Posts Tagged ‘rockstar’

Max Payne 3: Trailer 2: Hartlepool Nil

By Jim Rossignol on February 16th, 2012.

That's basically my Matrix residual self image.
The second Max Payne 3 trailer has been thrust out from the seething fronds of the internet like… nope, I can’t finish that coherently. But let’s be honest, it wasn’t really angsty Payne’s monologues that did it, it was the guns, the pills, and the hundreds of dead gangsters sailing slowly through the air.

Watch more of that stuff happening, below.
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Ooh! A Max Payne 3 Release Date And Trailer

By Craig Pearson on February 3rd, 2012.

Renowned photographer Johnny Fraps died taking this shot
Max Payne 3: Bullet Gargles finally has a PC release date. I thought I’d be cool and mark the June 1st release on my calendar by shooting at the date, marking the special occasion with a bullet hole, but then I realised it’s out on the 29th of May in North America. I tried to flip the calendar over with another bullet, but things got out of hand. If they want to follow my gunspree release schedule, Rockstar will just have to release it on June 12th, The Corner of My Monitor, My Foot, and Next Door’s Housekeeper. While I bandage up and shop online for a new identity, distract yourselves with the new trailer they released.
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The Animated Agony Of Max Payne 3

By Adam Smith on January 19th, 2012.

The tie that blinds.

Good morning! I became sick and (didn’t) almost perish but now I’m back and, my, what tumultuous events I missed in my absence. When I saw the news that Max Payne 3 had been delayed I fell backwards out of my chair in slow motion, pumping round after round of screaming lead through my monitor in anguish and fury while simultaneously having and not having a beard. In the distinctly Woo-less land of drizzle and pies, that action looks a lot more like a gray-faced man going ‘tsk’ and running his hand down his face. Delay or not, the media barrage continues with a new video that highlights animation and targeting. The last one seemed to cover a bit of that as well but here’s more.

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The Agony Of Wayting: Max Payne 3 Slips

By Alec Meer on January 17th, 2012.

You lazy bugger, Payne

Plain old videogame industry news time, folks. The game known only as Max Payne 3 has been delayed by two months, and will now land in May rather than April. Only it’s worse than that for us – the console version is due on May 15 in the US but not until May 18 everywhere, which is pointlessly insulting enough in itself. But on top of that, the PC version isn’t due until May 29 in the US and flippin’ bloody June 1 in the UK and elsewhere. AAAAAAAAAAAAAAARGH.
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Rockstar Threatens Max Payne 3 “Barrage”

By Alec Meer on January 4th, 2012.

The real caption for this one was 'Max waits for the perfect moment to take down a member of the Cracha Preto'. Amaze.

Can digital information really constitute a barrage? I don’t know, but I’m scared. Barrages sound nasty to me, but Rockstar have pledged to send a barrage of Max Payne 3 info at us over “the coming weeks and months.” I’ve looked at the first missive from their asset-cannon, and it’s only some screenshots rather than gunshot or a disease-riddled corpse, so I think we’re safe for now. They’ve also included some captions on these screenshots, which I shall quote verbatim* below.
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Be Brutally Murdered By Max Payne

By Alec Meer on December 20th, 2011.

I'm auditioning for second from the right

Marketing! What can’t/won’t it do? One thing it can and will do is promote a videogame on Twitter with the sweet promise of having your face be transplanted onto an in-game character model. Specifically, a character model in Max Payne 3, which might well mean that the winners will be gunned down by Max on one of his righteous rampages. Let’s just hope it’s suave Max rather than fat Max, eh?
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Max Payne 3′s Multiplayer Explained

By John Walker on December 15th, 2011.

This is not an example of multiplayer.

Want you to know about the multiplayer contents of Max Payne 3? Oh, what’s wrong with you? And them? Max Payne shouldn’t be multiplayer! There’s him versus the world! And I’m him! But shush John, this is Rockstar, and they don’t exactly rush into multiplayer do they? No, I suppose not. So are you going to actually find out what it is before making a big fuss? Oh, okay then. Good.

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Bullet Points From Max Payne 3′s Art Boss

By Jim Rossignol on November 24th, 2011.


Gamespot have bagged a huge video interview with Max Payne 3′s art director, Rob Nelson, and you can see that below. Nelson starts out talking about the style of the game, with reference to the series’ inspiration in Hong Kong cinema, but also touching on the choice to set the new game in South America. The goes on to discuss some of the choices in physics and animation, and what that means for how the team are developing Max Payne’s gunplay potential for the new game. The interview clip also features a bunch of in-game footage.

Max Payne 3 will glide slowly into our reticules in March of 2012.
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A Serious Video For Serious Max Payne 3

By Alec Meer on November 17th, 2011.

The men were shot with practiced bravado

“Rockstar – forever counting down to the next trailer”, observes our Adam wryly. Indeed, this does appear to be their current MO – declaring a trailer’s arrival in advance, and hoping to cause internet frenzy during the wait. So, this one, which I believe is our first substantial look at the game in action, will unlock at 5pm UK time. I’ll leave it below for you – feel free to spend the next 15 minutes staring at a black box, or why not go and have a jog or plant a tree in the meantime? This four minutes of narrative video is, by the way, billed as “a first look at the targeting mechanics, movement and animation, enemy intelligence and other technical design innovations going into building an advanced, intense and immersive action-shooter with Max Payne 3.”

Hands up who’s hot for targeting mechanics?
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XCOM Avoids The End Of The World

By Craig Pearson on November 9th, 2011.

Fire the disappointment ray. Newwwwwwwww!
2K Games have exclusively told me, and everyone else with an internet connection and an interest in game publisher financial details, that they’re delaying XCOM until ‘fiscal 2013′, presumably to avoid clashing with the end of days.
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Wot I Think: L.A. Noire PC

By Alec Meer on November 8th, 2011.

Don't you dare pat me on the head

L.A. Noire: The Complete Edition, so named due to the PC version of Rockstar’s vintage crime opus containing all the DLC from the get-go, launched on Steam not minutes ago in the US, though Brits must wait the traditional three extra days. Retailers, you’re bad people. Still: I’ve been playing it over the last few days, so here is An Opinion.

There’s a slight element of redundancy to writing this, isn’t there? If you have even the slightest interest in Rockstar’s detective-’em-up, you’ll surely have read some kind of review of it in the long months since its May release on console. Whatever I’m about to tell you, you probably already know. Like that’s going to stop me from droning on about, of course.

L.A. Noire is two distinct games. One is a much more limited take on the traditional Rockstar open urban world/ third person driving/shooting game, but set in the 40s, with angry policemen removed (you are the angry policeman here) and cars that struggle to top 60 miles an hour. Early 20th century LA is a beautiful, richly-detailed place – everything from newsstand vendors to smokey divebars recreated with painstaking detail.
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GTA V About “Pursuit Of The Almighty Dollar”

By Jim Rossignol on November 3rd, 2011.

That's your jumper, that is.
As the internet boils over into an Ouroboros of speculation over the GTAV trailer, the full statement from Rockstar is brief and to the point:

Developed by series creator Rockstar North, Grand Theft Auto V heads to the city of Los Santos and surrounding hills, countryside and beaches in the largest and most ambitious game Rockstar has yet created. A bold new direction in open-world freedom, storytelling, mission-based gameplay and online multiplayer, Grand Theft Auto V focuses on the pursuit of the almighty dollar in a re-imagined, present day Southern California.

Other important notes: 1) We will now be calling this game “Gee Tav”. 2) PCG’s explanation of the multiple protagonists theory seems solid to me.

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Thin On Top: Four New Max Payne 3 Shots

By John Walker on November 3rd, 2011.

Pictures are like the ultimate slo-mo.
New shots of Max Payne 3 are always a welcome sight. Not due until March next year, we’re obviously still a way off from actually seeing anything useful, so clearly dripping out the odd picture here an there is the usual tedious PR game we all have to put up with for some reason. Still, by February we’ll be sick of the sight of it, so let’s make the most of still feeling that frisson of early excitement? I don’t know. I’m confused about what to be cross about. I’ll just be cross about everything.

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