Posts Tagged ‘rockstar’

XCOM Avoids The End Of The World

By Craig Pearson on November 9th, 2011.

Fire the disappointment ray. Newwwwwwwww!
2K Games have exclusively told me, and everyone else with an internet connection and an interest in game publisher financial details, that they’re delaying XCOM until ‘fiscal 2013′, presumably to avoid clashing with the end of days.
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Wot I Think: L.A. Noire PC

By Alec Meer on November 8th, 2011.

Don't you dare pat me on the head

L.A. Noire: The Complete Edition, so named due to the PC version of Rockstar’s vintage crime opus containing all the DLC from the get-go, launched on Steam not minutes ago in the US, though Brits must wait the traditional three extra days. Retailers, you’re bad people. Still: I’ve been playing it over the last few days, so here is An Opinion.

There’s a slight element of redundancy to writing this, isn’t there? If you have even the slightest interest in Rockstar’s detective-‘em-up, you’ll surely have read some kind of review of it in the long months since its May release on console. Whatever I’m about to tell you, you probably already know. Like that’s going to stop me from droning on about, of course.

L.A. Noire is two distinct games. One is a much more limited take on the traditional Rockstar open urban world/ third person driving/shooting game, but set in the 40s, with angry policemen removed (you are the angry policeman here) and cars that struggle to top 60 miles an hour. Early 20th century LA is a beautiful, richly-detailed place – everything from newsstand vendors to smokey divebars recreated with painstaking detail.
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GTA V About “Pursuit Of The Almighty Dollar”

By Jim Rossignol on November 3rd, 2011.

That's your jumper, that is.
As the internet boils over into an Ouroboros of speculation over the GTAV trailer, the full statement from Rockstar is brief and to the point:

Developed by series creator Rockstar North, Grand Theft Auto V heads to the city of Los Santos and surrounding hills, countryside and beaches in the largest and most ambitious game Rockstar has yet created. A bold new direction in open-world freedom, storytelling, mission-based gameplay and online multiplayer, Grand Theft Auto V focuses on the pursuit of the almighty dollar in a re-imagined, present day Southern California.

Other important notes: 1) We will now be calling this game “Gee Tav”. 2) PCG’s explanation of the multiple protagonists theory seems solid to me.

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Thin On Top: Four New Max Payne 3 Shots

By John Walker on November 3rd, 2011.

Pictures are like the ultimate slo-mo.
New shots of Max Payne 3 are always a welcome sight. Not due until March next year, we’re obviously still a way off from actually seeing anything useful, so clearly dripping out the odd picture here an there is the usual tedious PR game we all have to put up with for some reason. Still, by February we’ll be sick of the sight of it, so let’s make the most of still feeling that frisson of early excitement? I don’t know. I’m confused about what to be cross about. I’ll just be cross about everything.

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The GTA V Trailer Features Cars, Guns

By Alec Meer on November 2nd, 2011.

I think this means it will have money in it

A successful videogaming franchise is to see another installment! I know, whoever would have believed it? Whether Rockstar’s ever-exciting but nauseatingly over-speculated-about latest drive’n’shoot’thumper is going to be on PC as well as the toyboxes is something I don’t know at present, because I am writing these words 39 minutes in the past. You, however, are reading them 39 minutes into my future, and may already know the answer. Wait, 38. So I’ve put some fancy embed code in below that will hopefully magically transform into a live and kicking, honest-to-grud GTA V trailer come exactly 4pm UK time. If it doesn’t work, it’s probably because I’m an incompetent wuckfit, but you can see it on Rockstar’s own site. Or, y’know, every single videogame site on the internet, who’ve all been deploying all their most desperate attempts at SEO glory over the last week or so. Well done those sites, and I’m sure it will result in only the very highest-quality comment threads.

Hope it’s a good trailer, anyway. I’ll add some thoughts, if there are many to be had, once it’s unlocked and I’ve watched it. GODSPEED, VIDEOGAME FANS. I’ll see you on the other side of the marketing frenzy.

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The GTA V Rumour Mill Grinds Away

By John Walker on October 26th, 2011.

Maybe it means the game will cost five dollars?

Absolutely nothing has been confirmed about GTA V, beyond there being a trailer on the 2nd November. But that’s not stopping the speculation machine from grinding its mighty gears. And the most convincing rumours seem to be coming from Kotaku.

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Rockstar Announce Grand Theft Auto V

By John Walker on October 25th, 2011.

Oh, please don't be money-obsessed nonsense.

So have a look here.

Certainly not a surprise to anyone, and really the only news here is that GTA V exists. Oh, and a trailer in a week. The rest will be speculation. So I shall speculate the desperate hope that they do something radically different this time. Not in a “stuff in anything we can think of” way like San Andreas, but a completely different approach to their epic, extraordinary games. What do you reckon? Where would you like to see V heading? (Apart from to PC, in a working form.)

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Smashier And Grabbier: Every GTA For £4.99

By Adam Smith on October 21st, 2011.

Those are the bargain police, mortal enemies of the jazz police but close allies of the fashion police

Edit: Gamersgate pack now reduced to £4.99, matching Steam.

Gamers Gate came unto the people and did say, “dost thou desire a grand dose of vehicular theft at a price pleasing to these times of economic hardship?” And the people didst sayeth ‘yea’ and ‘that sounds like quite a good idea, I am broke’. But now, for this weekend only, Steam has pronounced that it shall be the Don of sales, capiche? Gamersgate asked for what now seems the astronomical sum of £8.74. Steam says £4.99. That’s GTA, GTA 2, GTA III, GTA: Vice City, GTA: San Andreas and GTA IV along with its episodic content. The series spans the invention of the Roman numeral and the colon. (Thanks once again to Michael Rose for tweeting this.)

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Smash & Grab: Every GTA Game For £8.74

By John Walker on October 17th, 2011.

Scenes after I attempted to get them for less than £5.

Cripes – how would you like the complete Grand Theft Auto series for under £9? There are two ways to do this. You can get yourself a balaclava and steal them from a shop, but it’s high-risk, and some would argue morally questionable. Or you could hand over that much money to Gamers Gate, where they’re selling GTA 1, GTA 2, GTA III, GTA: Vice City, GTA: San Andreas, GTA IV, and GTA Episodes From Liberty City, for actually 1p less than that balaclava at £8.74. Bear in mind that GTAs 1 and 2 are already free, but that’s still one heck of a lot of automobile crime without the broken glass and prison sentence. (Thanks to Michael Rose for the tweeted tip.)

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Mods And Ends: Grand Theft Auto IV

By Adam Smith on October 7th, 2011.

SHINY
What to say about Rockstar? They’ve made me gnash my teeth in anguish this week by stating, to nobody’s surprise, that Red Dead Redemption is unlikely to grace my PC, your PC or anyone else’s PC. But they are giving us LA Noire. They finally got round to releasing Grand Theft Auto IV but there were technical issues and beyond them it needed a monstrously powerful computer to fully capture its criminal charms. And then they went and annoyed parts of the substantial modding community by releasing a patch which, some claimed, was designed to cripple non-vanilla versions of the game. What to say about Rockstar?

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Back In Bullet Time: Max Payne 3

By Andrew Smee on October 6th, 2011.

He is back. With practiced bravado.
We sent Agent Smee back to Rockstar HQ with another mission: to uncover Max Payne 3. This is what he found.

First things first. The main meat of the game may be set in Brazil, but the preview begins familiarly enough with Max trapped under gunfire in his shambles of a New York apartment, a furious mafia mob boss screaming Max’s name hysterically into the winter night’s air in a nasal Italian-American accent. It’s unmistakably Max Payne, complete with battered trench coat and crap tie. The sudden attack interrupts him from drowning his sorrows in a whisky bottle, the mafia thugs positioned at the end of the corridor shooting out his windows. But Max is unconcerned as he’s basking in the impervious safety of a cover system, hunched up to the side of his front door, gun in hand.
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Rockstar Fan Q&A Points To No RDR

By Jim Rossignol on October 6th, 2011.

Noooo!
Answering the questions “But why no plans for Red Dead Redemption?” and “Has Rockstar abandoned the PC platform?”, Rockstar had this to say:

“We hope that with the announcement that L.A. Noire is coming to PC this fall, and the knowledge that our next big game Max Payne 3 will have a PC release (plus that we’ve released both Grand Theft Auto IV and the Episodes from Liberty City for PC), we can finally put to rest any misconceptions that we’ve ‘abandoned the PC platform’. We do know that, yes, there is just one title absent from our PC release plans – that game of course being Red Dead Redemption, and of course we’re well aware that some fans have been asking for it. All we can say is that whenever it is viable (technically, developmentally and business-wise) for us to release a game for PC (or any other particular platform) – we will and we usually do; unfortunately, that is just not the case 100% of the time for all platforms. To PC gamers, we hope that between the Grand Theft Auto titles, and the forthcoming L.A. Noire and Max Payne 3, you’ll have plenty of great Rockstar action to enjoy.”

I continue to find it baffling. RDR seems ideally suited to PC, and is a far better game than LA Noire. Oh well.

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Hands On With L.A. Noire On PC

By Andrew Smee on September 29th, 2011.


We sent Agent Smee to study the case of the L.A. Noire port to PC. This is the detailed report he sent back. Having studied its contents, we have no reason to suspect foul play.

The notebook I carry around everywhere is an unreadable mess. Written in handwriting so poor I can barely sometimes decipher my own words, it’s a collection of incomprehensible interview notes, indecipherable idle thoughts, scrawled doodles, contact details inevitably copied down incorrectly and shopping lists written over one another in different coloured ink before being scribbled out. It’s a nightmare, is what I’m saying, so playing LA Noire in the presence of the hard-nosed Detective Cole Phelps turns out to be some kind of lurid personal fantasy. His notebook, you see, is beautiful. Meticulous, organised, copperplate writing, lifelike portraits and intricate still life pencil compositions, the perfect tool of organised life. It’s not exactly often I find myself jealous of fictional videogame characters, but boy howdy do I want to be able to organise a notebook as well as Phelps.

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