guide to Max’s fate. Spoilers await.
Read the rest of this entry »

, , .

43 Comments »

Max Graphics: Max Payne 3’s “Visual Effects” Trailer

By Jim Rossignol on March 15th, 2012.


The new Max Payne game has graphics in it. A lot. Our research suggest that it’s around 70% graphics, 20% noises, and 10% miscellaneous. For more information on Max Payne’s graphics, visual effects, and cinematics, I should direct you to the new trailer, below.
Read the rest of this entry »

, .

65 Comments »

Outside Influences: Of Crime And The City

By Adam Smith on March 13th, 2012.

I’ve been visiting various cities recently, which always fill me with confusion and wonder, then Dishonored made me think about how much I miss Looking Glass. Put the two together and this happens. Join me in a meandering word-search for cohesion and theme in the use of the city across Thief, and the selected works of Rockstar and Charles Dickens. Be warned, there are spoilers for all three Thief games.

Read the rest of this entry »

, , , , , , , , , , .

44 Comments »

Hands On: Max Payne 3

By Andrew Smee on March 1st, 2012.

Shoulder pain? Take two of these and call me in the morning.

Alright, so Max Payne 3 has a cover system, we’ve established that. But stay calm, it’s going to be alright. I played the fancy high resolution PC build for an hour across multiple fights with multiple enemies and didn’t duck once. Can we all settle down quietly now?

Read the rest of this entry »

, , , , .

67 Comments »

Grumpy In Hi-Res: First Max Payne 3 PC Screenshots

By John Walker on February 23rd, 2012.

Just your typical action hero game character.

Time to get your grisled look on. The first ever screenshots of the PC version of Max Payne have appeared. They number three, and Rockstar boasts the PC version will feature,

“gloriously increased resolution and graphical detail in both the epic story and the explosive multiplayer modes.”

See them below.

Read the rest of this entry »

, , .

83 Comments »

Max Payne 3: Trailer 2: Hartlepool Nil

By Jim Rossignol on February 16th, 2012.

That's basically my Matrix residual self image.
The second Max Payne 3 trailer has been thrust out from the seething fronds of the internet like… nope, I can’t finish that coherently. But let’s be honest, it wasn’t really angsty Payne’s monologues that did it, it was the guns, the pills, and the hundreds of dead gangsters sailing slowly through the air.

Watch more of that stuff happening, below.
Read the rest of this entry »

, .

63 Comments »

Ooh! A Max Payne 3 Release Date And Trailer

By Craig Pearson on February 3rd, 2012.

Renowned photographer Johnny Fraps died taking this shot
Max Payne 3: Bullet Gargles finally has a PC release date. I thought I’d be cool and mark the June 1st release on my calendar by shooting at the date, marking the special occasion with a bullet hole, but then I realised it’s out on the 29th of May in North America. I tried to flip the calendar over with another bullet, but things got out of hand. If they want to follow my gunspree release schedule, Rockstar will just have to release it on June 12th, The Corner of My Monitor, My Foot, and Next Door’s Housekeeper. While I bandage up and shop online for a new identity, distract yourselves with the new trailer they released.
Read the rest of this entry »

, , , , .

26 Comments »

The Animated Agony Of Max Payne 3

By Adam Smith on January 19th, 2012.

The tie that blinds.

Good morning! I became sick and (didn’t) almost perish but now I’m back and, my, what tumultuous events I missed in my absence. When I saw the news that Max Payne 3 had been delayed I fell backwards out of my chair in slow motion, pumping round after round of screaming lead through my monitor in anguish and fury while simultaneously having and not having a beard. In the distinctly Woo-less land of drizzle and pies, that action looks a lot more like a gray-faced man going ‘tsk’ and running his hand down his face. Delay or not, the media barrage continues with a new video that highlights animation and targeting. The last one seemed to cover a bit of that as well but here’s more.

Read the rest of this entry »

, , .

42 Comments »